/*
 * File:   cubettris.c
 * Author: avvie
 *
 * Created on 13 August 2009, 08:17
 */

#include "cubettris.h"

// File Exported by GLexport Script.
void cube(){

	// Object name: Cube
		glBegin(GL_QUADS);
		// Face 0
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.000000f, -1.000000f);
		glVertex3f(0.000000f, 0.000000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.016297f, -0.999847f);
		glVertex3f(0.000000f, 0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016419f, 0.016388f, -0.999725f);
		glVertex3f(0.250000f, 0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016327f, 0.000000f, -0.999847f);
		glVertex3f(0.250000f, 0.000000f, -1.000000f);
		// Face 1
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016327f, 0.000000f, -0.999847f);
		glVertex3f(0.250000f, 0.000000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016419f, 0.016388f, -0.999725f);
		glVertex3f(0.250000f, 0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.069002f, 0.017029f, -0.997467f);
		glVertex3f(0.492101f, 0.249995f, -0.992090f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.068514f, 0.000000f, -0.997620f);
		glVertex3f(0.492103f, -0.000007f, -0.992088f);
		// Face 2
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.068514f, 0.000000f, -0.997620f);
		glVertex3f(0.492103f, -0.000007f, -0.992088f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.069002f, 0.017029f, -0.997467f);
		glVertex3f(0.492101f, 0.249995f, -0.992090f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263924f, 0.019227f, -0.964324f);
		glVertex3f(0.718404f, 0.249978f, -0.968360f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263161f, 0.000000f, -0.964721f);
		glVertex3f(0.718412f, -0.000029f, -0.968353f);
		// Face 3
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263161f, 0.000000f, -0.964721f);
		glVertex3f(0.718412f, -0.000029f, -0.968353f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263924f, 0.019227f, -0.964324f);
		glVertex3f(0.718404f, 0.249978f, -0.968360f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.706870f, 0.021882f, -0.706992f);
		glVertex3f(0.890150f, 0.249923f, -0.889997f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.707022f, 0.000031f, -0.707175f);
		glVertex3f(0.890176f, -0.000102f, -0.889971f);
		// Face 4
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.016297f, -0.999847f);
		glVertex3f(0.000000f, 0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.068453f, -0.997650f);
		glVertex3f(0.000000f, 0.492096f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.017029f, 0.068972f, -0.997467f);
		glVertex3f(0.250000f, 0.492096f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016419f, 0.016388f, -0.999725f);
		glVertex3f(0.250000f, 0.250000f, -1.000000f);
		// Face 5
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016419f, 0.016388f, -0.999725f);
		glVertex3f(0.250000f, 0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.017029f, 0.068972f, -0.997467f);
		glVertex3f(0.250000f, 0.492096f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.072420f, 0.072390f, -0.994720f);
		glVertex3f(0.491006f, 0.490998f, -0.984081f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.069002f, 0.017029f, -0.997467f);
		glVertex3f(0.492101f, 0.249995f, -0.992090f);
		// Face 6
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.069002f, 0.017029f, -0.997467f);
		glVertex3f(0.492101f, 0.249995f, -0.992090f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.072420f, 0.072390f, -0.994720f);
		glVertex3f(0.491006f, 0.490998f, -0.984081f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.268777f, 0.083377f, -0.959563f);
		glVertex3f(0.714022f, 0.487704f, -0.960039f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263924f, 0.019227f, -0.964324f);
		glVertex3f(0.718404f, 0.249978f, -0.968360f);
		// Face 7
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263924f, 0.019227f, -0.964324f);
		glVertex3f(0.718404f, 0.249978f, -0.968360f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.268777f, 0.083377f, -0.959563f);
		glVertex3f(0.714022f, 0.487704f, -0.960039f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.703848f, 0.095157f, -0.703909f);
		glVertex3f(0.882574f, 0.485479f, -0.882469f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.706870f, 0.021882f, -0.706992f);
		glVertex3f(0.890150f, 0.249923f, -0.889997f);
		// Face 8
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.068453f, -0.997650f);
		glVertex3f(0.000000f, 0.492096f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.263009f, -0.964782f);
		glVertex3f(0.000000f, 0.718382f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.019257f, 0.263833f, -0.964354f);
		glVertex3f(0.250000f, 0.718382f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.017029f, 0.068972f, -0.997467f);
		glVertex3f(0.250000f, 0.492096f, -0.992096f);
		// Face 9
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.017029f, 0.068972f, -0.997467f);
		glVertex3f(0.250000f, 0.492096f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.019257f, 0.263833f, -0.964354f);
		glVertex3f(0.250000f, 0.718382f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.083438f, 0.268685f, -0.959593f);
		glVertex3f(0.487722f, 0.714004f, -0.960052f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.072420f, 0.072390f, -0.994720f);
		glVertex3f(0.491006f, 0.490998f, -0.984081f);
		// Face 10
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.072420f, 0.072390f, -0.994720f);
		glVertex3f(0.491006f, 0.490998f, -0.984081f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.083438f, 0.268685f, -0.959593f);
		glVertex3f(0.487722f, 0.714004f, -0.960052f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.284860f, 0.284768f, -0.915281f);
		glVertex3f(0.700890f, 0.700868f, -0.935060f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.268777f, 0.083377f, -0.959563f);
		glVertex3f(0.714022f, 0.487704f, -0.960039f);
		// Face 11
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.268777f, 0.083377f, -0.959563f);
		glVertex3f(0.714022f, 0.487704f, -0.960039f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.284860f, 0.284768f, -0.915281f);
		glVertex3f(0.700890f, 0.700868f, -0.935060f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.673757f, 0.303415f, -0.673757f);
		glVertex3f(0.859899f, 0.692095f, -0.859834f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.703848f, 0.095157f, -0.703909f);
		glVertex3f(0.882574f, 0.485479f, -0.882469f);
		// Face 12
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.263009f, -0.964782f);
		glVertex3f(0.000000f, 0.718382f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.707083f, -0.707083f);
		glVertex3f(0.000000f, 0.890074f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.021851f, 0.706931f, -0.706931f);
		glVertex3f(0.250000f, 0.890074f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.019257f, 0.263833f, -0.964354f);
		glVertex3f(0.250000f, 0.718382f, -0.968382f);
		// Face 13
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.019257f, 0.263833f, -0.964354f);
		glVertex3f(0.250000f, 0.718382f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.021851f, 0.706931f, -0.706931f);
		glVertex3f(0.250000f, 0.890074f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.095187f, 0.703879f, -0.703879f);
		glVertex3f(0.485534f, 0.882520f, -0.882520f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.083438f, 0.268685f, -0.959593f);
		glVertex3f(0.487722f, 0.714004f, -0.960052f);
		// Face 14
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.083438f, 0.268685f, -0.959593f);
		glVertex3f(0.487722f, 0.714004f, -0.960052f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.095187f, 0.703879f, -0.703879f);
		glVertex3f(0.485534f, 0.882520f, -0.882520f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.303476f, 0.673727f, -0.673727f);
		glVertex3f(0.692136f, 0.859858f, -0.859858f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.284860f, 0.284768f, -0.915281f);
		glVertex3f(0.700890f, 0.700868f, -0.935060f);
		// Face 15
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.284860f, 0.284768f, -0.915281f);
		glVertex3f(0.700890f, 0.700868f, -0.935060f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.303476f, 0.673727f, -0.673727f);
		glVertex3f(0.692136f, 0.859858f, -0.859858f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.577380f, 0.577319f, -0.577319f);
		glVertex3f(0.812312f, 0.812268f, -0.812268f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.673757f, 0.303415f, -0.673757f);
		glVertex3f(0.859899f, 0.692095f, -0.859834f);
		// Face 16
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.000000f, -1.000000f);
		glVertex3f(0.000000f, 0.000000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016327f, 0.000000f, -0.999847f);
		glVertex3f(0.250000f, 0.000000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016419f, -0.016419f, -0.999725f);
		glVertex3f(0.250000f, -0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.016327f, -0.999847f);
		glVertex3f(0.000000f, -0.250000f, -1.000000f);
		// Face 17
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.016327f, -0.999847f);
		glVertex3f(0.000000f, -0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016419f, -0.016419f, -0.999725f);
		glVertex3f(0.250000f, -0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.017060f, -0.069033f, -0.997467f);
		glVertex3f(0.250009f, -0.492105f, -0.992086f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.068514f, -0.997620f);
		glVertex3f(0.000007f, -0.492103f, -0.992088f);
		// Face 18
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.068514f, -0.997620f);
		glVertex3f(0.000007f, -0.492103f, -0.992088f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.017060f, -0.069033f, -0.997467f);
		glVertex3f(0.250009f, -0.492105f, -0.992086f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.019318f, -0.263985f, -0.964324f);
		glVertex3f(0.250037f, -0.718419f, -0.968346f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.263161f, -0.964721f);
		glVertex3f(0.000029f, -0.718412f, -0.968353f);
		// Face 19
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.263161f, -0.964721f);
		glVertex3f(0.000029f, -0.718412f, -0.968353f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.019318f, -0.263985f, -0.964324f);
		glVertex3f(0.250037f, -0.718419f, -0.968346f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.021821f, -0.706809f, -0.707022f);
		glVertex3f(0.250128f, -0.890201f, -0.889946f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.000031f, -0.707022f, -0.707175f);
		glVertex3f(0.000102f, -0.890176f, -0.889971f);
		// Face 20
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016327f, 0.000000f, -0.999847f);
		glVertex3f(0.250000f, 0.000000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.068514f, 0.000000f, -0.997620f);
		glVertex3f(0.492103f, -0.000007f, -0.992088f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.069033f, -0.017060f, -0.997467f);
		glVertex3f(0.492105f, -0.250009f, -0.992086f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016419f, -0.016419f, -0.999725f);
		glVertex3f(0.250000f, -0.250000f, -1.000000f);
		// Face 21
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.016419f, -0.016419f, -0.999725f);
		glVertex3f(0.250000f, -0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.069033f, -0.017060f, -0.997467f);
		glVertex3f(0.492105f, -0.250009f, -0.992086f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.072481f, -0.072481f, -0.994720f);
		glVertex3f(0.491023f, -0.491023f, -0.984063f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.017060f, -0.069033f, -0.997467f);
		glVertex3f(0.250009f, -0.492105f, -0.992086f);
		// Face 22
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.017060f, -0.069033f, -0.997467f);
		glVertex3f(0.250009f, -0.492105f, -0.992086f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.072481f, -0.072481f, -0.994720f);
		glVertex3f(0.491023f, -0.491023f, -0.984063f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.083499f, -0.268868f, -0.959532f);
		glVertex3f(0.487776f, -0.714062f, -0.959998f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.019318f, -0.263985f, -0.964324f);
		glVertex3f(0.250037f, -0.718419f, -0.968346f);
		// Face 23
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.019318f, -0.263985f, -0.964324f);
		glVertex3f(0.250037f, -0.718419f, -0.968346f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.083499f, -0.268868f, -0.959532f);
		glVertex3f(0.487776f, -0.714062f, -0.959998f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.095096f, -0.703726f, -0.704062f);
		glVertex3f(0.485695f, -0.882685f, -0.882358f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.021821f, -0.706809f, -0.707022f);
		glVertex3f(0.250128f, -0.890201f, -0.889946f);
		// Face 24
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.068514f, 0.000000f, -0.997620f);
		glVertex3f(0.492103f, -0.000007f, -0.992088f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263161f, 0.000000f, -0.964721f);
		glVertex3f(0.718412f, -0.000029f, -0.968353f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263985f, -0.019318f, -0.964324f);
		glVertex3f(0.718419f, -0.250037f, -0.968346f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.069033f, -0.017060f, -0.997467f);
		glVertex3f(0.492105f, -0.250009f, -0.992086f);
		// Face 25
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.069033f, -0.017060f, -0.997467f);
		glVertex3f(0.492105f, -0.250009f, -0.992086f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263985f, -0.019318f, -0.964324f);
		glVertex3f(0.718419f, -0.250037f, -0.968346f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.268868f, -0.083499f, -0.959532f);
		glVertex3f(0.714063f, -0.487776f, -0.959998f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.072481f, -0.072481f, -0.994720f);
		glVertex3f(0.491023f, -0.491023f, -0.984063f);
		// Face 26
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.072481f, -0.072481f, -0.994720f);
		glVertex3f(0.491023f, -0.491023f, -0.984063f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.268868f, -0.083499f, -0.959532f);
		glVertex3f(0.714063f, -0.487776f, -0.959998f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.284860f, -0.284860f, -0.915220f);
		glVertex3f(0.700978f, -0.700978f, -0.934971f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.083499f, -0.268868f, -0.959532f);
		glVertex3f(0.487776f, -0.714062f, -0.959998f);
		// Face 27
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.083499f, -0.268868f, -0.959532f);
		glVertex3f(0.487776f, -0.714062f, -0.959998f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.284860f, -0.284860f, -0.915220f);
		glVertex3f(0.700978f, -0.700978f, -0.934971f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.303232f, -0.673482f, -0.674093f);
		glVertex3f(0.692347f, -0.860086f, -0.859647f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.095096f, -0.703726f, -0.704062f);
		glVertex3f(0.485695f, -0.882685f, -0.882358f);
		// Face 28
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263161f, 0.000000f, -0.964721f);
		glVertex3f(0.718412f, -0.000029f, -0.968353f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.707022f, 0.000031f, -0.707175f);
		glVertex3f(0.890176f, -0.000102f, -0.889971f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.706809f, -0.021821f, -0.707022f);
		glVertex3f(0.890201f, -0.250128f, -0.889946f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263985f, -0.019318f, -0.964324f);
		glVertex3f(0.718419f, -0.250037f, -0.968346f);
		// Face 29
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.263985f, -0.019318f, -0.964324f);
		glVertex3f(0.718419f, -0.250037f, -0.968346f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.706809f, -0.021821f, -0.707022f);
		glVertex3f(0.890201f, -0.250128f, -0.889946f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.703726f, -0.095096f, -0.704062f);
		glVertex3f(0.882685f, -0.485695f, -0.882358f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.268868f, -0.083499f, -0.959532f);
		glVertex3f(0.714063f, -0.487776f, -0.959998f);
		// Face 30
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.268868f, -0.083499f, -0.959532f);
		glVertex3f(0.714063f, -0.487776f, -0.959998f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.703726f, -0.095096f, -0.704062f);
		glVertex3f(0.882685f, -0.485695f, -0.882358f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.673482f, -0.303232f, -0.674093f);
		glVertex3f(0.860086f, -0.692347f, -0.859647f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.284860f, -0.284860f, -0.915220f);
		glVertex3f(0.700978f, -0.700978f, -0.934971f);
		// Face 31
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.284860f, -0.284860f, -0.915220f);
		glVertex3f(0.700978f, -0.700978f, -0.934971f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.673482f, -0.303232f, -0.674093f);
		glVertex3f(0.860086f, -0.692347f, -0.859647f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.577013f, -0.577013f, -0.577990f);
		glVertex3f(0.812596f, -0.812596f, -0.811985f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.303232f, -0.673482f, -0.674093f);
		glVertex3f(0.692347f, -0.860086f, -0.859647f);
		// Face 32
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.000000f, -1.000000f);
		glVertex3f(0.000000f, 0.000000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.016327f, -0.999847f);
		glVertex3f(0.000000f, -0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016388f, -0.016419f, -0.999725f);
		glVertex3f(-0.250000f, -0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016297f, 0.000000f, -0.999847f);
		glVertex3f(-0.250000f, 0.000000f, -1.000000f);
		// Face 33
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016297f, 0.000000f, -0.999847f);
		glVertex3f(-0.250000f, 0.000000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016388f, -0.016419f, -0.999725f);
		glVertex3f(-0.250000f, -0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068972f, -0.017029f, -0.997467f);
		glVertex3f(-0.492096f, -0.250000f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068453f, 0.000000f, -0.997650f);
		glVertex3f(-0.492095f, 0.000000f, -0.992096f);
		// Face 34
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068453f, 0.000000f, -0.997650f);
		glVertex3f(-0.492095f, 0.000000f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068972f, -0.017029f, -0.997467f);
		glVertex3f(-0.492096f, -0.250000f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263833f, -0.019257f, -0.964354f);
		glVertex3f(-0.718382f, -0.250000f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263009f, 0.000000f, -0.964782f);
		glVertex3f(-0.718382f, 0.000000f, -0.968382f);
		// Face 35
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263009f, 0.000000f, -0.964782f);
		glVertex3f(-0.718382f, 0.000000f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263833f, -0.019257f, -0.964354f);
		glVertex3f(-0.718382f, -0.250000f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.706931f, -0.021851f, -0.706931f);
		glVertex3f(-0.890073f, -0.250000f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.707083f, 0.000000f, -0.707083f);
		glVertex3f(-0.890073f, 0.000000f, -0.890074f);
		// Face 36
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.016327f, -0.999847f);
		glVertex3f(0.000000f, -0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.068514f, -0.997620f);
		glVertex3f(0.000007f, -0.492103f, -0.992088f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.017029f, -0.069002f, -0.997467f);
		glVertex3f(-0.249995f, -0.492101f, -0.992090f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016388f, -0.016419f, -0.999725f);
		glVertex3f(-0.250000f, -0.250000f, -1.000000f);
		// Face 37
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016388f, -0.016419f, -0.999725f);
		glVertex3f(-0.250000f, -0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.017029f, -0.069002f, -0.997467f);
		glVertex3f(-0.249995f, -0.492101f, -0.992090f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.072390f, -0.072420f, -0.994720f);
		glVertex3f(-0.490998f, -0.491005f, -0.984081f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068972f, -0.017029f, -0.997467f);
		glVertex3f(-0.492096f, -0.250000f, -0.992096f);
		// Face 38
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068972f, -0.017029f, -0.997467f);
		glVertex3f(-0.492096f, -0.250000f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.072390f, -0.072420f, -0.994720f);
		glVertex3f(-0.490998f, -0.491005f, -0.984081f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.268685f, -0.083438f, -0.959593f);
		glVertex3f(-0.714004f, -0.487722f, -0.960052f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263833f, -0.019257f, -0.964354f);
		glVertex3f(-0.718382f, -0.250000f, -0.968382f);
		// Face 39
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263833f, -0.019257f, -0.964354f);
		glVertex3f(-0.718382f, -0.250000f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.268685f, -0.083438f, -0.959593f);
		glVertex3f(-0.714004f, -0.487722f, -0.960052f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.703879f, -0.095187f, -0.703879f);
		glVertex3f(-0.882520f, -0.485534f, -0.882520f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.706931f, -0.021851f, -0.706931f);
		glVertex3f(-0.890073f, -0.250000f, -0.890074f);
		// Face 40
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.068514f, -0.997620f);
		glVertex3f(0.000007f, -0.492103f, -0.992088f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.263161f, -0.964721f);
		glVertex3f(0.000029f, -0.718412f, -0.968353f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.019227f, -0.263924f, -0.964324f);
		glVertex3f(-0.249978f, -0.718404f, -0.968360f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.017029f, -0.069002f, -0.997467f);
		glVertex3f(-0.249995f, -0.492101f, -0.992090f);
		// Face 41
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.017029f, -0.069002f, -0.997467f);
		glVertex3f(-0.249995f, -0.492101f, -0.992090f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.019227f, -0.263924f, -0.964324f);
		glVertex3f(-0.249978f, -0.718404f, -0.968360f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.083377f, -0.268777f, -0.959563f);
		glVertex3f(-0.487704f, -0.714022f, -0.960039f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.072390f, -0.072420f, -0.994720f);
		glVertex3f(-0.490998f, -0.491005f, -0.984081f);
		// Face 42
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.072390f, -0.072420f, -0.994720f);
		glVertex3f(-0.490998f, -0.491005f, -0.984081f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.083377f, -0.268777f, -0.959563f);
		glVertex3f(-0.487704f, -0.714022f, -0.960039f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.284768f, -0.284860f, -0.915281f);
		glVertex3f(-0.700868f, -0.700889f, -0.935060f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.268685f, -0.083438f, -0.959593f);
		glVertex3f(-0.714004f, -0.487722f, -0.960052f);
		// Face 43
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.268685f, -0.083438f, -0.959593f);
		glVertex3f(-0.714004f, -0.487722f, -0.960052f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.284768f, -0.284860f, -0.915281f);
		glVertex3f(-0.700868f, -0.700889f, -0.935060f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.673727f, -0.303476f, -0.673727f);
		glVertex3f(-0.859858f, -0.692136f, -0.859858f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.703879f, -0.095187f, -0.703879f);
		glVertex3f(-0.882520f, -0.485534f, -0.882520f);
		// Face 44
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, -0.263161f, -0.964721f);
		glVertex3f(0.000029f, -0.718412f, -0.968353f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.000031f, -0.707022f, -0.707175f);
		glVertex3f(0.000102f, -0.890176f, -0.889971f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.021882f, -0.706870f, -0.706992f);
		glVertex3f(-0.249924f, -0.890150f, -0.889997f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.019227f, -0.263924f, -0.964324f);
		glVertex3f(-0.249978f, -0.718404f, -0.968360f);
		// Face 45
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.019227f, -0.263924f, -0.964324f);
		glVertex3f(-0.249978f, -0.718404f, -0.968360f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.021882f, -0.706870f, -0.706992f);
		glVertex3f(-0.249924f, -0.890150f, -0.889997f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.095157f, -0.703848f, -0.703909f);
		glVertex3f(-0.485479f, -0.882574f, -0.882469f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.083377f, -0.268777f, -0.959563f);
		glVertex3f(-0.487704f, -0.714022f, -0.960039f);
		// Face 46
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.083377f, -0.268777f, -0.959563f);
		glVertex3f(-0.487704f, -0.714022f, -0.960039f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.095157f, -0.703848f, -0.703909f);
		glVertex3f(-0.485479f, -0.882574f, -0.882469f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.303415f, -0.673757f, -0.673757f);
		glVertex3f(-0.692095f, -0.859898f, -0.859834f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.284768f, -0.284860f, -0.915281f);
		glVertex3f(-0.700868f, -0.700889f, -0.935060f);
		// Face 47
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.284768f, -0.284860f, -0.915281f);
		glVertex3f(-0.700868f, -0.700889f, -0.935060f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.303415f, -0.673757f, -0.673757f);
		glVertex3f(-0.692095f, -0.859898f, -0.859834f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.577319f, -0.577380f, -0.577319f);
		glVertex3f(-0.812269f, -0.812312f, -0.812268f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.673727f, -0.303476f, -0.673727f);
		glVertex3f(-0.859858f, -0.692136f, -0.859858f);
		// Face 48
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.000000f, -1.000000f);
		glVertex3f(0.000000f, 0.000000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016297f, 0.000000f, -0.999847f);
		glVertex3f(-0.250000f, 0.000000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016388f, 0.016388f, -0.999725f);
		glVertex3f(-0.250000f, 0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.016297f, -0.999847f);
		glVertex3f(0.000000f, 0.250000f, -1.000000f);
		// Face 49
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.016297f, -0.999847f);
		glVertex3f(0.000000f, 0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016388f, 0.016388f, -0.999725f);
		glVertex3f(-0.250000f, 0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.017029f, 0.068972f, -0.997467f);
		glVertex3f(-0.250000f, 0.492096f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.068453f, -0.997650f);
		glVertex3f(0.000000f, 0.492096f, -0.992096f);
		// Face 50
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.068453f, -0.997650f);
		glVertex3f(0.000000f, 0.492096f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.017029f, 0.068972f, -0.997467f);
		glVertex3f(-0.250000f, 0.492096f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.019257f, 0.263833f, -0.964354f);
		glVertex3f(-0.250000f, 0.718383f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.263009f, -0.964782f);
		glVertex3f(0.000000f, 0.718382f, -0.968382f);
		// Face 51
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.263009f, -0.964782f);
		glVertex3f(0.000000f, 0.718382f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.019257f, 0.263833f, -0.964354f);
		glVertex3f(-0.250000f, 0.718383f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.021851f, 0.706931f, -0.706931f);
		glVertex3f(-0.250000f, 0.890074f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.707083f, -0.707083f);
		glVertex3f(0.000000f, 0.890074f, -0.890074f);
		// Face 52
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016297f, 0.000000f, -0.999847f);
		glVertex3f(-0.250000f, 0.000000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068453f, 0.000000f, -0.997650f);
		glVertex3f(-0.492095f, 0.000000f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068972f, 0.017029f, -0.997467f);
		glVertex3f(-0.492095f, 0.250000f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016388f, 0.016388f, -0.999725f);
		glVertex3f(-0.250000f, 0.250000f, -1.000000f);
		// Face 53
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.016388f, 0.016388f, -0.999725f);
		glVertex3f(-0.250000f, 0.250000f, -1.000000f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068972f, 0.017029f, -0.997467f);
		glVertex3f(-0.492095f, 0.250000f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.072390f, 0.072390f, -0.994720f);
		glVertex3f(-0.491001f, 0.491002f, -0.984085f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.017029f, 0.068972f, -0.997467f);
		glVertex3f(-0.250000f, 0.492096f, -0.992096f);
		// Face 54
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.017029f, 0.068972f, -0.997467f);
		glVertex3f(-0.250000f, 0.492096f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.072390f, 0.072390f, -0.994720f);
		glVertex3f(-0.491001f, 0.491002f, -0.984085f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.083407f, 0.268715f, -0.959593f);
		glVertex3f(-0.487720f, 0.714007f, -0.960054f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.019257f, 0.263833f, -0.964354f);
		glVertex3f(-0.250000f, 0.718383f, -0.968382f);
		// Face 55
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.019257f, 0.263833f, -0.964354f);
		glVertex3f(-0.250000f, 0.718383f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.083407f, 0.268715f, -0.959593f);
		glVertex3f(-0.487720f, 0.714007f, -0.960054f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.095157f, 0.703879f, -0.703879f);
		glVertex3f(-0.485532f, 0.882522f, -0.882522f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.021851f, 0.706931f, -0.706931f);
		glVertex3f(-0.250000f, 0.890074f, -0.890074f);
		// Face 56
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068453f, 0.000000f, -0.997650f);
		glVertex3f(-0.492095f, 0.000000f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263009f, 0.000000f, -0.964782f);
		glVertex3f(-0.718382f, 0.000000f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263833f, 0.019257f, -0.964354f);
		glVertex3f(-0.718382f, 0.250000f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068972f, 0.017029f, -0.997467f);
		glVertex3f(-0.492095f, 0.250000f, -0.992096f);
		// Face 57
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.068972f, 0.017029f, -0.997467f);
		glVertex3f(-0.492095f, 0.250000f, -0.992096f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263833f, 0.019257f, -0.964354f);
		glVertex3f(-0.718382f, 0.250000f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.268715f, 0.083407f, -0.959593f);
		glVertex3f(-0.714006f, 0.487720f, -0.960054f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.072390f, 0.072390f, -0.994720f);
		glVertex3f(-0.491001f, 0.491002f, -0.984085f);
		// Face 58
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.072390f, 0.072390f, -0.994720f);
		glVertex3f(-0.491001f, 0.491002f, -0.984085f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.268715f, 0.083407f, -0.959593f);
		glVertex3f(-0.714006f, 0.487720f, -0.960054f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.284799f, 0.284799f, -0.915281f);
		glVertex3f(-0.700879f, 0.700879f, -0.935070f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.083407f, 0.268715f, -0.959593f);
		glVertex3f(-0.487720f, 0.714007f, -0.960054f);
		// Face 59
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.083407f, 0.268715f, -0.959593f);
		glVertex3f(-0.487720f, 0.714007f, -0.960054f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.284799f, 0.284799f, -0.915281f);
		glVertex3f(-0.700879f, 0.700879f, -0.935070f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.303415f, 0.673757f, -0.673757f);
		glVertex3f(-0.692127f, 0.859866f, -0.859866f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.095157f, 0.703879f, -0.703879f);
		glVertex3f(-0.485532f, 0.882522f, -0.882522f);
		// Face 60
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263009f, 0.000000f, -0.964782f);
		glVertex3f(-0.718382f, 0.000000f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.707083f, 0.000000f, -0.707083f);
		glVertex3f(-0.890073f, 0.000000f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.706931f, 0.021851f, -0.706931f);
		glVertex3f(-0.890073f, 0.250000f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263833f, 0.019257f, -0.964354f);
		glVertex3f(-0.718382f, 0.250000f, -0.968382f);
		// Face 61
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.263833f, 0.019257f, -0.964354f);
		glVertex3f(-0.718382f, 0.250000f, -0.968382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.706931f, 0.021851f, -0.706931f);
		glVertex3f(-0.890073f, 0.250000f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.703879f, 0.095157f, -0.703879f);
		glVertex3f(-0.882522f, 0.485532f, -0.882522f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.268715f, 0.083407f, -0.959593f);
		glVertex3f(-0.714006f, 0.487720f, -0.960054f);
		// Face 62
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.268715f, 0.083407f, -0.959593f);
		glVertex3f(-0.714006f, 0.487720f, -0.960054f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.703879f, 0.095157f, -0.703879f);
		glVertex3f(-0.882522f, 0.485532f, -0.882522f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.673757f, 0.303415f, -0.673757f);
		glVertex3f(-0.859866f, 0.692127f, -0.859866f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.284799f, 0.284799f, -0.915281f);
		glVertex3f(-0.700879f, 0.700879f, -0.935070f);
		// Face 63
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.284799f, 0.284799f, -0.915281f);
		glVertex3f(-0.700879f, 0.700879f, -0.935070f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.673757f, 0.303415f, -0.673757f);
		glVertex3f(-0.859866f, 0.692127f, -0.859866f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.577349f, 0.577349f, -0.577349f);
		glVertex3f(-0.812290f, 0.812290f, -0.812290f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.303415f, 0.673757f, -0.673757f);
		glVertex3f(-0.692127f, 0.859866f, -0.859866f);
		// Face 64
		glColor3f(0.349020f, 0.301961f, 0.517647f);
		glNormal3f(-0.000916f, 0.000916f, 0.999969f);
		glVertex3f(0.000929f, -0.000929f, 1.000929f);
		glColor3f(0.333333f, 0.286275f, 0.501961f);
		glNormal3f(0.015381f, 0.001160f, 0.999878f);
		glVertex3f(0.251161f, -0.001161f, 1.001161f);
		glColor3f(0.317647f, 0.266667f, 0.486275f);
		glNormal3f(0.015717f, 0.017548f, 0.999695f);
		glVertex3f(0.250871f, 0.249129f, 1.000871f);
		glColor3f(0.329412f, 0.282353f, 0.498039f);
		glNormal3f(-0.000671f, 0.017212f, 0.999847f);
		glVertex3f(0.000697f, 0.249303f, 1.000697f);
		// Face 65
		glColor3f(0.329412f, 0.282353f, 0.498039f);
		glNormal3f(-0.000671f, 0.017212f, 0.999847f);
		glVertex3f(0.000697f, 0.249303f, 1.000697f);
		glColor3f(0.317647f, 0.266667f, 0.486275f);
		glNormal3f(0.015717f, 0.017548f, 0.999695f);
		glVertex3f(0.250871f, 0.249129f, 1.000871f);
		glColor3f(0.298039f, 0.247059f, 0.470588f);
		glNormal3f(0.016572f, 0.070040f, 0.997375f);
		glVertex3f(0.250590f, 0.491506f, 0.992685f);
		glColor3f(0.309804f, 0.262745f, 0.482353f);
		glNormal3f(-0.000427f, 0.069308f, 0.997589f);
		glVertex3f(0.000472f, 0.491624f, 0.992567f);
		// Face 66
		glColor3f(0.309804f, 0.262745f, 0.482353f);
		glNormal3f(-0.000427f, 0.069308f, 0.997589f);
		glVertex3f(0.000472f, 0.491624f, 0.992567f);
		glColor3f(0.298039f, 0.247059f, 0.470588f);
		glNormal3f(0.016572f, 0.070040f, 0.997375f);
		glVertex3f(0.250590f, 0.491506f, 0.992685f);
		glColor3f(0.278431f, 0.231373f, 0.450980f);
		glNormal3f(0.019044f, 0.264595f, 0.964141f);
		glVertex3f(0.250327f, 0.718055f, 0.968709f);
		glColor3f(0.290196f, 0.243137f, 0.462745f);
		glNormal3f(-0.000183f, 0.263619f, 0.964599f);
		glVertex3f(0.000262f, 0.718121f, 0.968644f);
		// Face 67
		glColor3f(0.290196f, 0.243137f, 0.462745f);
		glNormal3f(-0.000183f, 0.263619f, 0.964599f);
		glVertex3f(0.000262f, 0.718121f, 0.968644f);
		glColor3f(0.278431f, 0.231373f, 0.450980f);
		glNormal3f(0.019044f, 0.264595f, 0.964141f);
		glVertex3f(0.250327f, 0.718055f, 0.968709f);
		glColor3f(0.262745f, 0.211765f, 0.435294f);
		glNormal3f(0.021821f, 0.707022f, 0.706809f);
		glVertex3f(0.250128f, 0.889946f, 0.890201f);
		glColor3f(0.274510f, 0.223529f, 0.447059f);
		glNormal3f(-0.000031f, 0.707175f, 0.707022f);
		glVertex3f(0.000102f, 0.889971f, 0.890176f);
		// Face 68
		glColor3f(0.333333f, 0.286275f, 0.501961f);
		glNormal3f(0.015381f, 0.001160f, 0.999878f);
		glVertex3f(0.251161f, -0.001161f, 1.001161f);
		glColor3f(0.321569f, 0.270588f, 0.490196f);
		glNormal3f(0.067537f, 0.001434f, 0.997711f);
		glVertex3f(0.493474f, -0.001379f, 0.993474f);
		glColor3f(0.301961f, 0.250980f, 0.474510f);
		glNormal3f(0.068270f, 0.018464f, 0.997467f);
		glVertex3f(0.493129f, 0.248966f, 0.993129f);
		glColor3f(0.317647f, 0.266667f, 0.486275f);
		glNormal3f(0.015717f, 0.017548f, 0.999695f);
		glVertex3f(0.250871f, 0.249129f, 1.000871f);
		// Face 69
		glColor3f(0.317647f, 0.266667f, 0.486275f);
		glNormal3f(0.015717f, 0.017548f, 0.999695f);
		glVertex3f(0.250871f, 0.249129f, 1.000871f);
		glColor3f(0.301961f, 0.250980f, 0.474510f);
		glNormal3f(0.068270f, 0.018464f, 0.997467f);
		glVertex3f(0.493129f, 0.248966f, 0.993129f);
		glColor3f(0.286275f, 0.235294f, 0.458824f);
		glNormal3f(0.071932f, 0.073733f, 0.994659f);
		glVertex3f(0.491704f, 0.490299f, 0.984787f);
		glColor3f(0.298039f, 0.247059f, 0.470588f);
		glNormal3f(0.016572f, 0.070040f, 0.997375f);
		glVertex3f(0.250590f, 0.491506f, 0.992685f);
		// Face 70
		glColor3f(0.298039f, 0.247059f, 0.470588f);
		glNormal3f(0.016572f, 0.070040f, 0.997375f);
		glVertex3f(0.250590f, 0.491506f, 0.992685f);
		glColor3f(0.286275f, 0.235294f, 0.458824f);
		glNormal3f(0.071932f, 0.073733f, 0.994659f);
		glVertex3f(0.491704f, 0.490299f, 0.984787f);
		glColor3f(0.266667f, 0.215686f, 0.439216f);
		glNormal3f(0.083163f, 0.269662f, 0.959319f);
		glVertex3f(0.488115f, 0.713611f, 0.960450f);
		glColor3f(0.278431f, 0.231373f, 0.450980f);
		glNormal3f(0.019044f, 0.264595f, 0.964141f);
		glVertex3f(0.250327f, 0.718055f, 0.968709f);
		// Face 71
		glColor3f(0.278431f, 0.231373f, 0.450980f);
		glNormal3f(0.019044f, 0.264595f, 0.964141f);
		glVertex3f(0.250327f, 0.718055f, 0.968709f);
		glColor3f(0.266667f, 0.215686f, 0.439216f);
		glNormal3f(0.083163f, 0.269662f, 0.959319f);
		glVertex3f(0.488115f, 0.713611f, 0.960450f);
		glColor3f(0.250980f, 0.196078f, 0.423529f);
		glNormal3f(0.095096f, 0.704062f, 0.703726f);
		glVertex3f(0.485695f, 0.882358f, 0.882685f);
		glColor3f(0.262745f, 0.211765f, 0.435294f);
		glNormal3f(0.021821f, 0.707022f, 0.706809f);
		glVertex3f(0.250128f, 0.889946f, 0.890201f);
		// Face 72
		glColor3f(0.321569f, 0.270588f, 0.490196f);
		glNormal3f(0.067537f, 0.001434f, 0.997711f);
		glVertex3f(0.493474f, -0.001379f, 0.993474f);
		glColor3f(0.305882f, 0.254902f, 0.478431f);
		glNormal3f(0.262276f, 0.001892f, 0.964965f);
		glVertex3f(0.719949f, -0.001567f, 0.969949f);
		glColor3f(0.286275f, 0.239216f, 0.462745f);
		glNormal3f(0.263283f, 0.021119f, 0.964476f);
		glVertex3f(0.719557f, 0.248825f, 0.969557f);
		glColor3f(0.301961f, 0.250980f, 0.474510f);
		glNormal3f(0.068270f, 0.018464f, 0.997467f);
		glVertex3f(0.493129f, 0.248966f, 0.993129f);
		// Face 73
		glColor3f(0.301961f, 0.250980f, 0.474510f);
		glNormal3f(0.068270f, 0.018464f, 0.997467f);
		glVertex3f(0.493129f, 0.248966f, 0.993129f);
		glColor3f(0.286275f, 0.239216f, 0.462745f);
		glNormal3f(0.263283f, 0.021119f, 0.964476f);
		glVertex3f(0.719557f, 0.248825f, 0.969557f);
		glColor3f(0.270588f, 0.219608f, 0.447059f);
		glNormal3f(0.268288f, 0.085147f, 0.959532f);
		glVertex3f(0.714809f, 0.486917f, 0.960857f);
		glColor3f(0.286275f, 0.235294f, 0.458824f);
		glNormal3f(0.071932f, 0.073733f, 0.994659f);
		glVertex3f(0.491704f, 0.490299f, 0.984787f);
		// Face 74
		glColor3f(0.286275f, 0.235294f, 0.458824f);
		glNormal3f(0.071932f, 0.073733f, 0.994659f);
		glVertex3f(0.491704f, 0.490299f, 0.984787f);
		glColor3f(0.270588f, 0.219608f, 0.447059f);
		glNormal3f(0.268288f, 0.085147f, 0.959532f);
		glVertex3f(0.714809f, 0.486917f, 0.960857f);
		glColor3f(0.254902f, 0.200000f, 0.427451f);
		glNormal3f(0.284463f, 0.286050f, 0.914975f);
		glVertex3f(0.701348f, 0.700410f, 0.935539f);
		glColor3f(0.266667f, 0.215686f, 0.439216f);
		glNormal3f(0.083163f, 0.269662f, 0.959319f);
		glVertex3f(0.488115f, 0.713611f, 0.960450f);
		// Face 75
		glColor3f(0.266667f, 0.215686f, 0.439216f);
		glNormal3f(0.083163f, 0.269662f, 0.959319f);
		glVertex3f(0.488115f, 0.713611f, 0.960450f);
		glColor3f(0.254902f, 0.200000f, 0.427451f);
		glNormal3f(0.284463f, 0.286050f, 0.914975f);
		glVertex3f(0.701348f, 0.700410f, 0.935539f);
		glColor3f(0.239216f, 0.184314f, 0.411765f);
		glNormal3f(0.303232f, 0.674093f, 0.673482f);
		glVertex3f(0.692347f, 0.859646f, 0.860086f);
		glColor3f(0.250980f, 0.196078f, 0.423529f);
		glNormal3f(0.095096f, 0.704062f, 0.703726f);
		glVertex3f(0.485695f, 0.882358f, 0.882685f);
		// Face 76
		glColor3f(0.305882f, 0.254902f, 0.478431f);
		glNormal3f(0.262276f, 0.001892f, 0.964965f);
		glVertex3f(0.719949f, -0.001567f, 0.969949f);
		glColor3f(0.290196f, 0.239216f, 0.466667f);
		glNormal3f(0.707083f, 0.002258f, 0.707083f);
		glVertex3f(0.891727f, -0.001654f, 0.891727f);
		glColor3f(0.274510f, 0.223529f, 0.450980f);
		glNormal3f(0.706900f, 0.024079f, 0.706900f);
		glVertex3f(0.891314f, 0.248760f, 0.891313f);
		glColor3f(0.286275f, 0.239216f, 0.462745f);
		glNormal3f(0.263283f, 0.021119f, 0.964476f);
		glVertex3f(0.719557f, 0.248825f, 0.969557f);
		// Face 77
		glColor3f(0.286275f, 0.239216f, 0.462745f);
		glNormal3f(0.263283f, 0.021119f, 0.964476f);
		glVertex3f(0.719557f, 0.248825f, 0.969557f);
		glColor3f(0.274510f, 0.223529f, 0.450980f);
		glNormal3f(0.706900f, 0.024079f, 0.706900f);
		glVertex3f(0.891314f, 0.248760f, 0.891313f);
		glColor3f(0.258824f, 0.203922f, 0.435294f);
		glNormal3f(0.703726f, 0.097232f, 0.703726f);
		glVertex3f(0.883372f, 0.484681f, 0.883372f);
		glColor3f(0.270588f, 0.219608f, 0.447059f);
		glNormal3f(0.268288f, 0.085147f, 0.959532f);
		glVertex3f(0.714809f, 0.486917f, 0.960857f);
		// Face 78
		glColor3f(0.270588f, 0.219608f, 0.447059f);
		glNormal3f(0.268288f, 0.085147f, 0.959532f);
		glVertex3f(0.714809f, 0.486917f, 0.960857f);
		glColor3f(0.258824f, 0.203922f, 0.435294f);
		glNormal3f(0.703726f, 0.097232f, 0.703726f);
		glVertex3f(0.883372f, 0.484681f, 0.883372f);
		glColor3f(0.243137f, 0.188235f, 0.419608f);
		glNormal3f(0.673421f, 0.304941f, 0.673421f);
		glVertex3f(0.860374f, 0.691619f, 0.860374f);
		glColor3f(0.254902f, 0.200000f, 0.427451f);
		glNormal3f(0.284463f, 0.286050f, 0.914975f);
		glVertex3f(0.701348f, 0.700410f, 0.935539f);
		// Face 79
		glColor3f(0.254902f, 0.200000f, 0.427451f);
		glNormal3f(0.284463f, 0.286050f, 0.914975f);
		glVertex3f(0.701348f, 0.700410f, 0.935539f);
		glColor3f(0.243137f, 0.188235f, 0.419608f);
		glNormal3f(0.673421f, 0.304941f, 0.673421f);
		glVertex3f(0.860374f, 0.691619f, 0.860374f);
		glColor3f(0.227451f, 0.172549f, 0.403922f);
		glNormal3f(0.577013f, 0.577990f, 0.577013f);
		glVertex3f(0.812596f, 0.811984f, 0.812596f);
		glColor3f(0.239216f, 0.184314f, 0.411765f);
		glNormal3f(0.303232f, 0.674093f, 0.673482f);
		glVertex3f(0.692347f, 0.859646f, 0.860086f);
		// Face 80
		glColor3f(0.349020f, 0.301961f, 0.517647f);
		glNormal3f(-0.000916f, 0.000916f, 0.999969f);
		glVertex3f(0.000929f, -0.000929f, 1.000929f);
		glColor3f(0.329412f, 0.282353f, 0.498039f);
		glNormal3f(-0.000671f, 0.017212f, 0.999847f);
		glVertex3f(0.000697f, 0.249303f, 1.000697f);
		glColor3f(0.345098f, 0.298039f, 0.513725f);
		glNormal3f(-0.017060f, 0.017060f, 0.999695f);
		glVertex3f(-0.249478f, 0.249477f, 1.000522f);
		glColor3f(0.364706f, 0.317647f, 0.529412f);
		glNormal3f(-0.017212f, 0.000671f, 0.999847f);
		glVertex3f(-0.249304f, -0.000697f, 1.000697f);
		// Face 81
		glColor3f(0.364706f, 0.317647f, 0.529412f);
		glNormal3f(-0.017212f, 0.000671f, 0.999847f);
		glVertex3f(-0.249304f, -0.000697f, 1.000697f);
		glColor3f(0.345098f, 0.298039f, 0.513725f);
		glNormal3f(-0.017060f, 0.017060f, 0.999695f);
		glVertex3f(-0.249478f, 0.249477f, 1.000522f);
		glColor3f(0.356863f, 0.313725f, 0.525490f);
		glNormal3f(-0.069613f, 0.017457f, 0.997406f);
		glVertex3f(-0.491742f, 0.249646f, 0.992449f);
		glColor3f(0.380392f, 0.333333f, 0.541176f);
		glNormal3f(-0.069308f, 0.000427f, 0.997589f);
		glVertex3f(-0.491624f, -0.000472f, 0.992567f);
		// Face 82
		glColor3f(0.380392f, 0.333333f, 0.541176f);
		glNormal3f(-0.069308f, 0.000427f, 0.997589f);
		glVertex3f(-0.491624f, -0.000472f, 0.992567f);
		glColor3f(0.356863f, 0.313725f, 0.525490f);
		glNormal3f(-0.069613f, 0.017457f, 0.997406f);
		glVertex3f(-0.491742f, 0.249646f, 0.992449f);
		glColor3f(0.372549f, 0.329412f, 0.537255f);
		glNormal3f(-0.264260f, 0.019471f, 0.964232f);
		glVertex3f(-0.718186f, 0.249804f, 0.968579f);
		glColor3f(0.392157f, 0.349020f, 0.556863f);
		glNormal3f(-0.263619f, 0.000183f, 0.964599f);
		glVertex3f(-0.718121f, -0.000261f, 0.968644f);
		// Face 83
		glColor3f(0.392157f, 0.349020f, 0.556863f);
		glNormal3f(-0.263619f, 0.000183f, 0.964599f);
		glVertex3f(-0.718121f, -0.000261f, 0.968644f);
		glColor3f(0.372549f, 0.329412f, 0.537255f);
		glNormal3f(-0.264260f, 0.019471f, 0.964232f);
		glVertex3f(-0.718186f, 0.249804f, 0.968579f);
		glColor3f(0.384314f, 0.345098f, 0.549020f);
		glNormal3f(-0.706992f, 0.021882f, 0.706870f);
		glVertex3f(-0.889997f, 0.249924f, 0.890150f);
		glColor3f(0.407843f, 0.368627f, 0.568627f);
		glNormal3f(-0.707175f, 0.000031f, 0.707022f);
		glVertex3f(-0.889971f, -0.000102f, 0.890176f);
		// Face 84
		glColor3f(0.329412f, 0.282353f, 0.498039f);
		glNormal3f(-0.000671f, 0.017212f, 0.999847f);
		glVertex3f(0.000697f, 0.249303f, 1.000697f);
		glColor3f(0.309804f, 0.262745f, 0.482353f);
		glNormal3f(-0.000427f, 0.069308f, 0.997589f);
		glVertex3f(0.000472f, 0.491624f, 0.992567f);
		glColor3f(0.325490f, 0.278431f, 0.494118f);
		glNormal3f(-0.017457f, 0.069613f, 0.997406f);
		glVertex3f(-0.249646f, 0.491742f, 0.992449f);
		glColor3f(0.345098f, 0.298039f, 0.513725f);
		glNormal3f(-0.017060f, 0.017060f, 0.999695f);
		glVertex3f(-0.249478f, 0.249477f, 1.000522f);
		// Face 85
		glColor3f(0.345098f, 0.298039f, 0.513725f);
		glNormal3f(-0.017060f, 0.017060f, 0.999695f);
		glVertex3f(-0.249478f, 0.249477f, 1.000522f);
		glColor3f(0.325490f, 0.278431f, 0.494118f);
		glNormal3f(-0.017457f, 0.069613f, 0.997406f);
		glVertex3f(-0.249646f, 0.491742f, 0.992449f);
		glColor3f(0.337255f, 0.294118f, 0.505882f);
		glNormal3f(-0.072787f, 0.072787f, 0.994659f);
		glVertex3f(-0.490762f, 0.490762f, 0.984325f);
		glColor3f(0.356863f, 0.313725f, 0.525490f);
		glNormal3f(-0.069613f, 0.017457f, 0.997406f);
		glVertex3f(-0.491742f, 0.249646f, 0.992449f);
		// Face 86
		glColor3f(0.356863f, 0.313725f, 0.525490f);
		glNormal3f(-0.069613f, 0.017457f, 0.997406f);
		glVertex3f(-0.491742f, 0.249646f, 0.992449f);
		glColor3f(0.337255f, 0.294118f, 0.505882f);
		glNormal3f(-0.072787f, 0.072787f, 0.994659f);
		glVertex3f(-0.490762f, 0.490762f, 0.984325f);
		glColor3f(0.349020f, 0.305882f, 0.517647f);
		glNormal3f(-0.268990f, 0.083590f, 0.959502f);
		glVertex3f(-0.713873f, 0.487586f, 0.960188f);
		glColor3f(0.372549f, 0.329412f, 0.537255f);
		glNormal3f(-0.264260f, 0.019471f, 0.964232f);
		glVertex3f(-0.718186f, 0.249804f, 0.968579f);
		// Face 87
		glColor3f(0.372549f, 0.329412f, 0.537255f);
		glNormal3f(-0.264260f, 0.019471f, 0.964232f);
		glVertex3f(-0.718186f, 0.249804f, 0.968579f);
		glColor3f(0.349020f, 0.305882f, 0.517647f);
		glNormal3f(-0.268990f, 0.083590f, 0.959502f);
		glVertex3f(-0.713873f, 0.487586f, 0.960188f);
		glColor3f(0.364706f, 0.321569f, 0.529412f);
		glNormal3f(-0.703909f, 0.095157f, 0.703848f);
		glVertex3f(-0.882469f, 0.485479f, 0.882574f);
		glColor3f(0.384314f, 0.345098f, 0.549020f);
		glNormal3f(-0.706992f, 0.021882f, 0.706870f);
		glVertex3f(-0.889997f, 0.249924f, 0.890150f);
		// Face 88
		glColor3f(0.309804f, 0.262745f, 0.482353f);
		glNormal3f(-0.000427f, 0.069308f, 0.997589f);
		glVertex3f(0.000472f, 0.491624f, 0.992567f);
		glColor3f(0.290196f, 0.243137f, 0.462745f);
		glNormal3f(-0.000183f, 0.263619f, 0.964599f);
		glVertex3f(0.000262f, 0.718121f, 0.968644f);
		glColor3f(0.305882f, 0.258824f, 0.474510f);
		glNormal3f(-0.019471f, 0.264260f, 0.964232f);
		glVertex3f(-0.249804f, 0.718186f, 0.968579f);
		glColor3f(0.325490f, 0.278431f, 0.494118f);
		glNormal3f(-0.017457f, 0.069613f, 0.997406f);
		glVertex3f(-0.249646f, 0.491742f, 0.992449f);
		// Face 89
		glColor3f(0.325490f, 0.278431f, 0.494118f);
		glNormal3f(-0.017457f, 0.069613f, 0.997406f);
		glVertex3f(-0.249646f, 0.491742f, 0.992449f);
		glColor3f(0.305882f, 0.258824f, 0.474510f);
		glNormal3f(-0.019471f, 0.264260f, 0.964232f);
		glVertex3f(-0.249804f, 0.718186f, 0.968579f);
		glColor3f(0.317647f, 0.270588f, 0.486275f);
		glNormal3f(-0.083590f, 0.268990f, 0.959502f);
		glVertex3f(-0.487586f, 0.713873f, 0.960188f);
		glColor3f(0.337255f, 0.294118f, 0.505882f);
		glNormal3f(-0.072787f, 0.072787f, 0.994659f);
		glVertex3f(-0.490762f, 0.490762f, 0.984325f);
		// Face 90
		glColor3f(0.337255f, 0.294118f, 0.505882f);
		glNormal3f(-0.072787f, 0.072787f, 0.994659f);
		glVertex3f(-0.490762f, 0.490762f, 0.984325f);
		glColor3f(0.317647f, 0.270588f, 0.486275f);
		glNormal3f(-0.083590f, 0.268990f, 0.959502f);
		glVertex3f(-0.487586f, 0.713873f, 0.960188f);
		glColor3f(0.329412f, 0.286275f, 0.498039f);
		glNormal3f(-0.284890f, 0.284890f, 0.915220f);
		glVertex3f(-0.700803f, 0.700803f, 0.935146f);
		glColor3f(0.349020f, 0.305882f, 0.517647f);
		glNormal3f(-0.268990f, 0.083590f, 0.959502f);
		glVertex3f(-0.713873f, 0.487586f, 0.960188f);
		// Face 91
		glColor3f(0.349020f, 0.305882f, 0.517647f);
		glNormal3f(-0.268990f, 0.083590f, 0.959502f);
		glVertex3f(-0.713873f, 0.487586f, 0.960188f);
		glColor3f(0.329412f, 0.286275f, 0.498039f);
		glNormal3f(-0.284890f, 0.284890f, 0.915220f);
		glVertex3f(-0.700803f, 0.700803f, 0.935146f);
		glColor3f(0.341176f, 0.298039f, 0.509804f);
		glNormal3f(-0.673757f, 0.303415f, 0.673757f);
		glVertex3f(-0.859834f, 0.692095f, 0.859899f);
		glColor3f(0.364706f, 0.321569f, 0.529412f);
		glNormal3f(-0.703909f, 0.095157f, 0.703848f);
		glVertex3f(-0.882469f, 0.485479f, 0.882574f);
		// Face 92
		glColor3f(0.290196f, 0.243137f, 0.462745f);
		glNormal3f(-0.000183f, 0.263619f, 0.964599f);
		glVertex3f(0.000262f, 0.718121f, 0.968644f);
		glColor3f(0.274510f, 0.223529f, 0.447059f);
		glNormal3f(-0.000031f, 0.707175f, 0.707022f);
		glVertex3f(0.000102f, 0.889971f, 0.890176f);
		glColor3f(0.286275f, 0.235294f, 0.458824f);
		glNormal3f(-0.021882f, 0.706992f, 0.706870f);
		glVertex3f(-0.249923f, 0.889997f, 0.890150f);
		glColor3f(0.305882f, 0.258824f, 0.474510f);
		glNormal3f(-0.019471f, 0.264260f, 0.964232f);
		glVertex3f(-0.249804f, 0.718186f, 0.968579f);
		// Face 93
		glColor3f(0.305882f, 0.258824f, 0.474510f);
		glNormal3f(-0.019471f, 0.264260f, 0.964232f);
		glVertex3f(-0.249804f, 0.718186f, 0.968579f);
		glColor3f(0.286275f, 0.235294f, 0.458824f);
		glNormal3f(-0.021882f, 0.706992f, 0.706870f);
		glVertex3f(-0.249923f, 0.889997f, 0.890150f);
		glColor3f(0.298039f, 0.250980f, 0.470588f);
		glNormal3f(-0.095157f, 0.703909f, 0.703848f);
		glVertex3f(-0.485479f, 0.882469f, 0.882574f);
		glColor3f(0.317647f, 0.270588f, 0.486275f);
		glNormal3f(-0.083590f, 0.268990f, 0.959502f);
		glVertex3f(-0.487586f, 0.713873f, 0.960188f);
		// Face 94
		glColor3f(0.317647f, 0.270588f, 0.486275f);
		glNormal3f(-0.083590f, 0.268990f, 0.959502f);
		glVertex3f(-0.487586f, 0.713873f, 0.960188f);
		glColor3f(0.298039f, 0.250980f, 0.470588f);
		glNormal3f(-0.095157f, 0.703909f, 0.703848f);
		glVertex3f(-0.485479f, 0.882469f, 0.882574f);
		glColor3f(0.309804f, 0.262745f, 0.482353f);
		glNormal3f(-0.303415f, 0.673757f, 0.673757f);
		glVertex3f(-0.692095f, 0.859834f, 0.859899f);
		glColor3f(0.329412f, 0.286275f, 0.498039f);
		glNormal3f(-0.284890f, 0.284890f, 0.915220f);
		glVertex3f(-0.700803f, 0.700803f, 0.935146f);
		// Face 95
		glColor3f(0.329412f, 0.286275f, 0.498039f);
		glNormal3f(-0.284890f, 0.284890f, 0.915220f);
		glVertex3f(-0.700803f, 0.700803f, 0.935146f);
		glColor3f(0.309804f, 0.262745f, 0.482353f);
		glNormal3f(-0.303415f, 0.673757f, 0.673757f);
		glVertex3f(-0.692095f, 0.859834f, 0.859899f);
		glColor3f(0.321569f, 0.278431f, 0.494118f);
		glNormal3f(-0.577319f, 0.577319f, 0.577380f);
		glVertex3f(-0.812268f, 0.812268f, 0.812312f);
		glColor3f(0.341176f, 0.298039f, 0.509804f);
		glNormal3f(-0.673757f, 0.303415f, 0.673757f);
		glVertex3f(-0.859834f, 0.692095f, 0.859899f);
		// Face 96
		glColor3f(0.349020f, 0.301961f, 0.517647f);
		glNormal3f(-0.000916f, 0.000916f, 0.999969f);
		glVertex3f(0.000929f, -0.000929f, 1.000929f);
		glColor3f(0.364706f, 0.317647f, 0.529412f);
		glNormal3f(-0.017212f, 0.000671f, 0.999847f);
		glVertex3f(-0.249304f, -0.000697f, 1.000697f);
		glColor3f(0.384314f, 0.341176f, 0.549020f);
		glNormal3f(-0.017548f, -0.015717f, 0.999695f);
		glVertex3f(-0.249129f, -0.250871f, 1.000871f);
		glColor3f(0.368627f, 0.321569f, 0.533333f);
		glNormal3f(-0.001160f, -0.015381f, 0.999878f);
		glVertex3f(0.001161f, -0.251161f, 1.001161f);
		// Face 97
		glColor3f(0.368627f, 0.321569f, 0.533333f);
		glNormal3f(-0.001160f, -0.015381f, 0.999878f);
		glVertex3f(0.001161f, -0.251161f, 1.001161f);
		glColor3f(0.384314f, 0.341176f, 0.549020f);
		glNormal3f(-0.017548f, -0.015717f, 0.999695f);
		glVertex3f(-0.249129f, -0.250871f, 1.000871f);
		glColor3f(0.403922f, 0.360784f, 0.564706f);
		glNormal3f(-0.018464f, -0.068270f, 0.997467f);
		glVertex3f(-0.248966f, -0.493129f, 0.993129f);
		glColor3f(0.388235f, 0.341176f, 0.552941f);
		glNormal3f(-0.001434f, -0.067537f, 0.997711f);
		glVertex3f(0.001378f, -0.493474f, 0.993474f);
		// Face 98
		glColor3f(0.388235f, 0.341176f, 0.552941f);
		glNormal3f(-0.001434f, -0.067537f, 0.997711f);
		glVertex3f(0.001378f, -0.493474f, 0.993474f);
		glColor3f(0.403922f, 0.360784f, 0.564706f);
		glNormal3f(-0.018464f, -0.068270f, 0.997467f);
		glVertex3f(-0.248966f, -0.493129f, 0.993129f);
		glColor3f(0.423529f, 0.380392f, 0.584314f);
		glNormal3f(-0.021119f, -0.263283f, 0.964476f);
		glVertex3f(-0.248825f, -0.719557f, 0.969557f);
		glColor3f(0.407843f, 0.360784f, 0.568627f);
		glNormal3f(-0.001892f, -0.262276f, 0.964965f);
		glVertex3f(0.001566f, -0.719949f, 0.969949f);
		// Face 99
		glColor3f(0.407843f, 0.360784f, 0.568627f);
		glNormal3f(-0.001892f, -0.262276f, 0.964965f);
		glVertex3f(0.001566f, -0.719949f, 0.969949f);
		glColor3f(0.423529f, 0.380392f, 0.584314f);
		glNormal3f(-0.021119f, -0.263283f, 0.964476f);
		glVertex3f(-0.248825f, -0.719557f, 0.969557f);
		glColor3f(0.443137f, 0.400000f, 0.600000f);
		glNormal3f(-0.024079f, -0.706900f, 0.706900f);
		glVertex3f(-0.248760f, -0.891313f, 0.891313f);
		glColor3f(0.427451f, 0.384314f, 0.588235f);
		glNormal3f(-0.002258f, -0.707083f, 0.707083f);
		glVertex3f(0.001653f, -0.891727f, 0.891727f);
		// Face 100
		glColor3f(0.364706f, 0.317647f, 0.529412f);
		glNormal3f(-0.017212f, 0.000671f, 0.999847f);
		glVertex3f(-0.249304f, -0.000697f, 1.000697f);
		glColor3f(0.380392f, 0.333333f, 0.541176f);
		glNormal3f(-0.069308f, 0.000427f, 0.997589f);
		glVertex3f(-0.491624f, -0.000472f, 0.992567f);
		glColor3f(0.400000f, 0.356863f, 0.560784f);
		glNormal3f(-0.070040f, -0.016572f, 0.997375f);
		glVertex3f(-0.491506f, -0.250590f, 0.992685f);
		glColor3f(0.384314f, 0.341176f, 0.549020f);
		glNormal3f(-0.017548f, -0.015717f, 0.999695f);
		glVertex3f(-0.249129f, -0.250871f, 1.000871f);
		// Face 101
		glColor3f(0.384314f, 0.341176f, 0.549020f);
		glNormal3f(-0.017548f, -0.015717f, 0.999695f);
		glVertex3f(-0.249129f, -0.250871f, 1.000871f);
		glColor3f(0.400000f, 0.356863f, 0.560784f);
		glNormal3f(-0.070040f, -0.016572f, 0.997375f);
		glVertex3f(-0.491506f, -0.250590f, 0.992685f);
		glColor3f(0.419608f, 0.376471f, 0.580392f);
		glNormal3f(-0.073733f, -0.071932f, 0.994659f);
		glVertex3f(-0.490300f, -0.491703f, 0.984787f);
		glColor3f(0.403922f, 0.360784f, 0.564706f);
		glNormal3f(-0.018464f, -0.068270f, 0.997467f);
		glVertex3f(-0.248966f, -0.493129f, 0.993129f);
		// Face 102
		glColor3f(0.403922f, 0.360784f, 0.564706f);
		glNormal3f(-0.018464f, -0.068270f, 0.997467f);
		glVertex3f(-0.248966f, -0.493129f, 0.993129f);
		glColor3f(0.419608f, 0.376471f, 0.580392f);
		glNormal3f(-0.073733f, -0.071932f, 0.994659f);
		glVertex3f(-0.490300f, -0.491703f, 0.984787f);
		glColor3f(0.439216f, 0.400000f, 0.596078f);
		glNormal3f(-0.085147f, -0.268288f, 0.959532f);
		glVertex3f(-0.486917f, -0.714809f, 0.960857f);
		glColor3f(0.423529f, 0.380392f, 0.584314f);
		glNormal3f(-0.021119f, -0.263283f, 0.964476f);
		glVertex3f(-0.248825f, -0.719557f, 0.969557f);
		// Face 103
		glColor3f(0.423529f, 0.380392f, 0.584314f);
		glNormal3f(-0.021119f, -0.263283f, 0.964476f);
		glVertex3f(-0.248825f, -0.719557f, 0.969557f);
		glColor3f(0.439216f, 0.400000f, 0.596078f);
		glNormal3f(-0.085147f, -0.268288f, 0.959532f);
		glVertex3f(-0.486917f, -0.714809f, 0.960857f);
		glColor3f(0.462745f, 0.419608f, 0.615686f);
		glNormal3f(-0.097232f, -0.703726f, 0.703726f);
		glVertex3f(-0.484682f, -0.883372f, 0.883372f);
		glColor3f(0.443137f, 0.400000f, 0.600000f);
		glNormal3f(-0.024079f, -0.706900f, 0.706900f);
		glVertex3f(-0.248760f, -0.891313f, 0.891313f);
		// Face 104
		glColor3f(0.380392f, 0.333333f, 0.541176f);
		glNormal3f(-0.069308f, 0.000427f, 0.997589f);
		glVertex3f(-0.491624f, -0.000472f, 0.992567f);
		glColor3f(0.392157f, 0.349020f, 0.556863f);
		glNormal3f(-0.263619f, 0.000183f, 0.964599f);
		glVertex3f(-0.718121f, -0.000261f, 0.968644f);
		glColor3f(0.415686f, 0.372549f, 0.572549f);
		glNormal3f(-0.264595f, -0.019044f, 0.964141f);
		glVertex3f(-0.718056f, -0.250327f, 0.968709f);
		glColor3f(0.400000f, 0.356863f, 0.560784f);
		glNormal3f(-0.070040f, -0.016572f, 0.997375f);
		glVertex3f(-0.491506f, -0.250590f, 0.992685f);
		// Face 105
		glColor3f(0.400000f, 0.356863f, 0.560784f);
		glNormal3f(-0.070040f, -0.016572f, 0.997375f);
		glVertex3f(-0.491506f, -0.250590f, 0.992685f);
		glColor3f(0.415686f, 0.372549f, 0.572549f);
		glNormal3f(-0.264595f, -0.019044f, 0.964141f);
		glVertex3f(-0.718056f, -0.250327f, 0.968709f);
		glColor3f(0.435294f, 0.396078f, 0.592157f);
		glNormal3f(-0.269662f, -0.083163f, 0.959319f);
		glVertex3f(-0.713612f, -0.488115f, 0.960449f);
		glColor3f(0.419608f, 0.376471f, 0.580392f);
		glNormal3f(-0.073733f, -0.071932f, 0.994659f);
		glVertex3f(-0.490300f, -0.491703f, 0.984787f);
		// Face 106
		glColor3f(0.419608f, 0.376471f, 0.580392f);
		glNormal3f(-0.073733f, -0.071932f, 0.994659f);
		glVertex3f(-0.490300f, -0.491703f, 0.984787f);
		glColor3f(0.435294f, 0.396078f, 0.592157f);
		glNormal3f(-0.269662f, -0.083163f, 0.959319f);
		glVertex3f(-0.713612f, -0.488115f, 0.960449f);
		glColor3f(0.458824f, 0.415686f, 0.611765f);
		glNormal3f(-0.286050f, -0.284463f, 0.914975f);
		glVertex3f(-0.700410f, -0.701348f, 0.935539f);
		glColor3f(0.439216f, 0.400000f, 0.596078f);
		glNormal3f(-0.085147f, -0.268288f, 0.959532f);
		glVertex3f(-0.486917f, -0.714809f, 0.960857f);
		// Face 107
		glColor3f(0.439216f, 0.400000f, 0.596078f);
		glNormal3f(-0.085147f, -0.268288f, 0.959532f);
		glVertex3f(-0.486917f, -0.714809f, 0.960857f);
		glColor3f(0.458824f, 0.415686f, 0.611765f);
		glNormal3f(-0.286050f, -0.284463f, 0.914975f);
		glVertex3f(-0.700410f, -0.701348f, 0.935539f);
		glColor3f(0.478431f, 0.439216f, 0.631373f);
		glNormal3f(-0.304941f, -0.673421f, 0.673421f);
		glVertex3f(-0.691620f, -0.860373f, 0.860374f);
		glColor3f(0.462745f, 0.419608f, 0.615686f);
		glNormal3f(-0.097232f, -0.703726f, 0.703726f);
		glVertex3f(-0.484682f, -0.883372f, 0.883372f);
		// Face 108
		glColor3f(0.392157f, 0.349020f, 0.556863f);
		glNormal3f(-0.263619f, 0.000183f, 0.964599f);
		glVertex3f(-0.718121f, -0.000261f, 0.968644f);
		glColor3f(0.407843f, 0.368627f, 0.568627f);
		glNormal3f(-0.707175f, 0.000031f, 0.707022f);
		glVertex3f(-0.889971f, -0.000102f, 0.890176f);
		glColor3f(0.431373f, 0.388235f, 0.588235f);
		glNormal3f(-0.707022f, -0.021821f, 0.706809f);
		glVertex3f(-0.889946f, -0.250127f, 0.890201f);
		glColor3f(0.415686f, 0.372549f, 0.572549f);
		glNormal3f(-0.264595f, -0.019044f, 0.964141f);
		glVertex3f(-0.718056f, -0.250327f, 0.968709f);
		// Face 109
		glColor3f(0.415686f, 0.372549f, 0.572549f);
		glNormal3f(-0.264595f, -0.019044f, 0.964141f);
		glVertex3f(-0.718056f, -0.250327f, 0.968709f);
		glColor3f(0.431373f, 0.388235f, 0.588235f);
		glNormal3f(-0.707022f, -0.021821f, 0.706809f);
		glVertex3f(-0.889946f, -0.250127f, 0.890201f);
		glColor3f(0.450980f, 0.411765f, 0.607843f);
		glNormal3f(-0.704062f, -0.095096f, 0.703726f);
		glVertex3f(-0.882359f, -0.485695f, 0.882685f);
		glColor3f(0.435294f, 0.396078f, 0.592157f);
		glNormal3f(-0.269662f, -0.083163f, 0.959319f);
		glVertex3f(-0.713612f, -0.488115f, 0.960449f);
		// Face 110
		glColor3f(0.435294f, 0.396078f, 0.592157f);
		glNormal3f(-0.269662f, -0.083163f, 0.959319f);
		glVertex3f(-0.713612f, -0.488115f, 0.960449f);
		glColor3f(0.450980f, 0.411765f, 0.607843f);
		glNormal3f(-0.704062f, -0.095096f, 0.703726f);
		glVertex3f(-0.882359f, -0.485695f, 0.882685f);
		glColor3f(0.474510f, 0.435294f, 0.627451f);
		glNormal3f(-0.674093f, -0.303232f, 0.673482f);
		glVertex3f(-0.859647f, -0.692347f, 0.860086f);
		glColor3f(0.458824f, 0.415686f, 0.611765f);
		glNormal3f(-0.286050f, -0.284463f, 0.914975f);
		glVertex3f(-0.700410f, -0.701348f, 0.935539f);
		// Face 111
		glColor3f(0.458824f, 0.415686f, 0.611765f);
		glNormal3f(-0.286050f, -0.284463f, 0.914975f);
		glVertex3f(-0.700410f, -0.701348f, 0.935539f);
		glColor3f(0.474510f, 0.435294f, 0.627451f);
		glNormal3f(-0.674093f, -0.303232f, 0.673482f);
		glVertex3f(-0.859647f, -0.692347f, 0.860086f);
		glColor3f(0.498039f, 0.458824f, 0.647059f);
		glNormal3f(-0.577990f, -0.577013f, 0.577013f);
		glVertex3f(-0.811985f, -0.812595f, 0.812596f);
		glColor3f(0.478431f, 0.439216f, 0.631373f);
		glNormal3f(-0.304941f, -0.673421f, 0.673421f);
		glVertex3f(-0.691620f, -0.860373f, 0.860374f);
		// Face 112
		glColor3f(0.349020f, 0.301961f, 0.517647f);
		glNormal3f(-0.000916f, 0.000916f, 0.999969f);
		glVertex3f(0.000929f, -0.000929f, 1.000929f);
		glColor3f(0.368627f, 0.321569f, 0.533333f);
		glNormal3f(-0.001160f, -0.015381f, 0.999878f);
		glVertex3f(0.001161f, -0.251161f, 1.001161f);
		glColor3f(0.352941f, 0.305882f, 0.521569f);
		glNormal3f(0.015229f, -0.015229f, 0.999756f);
		glVertex3f(0.251451f, -0.251451f, 1.001451f);
		glColor3f(0.333333f, 0.286275f, 0.501961f);
		glNormal3f(0.015381f, 0.001160f, 0.999878f);
		glVertex3f(0.251161f, -0.001161f, 1.001161f);
		// Face 113
		glColor3f(0.333333f, 0.286275f, 0.501961f);
		glNormal3f(0.015381f, 0.001160f, 0.999878f);
		glVertex3f(0.251161f, -0.001161f, 1.001161f);
		glColor3f(0.352941f, 0.305882f, 0.521569f);
		glNormal3f(0.015229f, -0.015229f, 0.999756f);
		glVertex3f(0.251451f, -0.251451f, 1.001451f);
		glColor3f(0.337255f, 0.290196f, 0.505882f);
		glNormal3f(0.067812f, -0.015564f, 0.997559f);
		glVertex3f(0.493819f, -0.251723f, 0.993819f);
		glColor3f(0.321569f, 0.270588f, 0.490196f);
		glNormal3f(0.067537f, 0.001434f, 0.997711f);
		glVertex3f(0.493474f, -0.001379f, 0.993474f);
		// Face 114
		glColor3f(0.321569f, 0.270588f, 0.490196f);
		glNormal3f(0.067537f, 0.001434f, 0.997711f);
		glVertex3f(0.493474f, -0.001379f, 0.993474f);
		glColor3f(0.337255f, 0.290196f, 0.505882f);
		glNormal3f(0.067812f, -0.015564f, 0.997559f);
		glVertex3f(0.493819f, -0.251723f, 0.993819f);
		glColor3f(0.321569f, 0.274510f, 0.494118f);
		glNormal3f(0.262917f, -0.017396f, 0.964629f);
		glVertex3f(0.720340f, -0.251959f, 0.970341f);
		glColor3f(0.305882f, 0.254902f, 0.478431f);
		glNormal3f(0.262276f, 0.001892f, 0.964965f);
		glVertex3f(0.719949f, -0.001567f, 0.969949f);
		// Face 115
		glColor3f(0.305882f, 0.254902f, 0.478431f);
		glNormal3f(0.262276f, 0.001892f, 0.964965f);
		glVertex3f(0.719949f, -0.001567f, 0.969949f);
		glColor3f(0.321569f, 0.274510f, 0.494118f);
		glNormal3f(0.262917f, -0.017396f, 0.964629f);
		glVertex3f(0.720340f, -0.251959f, 0.970341f);
		glColor3f(0.305882f, 0.254902f, 0.482353f);
		glNormal3f(0.706961f, -0.019623f, 0.706961f);
		glVertex3f(0.892140f, -0.252067f, 0.892140f);
		glColor3f(0.290196f, 0.239216f, 0.466667f);
		glNormal3f(0.707083f, 0.002258f, 0.707083f);
		glVertex3f(0.891727f, -0.001654f, 0.891727f);
		// Face 116
		glColor3f(0.368627f, 0.321569f, 0.533333f);
		glNormal3f(-0.001160f, -0.015381f, 0.999878f);
		glVertex3f(0.001161f, -0.251161f, 1.001161f);
		glColor3f(0.388235f, 0.341176f, 0.552941f);
		glNormal3f(-0.001434f, -0.067537f, 0.997711f);
		glVertex3f(0.001378f, -0.493474f, 0.993474f);
		glColor3f(0.372549f, 0.325490f, 0.537255f);
		glNormal3f(0.015564f, -0.067812f, 0.997559f);
		glVertex3f(0.251723f, -0.493819f, 0.993819f);
		glColor3f(0.352941f, 0.305882f, 0.521569f);
		glNormal3f(0.015229f, -0.015229f, 0.999756f);
		glVertex3f(0.251451f, -0.251451f, 1.001451f);
		// Face 117
		glColor3f(0.352941f, 0.305882f, 0.521569f);
		glNormal3f(0.015229f, -0.015229f, 0.999756f);
		glVertex3f(0.251451f, -0.251451f, 1.001451f);
		glColor3f(0.372549f, 0.325490f, 0.537255f);
		glNormal3f(0.015564f, -0.067812f, 0.997559f);
		glVertex3f(0.251723f, -0.493819f, 0.993819f);
		glColor3f(0.356863f, 0.309804f, 0.525490f);
		glNormal3f(0.070956f, -0.070956f, 0.994934f);
		glVertex3f(0.493043f, -0.493044f, 0.986127f);
		glColor3f(0.337255f, 0.290196f, 0.505882f);
		glNormal3f(0.067812f, -0.015564f, 0.997559f);
		glVertex3f(0.493819f, -0.251723f, 0.993819f);
		// Face 118
		glColor3f(0.337255f, 0.290196f, 0.505882f);
		glNormal3f(0.067812f, -0.015564f, 0.997559f);
		glVertex3f(0.493819f, -0.251723f, 0.993819f);
		glColor3f(0.356863f, 0.309804f, 0.525490f);
		glNormal3f(0.070956f, -0.070956f, 0.994934f);
		glVertex3f(0.493043f, -0.493044f, 0.986127f);
		glColor3f(0.337255f, 0.290196f, 0.509804f);
		glNormal3f(0.267617f, -0.081637f, 0.960051f);
		glVertex3f(0.716316f, -0.490030f, 0.962364f);
		glColor3f(0.321569f, 0.274510f, 0.494118f);
		glNormal3f(0.262917f, -0.017396f, 0.964629f);
		glVertex3f(0.720340f, -0.251959f, 0.970341f);
		// Face 119
		glColor3f(0.321569f, 0.274510f, 0.494118f);
		glNormal3f(0.262917f, -0.017396f, 0.964629f);
		glVertex3f(0.720340f, -0.251959f, 0.970341f);
		glColor3f(0.337255f, 0.290196f, 0.509804f);
		glNormal3f(0.267617f, -0.081637f, 0.960051f);
		glVertex3f(0.716316f, -0.490030f, 0.962364f);
		glColor3f(0.321569f, 0.274510f, 0.498039f);
		glNormal3f(0.704031f, -0.093112f, 0.704031f);
		glVertex3f(0.884952f, -0.487963f, 0.884952f);
		glColor3f(0.305882f, 0.254902f, 0.482353f);
		glNormal3f(0.706961f, -0.019623f, 0.706961f);
		glVertex3f(0.892140f, -0.252067f, 0.892140f);
		// Face 120
		glColor3f(0.388235f, 0.341176f, 0.552941f);
		glNormal3f(-0.001434f, -0.067537f, 0.997711f);
		glVertex3f(0.001378f, -0.493474f, 0.993474f);
		glColor3f(0.407843f, 0.360784f, 0.568627f);
		glNormal3f(-0.001892f, -0.262276f, 0.964965f);
		glVertex3f(0.001566f, -0.719949f, 0.969949f);
		glColor3f(0.388235f, 0.345098f, 0.552941f);
		glNormal3f(0.017396f, -0.262917f, 0.964629f);
		glVertex3f(0.251958f, -0.720341f, 0.970341f);
		glColor3f(0.372549f, 0.325490f, 0.537255f);
		glNormal3f(0.015564f, -0.067812f, 0.997559f);
		glVertex3f(0.251723f, -0.493819f, 0.993819f);
		// Face 121
		glColor3f(0.372549f, 0.325490f, 0.537255f);
		glNormal3f(0.015564f, -0.067812f, 0.997559f);
		glVertex3f(0.251723f, -0.493819f, 0.993819f);
		glColor3f(0.388235f, 0.345098f, 0.552941f);
		glNormal3f(0.017396f, -0.262917f, 0.964629f);
		glVertex3f(0.251958f, -0.720341f, 0.970341f);
		glColor3f(0.372549f, 0.325490f, 0.541176f);
		glNormal3f(0.081637f, -0.267617f, 0.960051f);
		glVertex3f(0.490029f, -0.716316f, 0.962364f);
		glColor3f(0.356863f, 0.309804f, 0.525490f);
		glNormal3f(0.070956f, -0.070956f, 0.994934f);
		glVertex3f(0.493043f, -0.493044f, 0.986127f);
		// Face 122
		glColor3f(0.356863f, 0.309804f, 0.525490f);
		glNormal3f(0.070956f, -0.070956f, 0.994934f);
		glVertex3f(0.493043f, -0.493044f, 0.986127f);
		glColor3f(0.372549f, 0.325490f, 0.541176f);
		glNormal3f(0.081637f, -0.267617f, 0.960051f);
		glVertex3f(0.490029f, -0.716316f, 0.962364f);
		glColor3f(0.356863f, 0.309804f, 0.525490f);
		glNormal3f(0.283578f, -0.283578f, 0.916044f);
		glVertex3f(0.703459f, -0.703460f, 0.937651f);
		glColor3f(0.337255f, 0.290196f, 0.509804f);
		glNormal3f(0.267617f, -0.081637f, 0.960051f);
		glVertex3f(0.716316f, -0.490030f, 0.962364f);
		// Face 123
		glColor3f(0.337255f, 0.290196f, 0.509804f);
		glNormal3f(0.267617f, -0.081637f, 0.960051f);
		glVertex3f(0.716316f, -0.490030f, 0.962364f);
		glColor3f(0.356863f, 0.309804f, 0.525490f);
		glNormal3f(0.283578f, -0.283578f, 0.916044f);
		glVertex3f(0.703459f, -0.703460f, 0.937651f);
		glColor3f(0.337255f, 0.290196f, 0.513725f);
		glNormal3f(0.674032f, -0.302194f, 0.674032f);
		glVertex3f(0.862562f, -0.694823f, 0.862562f);
		glColor3f(0.321569f, 0.274510f, 0.498039f);
		glNormal3f(0.704031f, -0.093112f, 0.704031f);
		glVertex3f(0.884952f, -0.487963f, 0.884952f);
		// Face 124
		glColor3f(0.407843f, 0.360784f, 0.568627f);
		glNormal3f(-0.001892f, -0.262276f, 0.964965f);
		glVertex3f(0.001566f, -0.719949f, 0.969949f);
		glColor3f(0.427451f, 0.384314f, 0.588235f);
		glNormal3f(-0.002258f, -0.707083f, 0.707083f);
		glVertex3f(0.001653f, -0.891727f, 0.891727f);
		glColor3f(0.407843f, 0.364706f, 0.572549f);
		glNormal3f(0.019623f, -0.706961f, 0.706961f);
		glVertex3f(0.252066f, -0.892140f, 0.892140f);
		glColor3f(0.388235f, 0.345098f, 0.552941f);
		glNormal3f(0.017396f, -0.262917f, 0.964629f);
		glVertex3f(0.251958f, -0.720341f, 0.970341f);
		// Face 125
		glColor3f(0.388235f, 0.345098f, 0.552941f);
		glNormal3f(0.017396f, -0.262917f, 0.964629f);
		glVertex3f(0.251958f, -0.720341f, 0.970341f);
		glColor3f(0.407843f, 0.364706f, 0.572549f);
		glNormal3f(0.019623f, -0.706961f, 0.706961f);
		glVertex3f(0.252066f, -0.892140f, 0.892140f);
		glColor3f(0.392157f, 0.345098f, 0.556863f);
		glNormal3f(0.093112f, -0.704031f, 0.704031f);
		glVertex3f(0.487962f, -0.884953f, 0.884952f);
		glColor3f(0.372549f, 0.325490f, 0.541176f);
		glNormal3f(0.081637f, -0.267617f, 0.960051f);
		glVertex3f(0.490029f, -0.716316f, 0.962364f);
		// Face 126
		glColor3f(0.372549f, 0.325490f, 0.541176f);
		glNormal3f(0.081637f, -0.267617f, 0.960051f);
		glVertex3f(0.490029f, -0.716316f, 0.962364f);
		glColor3f(0.392157f, 0.345098f, 0.556863f);
		glNormal3f(0.093112f, -0.704031f, 0.704031f);
		glVertex3f(0.487962f, -0.884953f, 0.884952f);
		glColor3f(0.372549f, 0.325490f, 0.541176f);
		glNormal3f(0.302194f, -0.674032f, 0.674032f);
		glVertex3f(0.694822f, -0.862562f, 0.862562f);
		glColor3f(0.356863f, 0.309804f, 0.525490f);
		glNormal3f(0.283578f, -0.283578f, 0.916044f);
		glVertex3f(0.703459f, -0.703460f, 0.937651f);
		// Face 127
		glColor3f(0.356863f, 0.309804f, 0.525490f);
		glNormal3f(0.283578f, -0.283578f, 0.916044f);
		glVertex3f(0.703459f, -0.703460f, 0.937651f);
		glColor3f(0.372549f, 0.325490f, 0.541176f);
		glNormal3f(0.302194f, -0.674032f, 0.674032f);
		glVertex3f(0.694822f, -0.862562f, 0.862562f);
		glColor3f(0.356863f, 0.309804f, 0.529412f);
		glNormal3f(0.577349f, -0.577349f, 0.577349f);
		glVertex3f(0.815024f, -0.815025f, 0.815024f);
		glColor3f(0.337255f, 0.290196f, 0.513725f);
		glNormal3f(0.674032f, -0.302194f, 0.674032f);
		glVertex3f(0.862562f, -0.694823f, 0.862562f);
		// Face 128
		glColor3f(0.192157f, 0.133333f, 0.407843f);
		glNormal3f(0.999969f, 0.000916f, -0.000916f);
		glVertex3f(1.000929f, -0.000929f, 0.000929f);
		glColor3f(0.168627f, 0.109804f, 0.392157f);
		glNormal3f(0.999847f, 0.000671f, -0.017212f);
		glVertex3f(1.000697f, -0.000697f, -0.249303f);
		glColor3f(0.164706f, 0.101961f, 0.384314f);
		glNormal3f(0.999695f, 0.017060f, -0.017060f);
		glVertex3f(1.000522f, 0.249477f, -0.249478f);
		glColor3f(0.184314f, 0.125490f, 0.400000f);
		glNormal3f(0.999847f, 0.017212f, -0.000671f);
		glVertex3f(1.000697f, 0.249303f, 0.000697f);
		// Face 129
		glColor3f(0.184314f, 0.125490f, 0.400000f);
		glNormal3f(0.999847f, 0.017212f, -0.000671f);
		glVertex3f(1.000697f, 0.249303f, 0.000697f);
		glColor3f(0.164706f, 0.101961f, 0.384314f);
		glNormal3f(0.999695f, 0.017060f, -0.017060f);
		glVertex3f(1.000522f, 0.249477f, -0.249478f);
		glColor3f(0.156863f, 0.094118f, 0.380392f);
		glNormal3f(0.997406f, 0.069613f, -0.017457f);
		glVertex3f(0.992449f, 0.491742f, -0.249646f);
		glColor3f(0.176471f, 0.117647f, 0.392157f);
		glNormal3f(0.997589f, 0.069308f, -0.000427f);
		glVertex3f(0.992567f, 0.491624f, 0.000472f);
		// Face 130
		glColor3f(0.176471f, 0.117647f, 0.392157f);
		glNormal3f(0.997589f, 0.069308f, -0.000427f);
		glVertex3f(0.992567f, 0.491624f, 0.000472f);
		glColor3f(0.156863f, 0.094118f, 0.380392f);
		glNormal3f(0.997406f, 0.069613f, -0.017457f);
		glVertex3f(0.992449f, 0.491742f, -0.249646f);
		glColor3f(0.149020f, 0.090196f, 0.372549f);
		glNormal3f(0.964232f, 0.264260f, -0.019471f);
		glVertex3f(0.968579f, 0.718186f, -0.249804f);
		glColor3f(0.168627f, 0.109804f, 0.384314f);
		glNormal3f(0.964599f, 0.263619f, -0.000183f);
		glVertex3f(0.968644f, 0.718120f, 0.000262f);
		// Face 131
		glColor3f(0.168627f, 0.109804f, 0.384314f);
		glNormal3f(0.964599f, 0.263619f, -0.000183f);
		glVertex3f(0.968644f, 0.718120f, 0.000262f);
		glColor3f(0.149020f, 0.090196f, 0.372549f);
		glNormal3f(0.964232f, 0.264260f, -0.019471f);
		glVertex3f(0.968579f, 0.718186f, -0.249804f);
		glColor3f(0.145098f, 0.082353f, 0.368627f);
		glNormal3f(0.706870f, 0.706992f, -0.021882f);
		glVertex3f(0.890150f, 0.889997f, -0.249923f);
		glColor3f(0.160784f, 0.101961f, 0.376471f);
		glNormal3f(0.707022f, 0.707175f, -0.000031f);
		glVertex3f(0.890176f, 0.889971f, 0.000102f);
		// Face 132
		glColor3f(0.168627f, 0.109804f, 0.392157f);
		glNormal3f(0.999847f, 0.000671f, -0.017212f);
		glVertex3f(1.000697f, -0.000697f, -0.249303f);
		glColor3f(0.145098f, 0.082353f, 0.376471f);
		glNormal3f(0.997589f, 0.000427f, -0.069308f);
		glVertex3f(0.992567f, -0.000472f, -0.491624f);
		glColor3f(0.141176f, 0.078431f, 0.372549f);
		glNormal3f(0.997406f, 0.017457f, -0.069613f);
		glVertex3f(0.992449f, 0.249646f, -0.491742f);
		glColor3f(0.164706f, 0.101961f, 0.384314f);
		glNormal3f(0.999695f, 0.017060f, -0.017060f);
		glVertex3f(1.000522f, 0.249477f, -0.249478f);
		// Face 133
		glColor3f(0.164706f, 0.101961f, 0.384314f);
		glNormal3f(0.999695f, 0.017060f, -0.017060f);
		glVertex3f(1.000522f, 0.249477f, -0.249478f);
		glColor3f(0.141176f, 0.078431f, 0.372549f);
		glNormal3f(0.997406f, 0.017457f, -0.069613f);
		glVertex3f(0.992449f, 0.249646f, -0.491742f);
		glColor3f(0.137255f, 0.074510f, 0.368627f);
		glNormal3f(0.994659f, 0.072787f, -0.072787f);
		glVertex3f(0.984325f, 0.490762f, -0.490762f);
		glColor3f(0.156863f, 0.094118f, 0.380392f);
		glNormal3f(0.997406f, 0.069613f, -0.017457f);
		glVertex3f(0.992449f, 0.491742f, -0.249646f);
		// Face 134
		glColor3f(0.156863f, 0.094118f, 0.380392f);
		glNormal3f(0.997406f, 0.069613f, -0.017457f);
		glVertex3f(0.992449f, 0.491742f, -0.249646f);
		glColor3f(0.137255f, 0.074510f, 0.368627f);
		glNormal3f(0.994659f, 0.072787f, -0.072787f);
		glVertex3f(0.984325f, 0.490762f, -0.490762f);
		glColor3f(0.133333f, 0.070588f, 0.364706f);
		glNormal3f(0.959502f, 0.268990f, -0.083590f);
		glVertex3f(0.960188f, 0.713873f, -0.487586f);
		glColor3f(0.149020f, 0.090196f, 0.372549f);
		glNormal3f(0.964232f, 0.264260f, -0.019471f);
		glVertex3f(0.968579f, 0.718186f, -0.249804f);
		// Face 135
		glColor3f(0.149020f, 0.090196f, 0.372549f);
		glNormal3f(0.964232f, 0.264260f, -0.019471f);
		glVertex3f(0.968579f, 0.718186f, -0.249804f);
		glColor3f(0.133333f, 0.070588f, 0.364706f);
		glNormal3f(0.959502f, 0.268990f, -0.083590f);
		glVertex3f(0.960188f, 0.713873f, -0.487586f);
		glColor3f(0.129412f, 0.066667f, 0.360784f);
		glNormal3f(0.703848f, 0.703909f, -0.095157f);
		glVertex3f(0.882575f, 0.882469f, -0.485479f);
		glColor3f(0.145098f, 0.082353f, 0.368627f);
		glNormal3f(0.706870f, 0.706992f, -0.021882f);
		glVertex3f(0.890150f, 0.889997f, -0.249923f);
		// Face 136
		glColor3f(0.145098f, 0.082353f, 0.376471f);
		glNormal3f(0.997589f, 0.000427f, -0.069308f);
		glVertex3f(0.992567f, -0.000472f, -0.491624f);
		glColor3f(0.121569f, 0.054902f, 0.360784f);
		glNormal3f(0.964599f, 0.000183f, -0.263619f);
		glVertex3f(0.968644f, -0.000262f, -0.718121f);
		glColor3f(0.117647f, 0.054902f, 0.360784f);
		glNormal3f(0.964232f, 0.019471f, -0.264260f);
		glVertex3f(0.968579f, 0.249804f, -0.718186f);
		glColor3f(0.141176f, 0.078431f, 0.372549f);
		glNormal3f(0.997406f, 0.017457f, -0.069613f);
		glVertex3f(0.992449f, 0.249646f, -0.491742f);
		// Face 137
		glColor3f(0.141176f, 0.078431f, 0.372549f);
		glNormal3f(0.997406f, 0.017457f, -0.069613f);
		glVertex3f(0.992449f, 0.249646f, -0.491742f);
		glColor3f(0.117647f, 0.054902f, 0.360784f);
		glNormal3f(0.964232f, 0.019471f, -0.264260f);
		glVertex3f(0.968579f, 0.249804f, -0.718186f);
		glColor3f(0.117647f, 0.050980f, 0.356863f);
		glNormal3f(0.959502f, 0.083590f, -0.268990f);
		glVertex3f(0.960188f, 0.487586f, -0.713873f);
		glColor3f(0.137255f, 0.074510f, 0.368627f);
		glNormal3f(0.994659f, 0.072787f, -0.072787f);
		glVertex3f(0.984325f, 0.490762f, -0.490762f);
		// Face 138
		glColor3f(0.137255f, 0.074510f, 0.368627f);
		glNormal3f(0.994659f, 0.072787f, -0.072787f);
		glVertex3f(0.984325f, 0.490762f, -0.490762f);
		glColor3f(0.117647f, 0.050980f, 0.356863f);
		glNormal3f(0.959502f, 0.083590f, -0.268990f);
		glVertex3f(0.960188f, 0.487586f, -0.713873f);
		glColor3f(0.113725f, 0.050980f, 0.356863f);
		glNormal3f(0.915220f, 0.284890f, -0.284890f);
		glVertex3f(0.935146f, 0.700803f, -0.700803f);
		glColor3f(0.133333f, 0.070588f, 0.364706f);
		glNormal3f(0.959502f, 0.268990f, -0.083590f);
		glVertex3f(0.960188f, 0.713873f, -0.487586f);
		// Face 139
		glColor3f(0.133333f, 0.070588f, 0.364706f);
		glNormal3f(0.959502f, 0.268990f, -0.083590f);
		glVertex3f(0.960188f, 0.713873f, -0.487586f);
		glColor3f(0.113725f, 0.050980f, 0.356863f);
		glNormal3f(0.915220f, 0.284890f, -0.284890f);
		glVertex3f(0.935146f, 0.700803f, -0.700803f);
		glColor3f(0.113725f, 0.047059f, 0.352941f);
		glNormal3f(0.673757f, 0.673757f, -0.303415f);
		glVertex3f(0.859899f, 0.859834f, -0.692095f);
		glColor3f(0.129412f, 0.066667f, 0.360784f);
		glNormal3f(0.703848f, 0.703909f, -0.095157f);
		glVertex3f(0.882575f, 0.882469f, -0.485479f);
		// Face 140
		glColor3f(0.121569f, 0.054902f, 0.360784f);
		glNormal3f(0.964599f, 0.000183f, -0.263619f);
		glVertex3f(0.968644f, -0.000262f, -0.718121f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.707022f, 0.000031f, -0.707175f);
		glVertex3f(0.890176f, -0.000102f, -0.889971f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.706870f, 0.021882f, -0.706992f);
		glVertex3f(0.890150f, 0.249923f, -0.889997f);
		glColor3f(0.117647f, 0.054902f, 0.360784f);
		glNormal3f(0.964232f, 0.019471f, -0.264260f);
		glVertex3f(0.968579f, 0.249804f, -0.718186f);
		// Face 141
		glColor3f(0.117647f, 0.054902f, 0.360784f);
		glNormal3f(0.964232f, 0.019471f, -0.264260f);
		glVertex3f(0.968579f, 0.249804f, -0.718186f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.706870f, 0.021882f, -0.706992f);
		glVertex3f(0.890150f, 0.249923f, -0.889997f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.703848f, 0.095157f, -0.703909f);
		glVertex3f(0.882574f, 0.485479f, -0.882469f);
		glColor3f(0.117647f, 0.050980f, 0.356863f);
		glNormal3f(0.959502f, 0.083590f, -0.268990f);
		glVertex3f(0.960188f, 0.487586f, -0.713873f);
		// Face 142
		glColor3f(0.117647f, 0.050980f, 0.356863f);
		glNormal3f(0.959502f, 0.083590f, -0.268990f);
		glVertex3f(0.960188f, 0.487586f, -0.713873f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.703848f, 0.095157f, -0.703909f);
		glVertex3f(0.882574f, 0.485479f, -0.882469f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.673757f, 0.303415f, -0.673757f);
		glVertex3f(0.859899f, 0.692095f, -0.859834f);
		glColor3f(0.113725f, 0.050980f, 0.356863f);
		glNormal3f(0.915220f, 0.284890f, -0.284890f);
		glVertex3f(0.935146f, 0.700803f, -0.700803f);
		// Face 143
		glColor3f(0.113725f, 0.050980f, 0.356863f);
		glNormal3f(0.915220f, 0.284890f, -0.284890f);
		glVertex3f(0.935146f, 0.700803f, -0.700803f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.673757f, 0.303415f, -0.673757f);
		glVertex3f(0.859899f, 0.692095f, -0.859834f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.577380f, 0.577319f, -0.577319f);
		glVertex3f(0.812312f, 0.812268f, -0.812268f);
		glColor3f(0.113725f, 0.047059f, 0.352941f);
		glNormal3f(0.673757f, 0.673757f, -0.303415f);
		glVertex3f(0.859899f, 0.859834f, -0.692095f);
		// Face 144
		glColor3f(0.192157f, 0.133333f, 0.407843f);
		glNormal3f(0.999969f, 0.000916f, -0.000916f);
		glVertex3f(1.000929f, -0.000929f, 0.000929f);
		glColor3f(0.184314f, 0.125490f, 0.400000f);
		glNormal3f(0.999847f, 0.017212f, -0.000671f);
		glVertex3f(1.000697f, 0.249303f, 0.000697f);
		glColor3f(0.207843f, 0.149020f, 0.411765f);
		glNormal3f(0.999695f, 0.017548f, 0.015717f);
		glVertex3f(1.000871f, 0.249129f, 0.250871f);
		glColor3f(0.215686f, 0.160784f, 0.419608f);
		glNormal3f(0.999878f, 0.001160f, 0.015381f);
		glVertex3f(1.001161f, -0.001161f, 0.251161f);
		// Face 145
		glColor3f(0.215686f, 0.160784f, 0.419608f);
		glNormal3f(0.999878f, 0.001160f, 0.015381f);
		glVertex3f(1.001161f, -0.001161f, 0.251161f);
		glColor3f(0.207843f, 0.149020f, 0.411765f);
		glNormal3f(0.999695f, 0.017548f, 0.015717f);
		glVertex3f(1.000871f, 0.249129f, 0.250871f);
		glColor3f(0.231373f, 0.172549f, 0.423529f);
		glNormal3f(0.997467f, 0.018464f, 0.068270f);
		glVertex3f(0.993129f, 0.248966f, 0.493129f);
		glColor3f(0.243137f, 0.188235f, 0.435294f);
		glNormal3f(0.997711f, 0.001434f, 0.067537f);
		glVertex3f(0.993474f, -0.001379f, 0.493474f);
		// Face 146
		glColor3f(0.243137f, 0.188235f, 0.435294f);
		glNormal3f(0.997711f, 0.001434f, 0.067537f);
		glVertex3f(0.993474f, -0.001379f, 0.493474f);
		glColor3f(0.231373f, 0.172549f, 0.423529f);
		glNormal3f(0.997467f, 0.018464f, 0.068270f);
		glVertex3f(0.993129f, 0.248966f, 0.493129f);
		glColor3f(0.250980f, 0.196078f, 0.435294f);
		glNormal3f(0.964476f, 0.021119f, 0.263283f);
		glVertex3f(0.969557f, 0.248825f, 0.719557f);
		glColor3f(0.266667f, 0.211765f, 0.450980f);
		glNormal3f(0.964965f, 0.001892f, 0.262276f);
		glVertex3f(0.969949f, -0.001567f, 0.719949f);
		// Face 147
		glColor3f(0.266667f, 0.211765f, 0.450980f);
		glNormal3f(0.964965f, 0.001892f, 0.262276f);
		glVertex3f(0.969949f, -0.001567f, 0.719949f);
		glColor3f(0.250980f, 0.196078f, 0.435294f);
		glNormal3f(0.964476f, 0.021119f, 0.263283f);
		glVertex3f(0.969557f, 0.248825f, 0.719557f);
		glColor3f(0.274510f, 0.223529f, 0.450980f);
		glNormal3f(0.706900f, 0.024079f, 0.706900f);
		glVertex3f(0.891314f, 0.248760f, 0.891313f);
		glColor3f(0.290196f, 0.239216f, 0.466667f);
		glNormal3f(0.707083f, 0.002258f, 0.707083f);
		glVertex3f(0.891727f, -0.001654f, 0.891727f);
		// Face 148
		glColor3f(0.184314f, 0.125490f, 0.400000f);
		glNormal3f(0.999847f, 0.017212f, -0.000671f);
		glVertex3f(1.000697f, 0.249303f, 0.000697f);
		glColor3f(0.176471f, 0.117647f, 0.392157f);
		glNormal3f(0.997589f, 0.069308f, -0.000427f);
		glVertex3f(0.992567f, 0.491624f, 0.000472f);
		glColor3f(0.196078f, 0.137255f, 0.400000f);
		glNormal3f(0.997375f, 0.070040f, 0.016572f);
		glVertex3f(0.992685f, 0.491506f, 0.250590f);
		glColor3f(0.207843f, 0.149020f, 0.411765f);
		glNormal3f(0.999695f, 0.017548f, 0.015717f);
		glVertex3f(1.000871f, 0.249129f, 0.250871f);
		// Face 149
		glColor3f(0.207843f, 0.149020f, 0.411765f);
		glNormal3f(0.999695f, 0.017548f, 0.015717f);
		glVertex3f(1.000871f, 0.249129f, 0.250871f);
		glColor3f(0.196078f, 0.137255f, 0.400000f);
		glNormal3f(0.997375f, 0.070040f, 0.016572f);
		glVertex3f(0.992685f, 0.491506f, 0.250590f);
		glColor3f(0.215686f, 0.160784f, 0.411765f);
		glNormal3f(0.994659f, 0.073733f, 0.071932f);
		glVertex3f(0.984787f, 0.490299f, 0.491704f);
		glColor3f(0.231373f, 0.172549f, 0.423529f);
		glNormal3f(0.997467f, 0.018464f, 0.068270f);
		glVertex3f(0.993129f, 0.248966f, 0.493129f);
		// Face 150
		glColor3f(0.231373f, 0.172549f, 0.423529f);
		glNormal3f(0.997467f, 0.018464f, 0.068270f);
		glVertex3f(0.993129f, 0.248966f, 0.493129f);
		glColor3f(0.215686f, 0.160784f, 0.411765f);
		glNormal3f(0.994659f, 0.073733f, 0.071932f);
		glVertex3f(0.984787f, 0.490299f, 0.491704f);
		glColor3f(0.239216f, 0.184314f, 0.423529f);
		glNormal3f(0.959532f, 0.085147f, 0.268288f);
		glVertex3f(0.960857f, 0.486917f, 0.714809f);
		glColor3f(0.250980f, 0.196078f, 0.435294f);
		glNormal3f(0.964476f, 0.021119f, 0.263283f);
		glVertex3f(0.969557f, 0.248825f, 0.719557f);
		// Face 151
		glColor3f(0.250980f, 0.196078f, 0.435294f);
		glNormal3f(0.964476f, 0.021119f, 0.263283f);
		glVertex3f(0.969557f, 0.248825f, 0.719557f);
		glColor3f(0.239216f, 0.184314f, 0.423529f);
		glNormal3f(0.959532f, 0.085147f, 0.268288f);
		glVertex3f(0.960857f, 0.486917f, 0.714809f);
		glColor3f(0.258824f, 0.203922f, 0.435294f);
		glNormal3f(0.703726f, 0.097232f, 0.703726f);
		glVertex3f(0.883372f, 0.484681f, 0.883372f);
		glColor3f(0.274510f, 0.223529f, 0.450980f);
		glNormal3f(0.706900f, 0.024079f, 0.706900f);
		glVertex3f(0.891314f, 0.248760f, 0.891313f);
		// Face 152
		glColor3f(0.176471f, 0.117647f, 0.392157f);
		glNormal3f(0.997589f, 0.069308f, -0.000427f);
		glVertex3f(0.992567f, 0.491624f, 0.000472f);
		glColor3f(0.168627f, 0.109804f, 0.384314f);
		glNormal3f(0.964599f, 0.263619f, -0.000183f);
		glVertex3f(0.968644f, 0.718120f, 0.000262f);
		glColor3f(0.188235f, 0.129412f, 0.392157f);
		glNormal3f(0.964141f, 0.264595f, 0.019044f);
		glVertex3f(0.968709f, 0.718055f, 0.250327f);
		glColor3f(0.196078f, 0.137255f, 0.400000f);
		glNormal3f(0.997375f, 0.070040f, 0.016572f);
		glVertex3f(0.992685f, 0.491506f, 0.250590f);
		// Face 153
		glColor3f(0.196078f, 0.137255f, 0.400000f);
		glNormal3f(0.997375f, 0.070040f, 0.016572f);
		glVertex3f(0.992685f, 0.491506f, 0.250590f);
		glColor3f(0.188235f, 0.129412f, 0.392157f);
		glNormal3f(0.964141f, 0.264595f, 0.019044f);
		glVertex3f(0.968709f, 0.718055f, 0.250327f);
		glColor3f(0.203922f, 0.149020f, 0.400000f);
		glNormal3f(0.959319f, 0.269662f, 0.083163f);
		glVertex3f(0.960450f, 0.713611f, 0.488115f);
		glColor3f(0.215686f, 0.160784f, 0.411765f);
		glNormal3f(0.994659f, 0.073733f, 0.071932f);
		glVertex3f(0.984787f, 0.490299f, 0.491704f);
		// Face 154
		glColor3f(0.215686f, 0.160784f, 0.411765f);
		glNormal3f(0.994659f, 0.073733f, 0.071932f);
		glVertex3f(0.984787f, 0.490299f, 0.491704f);
		glColor3f(0.203922f, 0.149020f, 0.400000f);
		glNormal3f(0.959319f, 0.269662f, 0.083163f);
		glVertex3f(0.960450f, 0.713611f, 0.488115f);
		glColor3f(0.223529f, 0.168627f, 0.407843f);
		glNormal3f(0.914975f, 0.286050f, 0.284463f);
		glVertex3f(0.935539f, 0.700409f, 0.701348f);
		glColor3f(0.239216f, 0.184314f, 0.423529f);
		glNormal3f(0.959532f, 0.085147f, 0.268288f);
		glVertex3f(0.960857f, 0.486917f, 0.714809f);
		// Face 155
		glColor3f(0.239216f, 0.184314f, 0.423529f);
		glNormal3f(0.959532f, 0.085147f, 0.268288f);
		glVertex3f(0.960857f, 0.486917f, 0.714809f);
		glColor3f(0.223529f, 0.168627f, 0.407843f);
		glNormal3f(0.914975f, 0.286050f, 0.284463f);
		glVertex3f(0.935539f, 0.700409f, 0.701348f);
		glColor3f(0.243137f, 0.188235f, 0.419608f);
		glNormal3f(0.673421f, 0.304941f, 0.673421f);
		glVertex3f(0.860374f, 0.691619f, 0.860374f);
		glColor3f(0.258824f, 0.203922f, 0.435294f);
		glNormal3f(0.703726f, 0.097232f, 0.703726f);
		glVertex3f(0.883372f, 0.484681f, 0.883372f);
		// Face 156
		glColor3f(0.168627f, 0.109804f, 0.384314f);
		glNormal3f(0.964599f, 0.263619f, -0.000183f);
		glVertex3f(0.968644f, 0.718120f, 0.000262f);
		glColor3f(0.160784f, 0.101961f, 0.376471f);
		glNormal3f(0.707022f, 0.707175f, -0.000031f);
		glVertex3f(0.890176f, 0.889971f, 0.000102f);
		glColor3f(0.176471f, 0.117647f, 0.380392f);
		glNormal3f(0.706809f, 0.707022f, 0.021821f);
		glVertex3f(0.890201f, 0.889946f, 0.250128f);
		glColor3f(0.188235f, 0.129412f, 0.392157f);
		glNormal3f(0.964141f, 0.264595f, 0.019044f);
		glVertex3f(0.968709f, 0.718055f, 0.250327f);
		// Face 157
		glColor3f(0.188235f, 0.129412f, 0.392157f);
		glNormal3f(0.964141f, 0.264595f, 0.019044f);
		glVertex3f(0.968709f, 0.718055f, 0.250327f);
		glColor3f(0.176471f, 0.117647f, 0.380392f);
		glNormal3f(0.706809f, 0.707022f, 0.021821f);
		glVertex3f(0.890201f, 0.889946f, 0.250128f);
		glColor3f(0.192157f, 0.137255f, 0.388235f);
		glNormal3f(0.703726f, 0.704062f, 0.095096f);
		glVertex3f(0.882685f, 0.882358f, 0.485695f);
		glColor3f(0.203922f, 0.149020f, 0.400000f);
		glNormal3f(0.959319f, 0.269662f, 0.083163f);
		glVertex3f(0.960450f, 0.713611f, 0.488115f);
		// Face 158
		glColor3f(0.203922f, 0.149020f, 0.400000f);
		glNormal3f(0.959319f, 0.269662f, 0.083163f);
		glVertex3f(0.960450f, 0.713611f, 0.488115f);
		glColor3f(0.192157f, 0.137255f, 0.388235f);
		glNormal3f(0.703726f, 0.704062f, 0.095096f);
		glVertex3f(0.882685f, 0.882358f, 0.485695f);
		glColor3f(0.207843f, 0.152941f, 0.396078f);
		glNormal3f(0.673482f, 0.674093f, 0.303232f);
		glVertex3f(0.860086f, 0.859646f, 0.692347f);
		glColor3f(0.223529f, 0.168627f, 0.407843f);
		glNormal3f(0.914975f, 0.286050f, 0.284463f);
		glVertex3f(0.935539f, 0.700409f, 0.701348f);
		// Face 159
		glColor3f(0.223529f, 0.168627f, 0.407843f);
		glNormal3f(0.914975f, 0.286050f, 0.284463f);
		glVertex3f(0.935539f, 0.700409f, 0.701348f);
		glColor3f(0.207843f, 0.152941f, 0.396078f);
		glNormal3f(0.673482f, 0.674093f, 0.303232f);
		glVertex3f(0.860086f, 0.859646f, 0.692347f);
		glColor3f(0.227451f, 0.172549f, 0.403922f);
		glNormal3f(0.577013f, 0.577990f, 0.577013f);
		glVertex3f(0.812596f, 0.811984f, 0.812596f);
		glColor3f(0.243137f, 0.188235f, 0.419608f);
		glNormal3f(0.673421f, 0.304941f, 0.673421f);
		glVertex3f(0.860374f, 0.691619f, 0.860374f);
		// Face 160
		glColor3f(0.192157f, 0.133333f, 0.407843f);
		glNormal3f(0.999969f, 0.000916f, -0.000916f);
		glVertex3f(1.000929f, -0.000929f, 0.000929f);
		glColor3f(0.215686f, 0.160784f, 0.419608f);
		glNormal3f(0.999878f, 0.001160f, 0.015381f);
		glVertex3f(1.001161f, -0.001161f, 0.251161f);
		glColor3f(0.227451f, 0.172549f, 0.431373f);
		glNormal3f(0.999756f, -0.015229f, 0.015229f);
		glVertex3f(1.001451f, -0.251452f, 0.251451f);
		glColor3f(0.200000f, 0.141176f, 0.415686f);
		glNormal3f(0.999878f, -0.015381f, -0.001160f);
		glVertex3f(1.001161f, -0.251161f, 0.001161f);
		// Face 161
		glColor3f(0.200000f, 0.141176f, 0.415686f);
		glNormal3f(0.999878f, -0.015381f, -0.001160f);
		glVertex3f(1.001161f, -0.251161f, 0.001161f);
		glColor3f(0.227451f, 0.172549f, 0.431373f);
		glNormal3f(0.999756f, -0.015229f, 0.015229f);
		glVertex3f(1.001451f, -0.251452f, 0.251451f);
		glColor3f(0.239216f, 0.180392f, 0.439216f);
		glNormal3f(0.997559f, -0.067812f, 0.015564f);
		glVertex3f(0.993819f, -0.493819f, 0.251723f);
		glColor3f(0.207843f, 0.152941f, 0.423529f);
		glNormal3f(0.997711f, -0.067537f, -0.001434f);
		glVertex3f(0.993474f, -0.493474f, 0.001378f);
		// Face 162
		glColor3f(0.207843f, 0.152941f, 0.423529f);
		glNormal3f(0.997711f, -0.067537f, -0.001434f);
		glVertex3f(0.993474f, -0.493474f, 0.001378f);
		glColor3f(0.239216f, 0.180392f, 0.439216f);
		glNormal3f(0.997559f, -0.067812f, 0.015564f);
		glVertex3f(0.993819f, -0.493819f, 0.251723f);
		glColor3f(0.247059f, 0.192157f, 0.450980f);
		glNormal3f(0.964629f, -0.262917f, 0.017396f);
		glVertex3f(0.970340f, -0.720341f, 0.251958f);
		glColor3f(0.215686f, 0.160784f, 0.431373f);
		glNormal3f(0.964965f, -0.262276f, -0.001892f);
		glVertex3f(0.969949f, -0.719949f, 0.001567f);
		// Face 163
		glColor3f(0.215686f, 0.160784f, 0.431373f);
		glNormal3f(0.964965f, -0.262276f, -0.001892f);
		glVertex3f(0.969949f, -0.719949f, 0.001567f);
		glColor3f(0.247059f, 0.192157f, 0.450980f);
		glNormal3f(0.964629f, -0.262917f, 0.017396f);
		glVertex3f(0.970340f, -0.720341f, 0.251958f);
		glColor3f(0.258824f, 0.203922f, 0.458824f);
		glNormal3f(0.706961f, -0.706961f, 0.019623f);
		glVertex3f(0.892140f, -0.892141f, 0.252067f);
		glColor3f(0.227451f, 0.168627f, 0.439216f);
		glNormal3f(0.707083f, -0.707083f, -0.002258f);
		glVertex3f(0.891727f, -0.891727f, 0.001653f);
		// Face 164
		glColor3f(0.215686f, 0.160784f, 0.419608f);
		glNormal3f(0.999878f, 0.001160f, 0.015381f);
		glVertex3f(1.001161f, -0.001161f, 0.251161f);
		glColor3f(0.243137f, 0.188235f, 0.435294f);
		glNormal3f(0.997711f, 0.001434f, 0.067537f);
		glVertex3f(0.993474f, -0.001379f, 0.493474f);
		glColor3f(0.254902f, 0.200000f, 0.447059f);
		glNormal3f(0.997559f, -0.015564f, 0.067812f);
		glVertex3f(0.993819f, -0.251724f, 0.493819f);
		glColor3f(0.227451f, 0.172549f, 0.431373f);
		glNormal3f(0.999756f, -0.015229f, 0.015229f);
		glVertex3f(1.001451f, -0.251452f, 0.251451f);
		// Face 165
		glColor3f(0.227451f, 0.172549f, 0.431373f);
		glNormal3f(0.999756f, -0.015229f, 0.015229f);
		glVertex3f(1.001451f, -0.251452f, 0.251451f);
		glColor3f(0.254902f, 0.200000f, 0.447059f);
		glNormal3f(0.997559f, -0.015564f, 0.067812f);
		glVertex3f(0.993819f, -0.251724f, 0.493819f);
		glColor3f(0.266667f, 0.211765f, 0.458824f);
		glNormal3f(0.994934f, -0.070956f, 0.070956f);
		glVertex3f(0.986127f, -0.493044f, 0.493044f);
		glColor3f(0.239216f, 0.180392f, 0.439216f);
		glNormal3f(0.997559f, -0.067812f, 0.015564f);
		glVertex3f(0.993819f, -0.493819f, 0.251723f);
		// Face 166
		glColor3f(0.239216f, 0.180392f, 0.439216f);
		glNormal3f(0.997559f, -0.067812f, 0.015564f);
		glVertex3f(0.993819f, -0.493819f, 0.251723f);
		glColor3f(0.266667f, 0.211765f, 0.458824f);
		glNormal3f(0.994934f, -0.070956f, 0.070956f);
		glVertex3f(0.986127f, -0.493044f, 0.493044f);
		glColor3f(0.278431f, 0.223529f, 0.470588f);
		glNormal3f(0.960051f, -0.267617f, 0.081637f);
		glVertex3f(0.962364f, -0.716317f, 0.490029f);
		glColor3f(0.247059f, 0.192157f, 0.450980f);
		glNormal3f(0.964629f, -0.262917f, 0.017396f);
		glVertex3f(0.970340f, -0.720341f, 0.251958f);
		// Face 167
		glColor3f(0.247059f, 0.192157f, 0.450980f);
		glNormal3f(0.964629f, -0.262917f, 0.017396f);
		glVertex3f(0.970340f, -0.720341f, 0.251958f);
		glColor3f(0.278431f, 0.223529f, 0.470588f);
		glNormal3f(0.960051f, -0.267617f, 0.081637f);
		glVertex3f(0.962364f, -0.716317f, 0.490029f);
		glColor3f(0.290196f, 0.239216f, 0.482353f);
		glNormal3f(0.704031f, -0.704031f, 0.093112f);
		glVertex3f(0.884952f, -0.884953f, 0.487962f);
		glColor3f(0.258824f, 0.203922f, 0.458824f);
		glNormal3f(0.706961f, -0.706961f, 0.019623f);
		glVertex3f(0.892140f, -0.892141f, 0.252067f);
		// Face 168
		glColor3f(0.243137f, 0.188235f, 0.435294f);
		glNormal3f(0.997711f, 0.001434f, 0.067537f);
		glVertex3f(0.993474f, -0.001379f, 0.493474f);
		glColor3f(0.266667f, 0.211765f, 0.450980f);
		glNormal3f(0.964965f, 0.001892f, 0.262276f);
		glVertex3f(0.969949f, -0.001567f, 0.719949f);
		glColor3f(0.278431f, 0.227451f, 0.462745f);
		glNormal3f(0.964629f, -0.017396f, 0.262917f);
		glVertex3f(0.970340f, -0.251959f, 0.720341f);
		glColor3f(0.254902f, 0.200000f, 0.447059f);
		glNormal3f(0.997559f, -0.015564f, 0.067812f);
		glVertex3f(0.993819f, -0.251724f, 0.493819f);
		// Face 169
		glColor3f(0.254902f, 0.200000f, 0.447059f);
		glNormal3f(0.997559f, -0.015564f, 0.067812f);
		glVertex3f(0.993819f, -0.251724f, 0.493819f);
		glColor3f(0.278431f, 0.227451f, 0.462745f);
		glNormal3f(0.964629f, -0.017396f, 0.262917f);
		glVertex3f(0.970340f, -0.251959f, 0.720341f);
		glColor3f(0.294118f, 0.243137f, 0.478431f);
		glNormal3f(0.960051f, -0.081637f, 0.267617f);
		glVertex3f(0.962364f, -0.490030f, 0.716316f);
		glColor3f(0.266667f, 0.211765f, 0.458824f);
		glNormal3f(0.994934f, -0.070956f, 0.070956f);
		glVertex3f(0.986127f, -0.493044f, 0.493044f);
		// Face 170
		glColor3f(0.266667f, 0.211765f, 0.458824f);
		glNormal3f(0.994934f, -0.070956f, 0.070956f);
		glVertex3f(0.986127f, -0.493044f, 0.493044f);
		glColor3f(0.294118f, 0.243137f, 0.478431f);
		glNormal3f(0.960051f, -0.081637f, 0.267617f);
		glVertex3f(0.962364f, -0.490030f, 0.716316f);
		glColor3f(0.309804f, 0.258824f, 0.490196f);
		glNormal3f(0.916044f, -0.283578f, 0.283578f);
		glVertex3f(0.937650f, -0.703460f, 0.703459f);
		glColor3f(0.278431f, 0.223529f, 0.470588f);
		glNormal3f(0.960051f, -0.267617f, 0.081637f);
		glVertex3f(0.962364f, -0.716317f, 0.490029f);
		// Face 171
		glColor3f(0.278431f, 0.223529f, 0.470588f);
		glNormal3f(0.960051f, -0.267617f, 0.081637f);
		glVertex3f(0.962364f, -0.716317f, 0.490029f);
		glColor3f(0.309804f, 0.258824f, 0.490196f);
		glNormal3f(0.916044f, -0.283578f, 0.283578f);
		glVertex3f(0.937650f, -0.703460f, 0.703459f);
		glColor3f(0.321569f, 0.274510f, 0.505882f);
		glNormal3f(0.674032f, -0.674032f, 0.302194f);
		glVertex3f(0.862562f, -0.862562f, 0.694823f);
		glColor3f(0.290196f, 0.239216f, 0.482353f);
		glNormal3f(0.704031f, -0.704031f, 0.093112f);
		glVertex3f(0.884952f, -0.884953f, 0.487962f);
		// Face 172
		glColor3f(0.266667f, 0.211765f, 0.450980f);
		glNormal3f(0.964965f, 0.001892f, 0.262276f);
		glVertex3f(0.969949f, -0.001567f, 0.719949f);
		glColor3f(0.290196f, 0.239216f, 0.466667f);
		glNormal3f(0.707083f, 0.002258f, 0.707083f);
		glVertex3f(0.891727f, -0.001654f, 0.891727f);
		glColor3f(0.305882f, 0.254902f, 0.482353f);
		glNormal3f(0.706961f, -0.019623f, 0.706961f);
		glVertex3f(0.892140f, -0.252067f, 0.892140f);
		glColor3f(0.278431f, 0.227451f, 0.462745f);
		glNormal3f(0.964629f, -0.017396f, 0.262917f);
		glVertex3f(0.970340f, -0.251959f, 0.720341f);
		// Face 173
		glColor3f(0.278431f, 0.227451f, 0.462745f);
		glNormal3f(0.964629f, -0.017396f, 0.262917f);
		glVertex3f(0.970340f, -0.251959f, 0.720341f);
		glColor3f(0.305882f, 0.254902f, 0.482353f);
		glNormal3f(0.706961f, -0.019623f, 0.706961f);
		glVertex3f(0.892140f, -0.252067f, 0.892140f);
		glColor3f(0.321569f, 0.274510f, 0.498039f);
		glNormal3f(0.704031f, -0.093112f, 0.704031f);
		glVertex3f(0.884952f, -0.487963f, 0.884952f);
		glColor3f(0.294118f, 0.243137f, 0.478431f);
		glNormal3f(0.960051f, -0.081637f, 0.267617f);
		glVertex3f(0.962364f, -0.490030f, 0.716316f);
		// Face 174
		glColor3f(0.294118f, 0.243137f, 0.478431f);
		glNormal3f(0.960051f, -0.081637f, 0.267617f);
		glVertex3f(0.962364f, -0.490030f, 0.716316f);
		glColor3f(0.321569f, 0.274510f, 0.498039f);
		glNormal3f(0.704031f, -0.093112f, 0.704031f);
		glVertex3f(0.884952f, -0.487963f, 0.884952f);
		glColor3f(0.337255f, 0.290196f, 0.513725f);
		glNormal3f(0.674032f, -0.302194f, 0.674032f);
		glVertex3f(0.862562f, -0.694823f, 0.862562f);
		glColor3f(0.309804f, 0.258824f, 0.490196f);
		glNormal3f(0.916044f, -0.283578f, 0.283578f);
		glVertex3f(0.937650f, -0.703460f, 0.703459f);
		// Face 175
		glColor3f(0.309804f, 0.258824f, 0.490196f);
		glNormal3f(0.916044f, -0.283578f, 0.283578f);
		glVertex3f(0.937650f, -0.703460f, 0.703459f);
		glColor3f(0.337255f, 0.290196f, 0.513725f);
		glNormal3f(0.674032f, -0.302194f, 0.674032f);
		glVertex3f(0.862562f, -0.694823f, 0.862562f);
		glColor3f(0.356863f, 0.309804f, 0.529412f);
		glNormal3f(0.577349f, -0.577349f, 0.577349f);
		glVertex3f(0.815024f, -0.815025f, 0.815024f);
		glColor3f(0.321569f, 0.274510f, 0.505882f);
		glNormal3f(0.674032f, -0.674032f, 0.302194f);
		glVertex3f(0.862562f, -0.862562f, 0.694823f);
		// Face 176
		glColor3f(0.192157f, 0.133333f, 0.407843f);
		glNormal3f(0.999969f, 0.000916f, -0.000916f);
		glVertex3f(1.000929f, -0.000929f, 0.000929f);
		glColor3f(0.200000f, 0.141176f, 0.415686f);
		glNormal3f(0.999878f, -0.015381f, -0.001160f);
		glVertex3f(1.001161f, -0.251161f, 0.001161f);
		glColor3f(0.176471f, 0.113725f, 0.396078f);
		glNormal3f(0.999695f, -0.015717f, -0.017548f);
		glVertex3f(1.000871f, -0.250871f, -0.249129f);
		glColor3f(0.168627f, 0.109804f, 0.392157f);
		glNormal3f(0.999847f, 0.000671f, -0.017212f);
		glVertex3f(1.000697f, -0.000697f, -0.249303f);
		// Face 177
		glColor3f(0.168627f, 0.109804f, 0.392157f);
		glNormal3f(0.999847f, 0.000671f, -0.017212f);
		glVertex3f(1.000697f, -0.000697f, -0.249303f);
		glColor3f(0.176471f, 0.113725f, 0.396078f);
		glNormal3f(0.999695f, -0.015717f, -0.017548f);
		glVertex3f(1.000871f, -0.250871f, -0.249129f);
		glColor3f(0.149020f, 0.086275f, 0.380392f);
		glNormal3f(0.997375f, -0.016572f, -0.070040f);
		glVertex3f(0.992685f, -0.250590f, -0.491506f);
		glColor3f(0.145098f, 0.082353f, 0.376471f);
		glNormal3f(0.997589f, 0.000427f, -0.069308f);
		glVertex3f(0.992567f, -0.000472f, -0.491624f);
		// Face 178
		glColor3f(0.145098f, 0.082353f, 0.376471f);
		glNormal3f(0.997589f, 0.000427f, -0.069308f);
		glVertex3f(0.992567f, -0.000472f, -0.491624f);
		glColor3f(0.149020f, 0.086275f, 0.380392f);
		glNormal3f(0.997375f, -0.016572f, -0.070040f);
		glVertex3f(0.992685f, -0.250590f, -0.491506f);
		glColor3f(0.121569f, 0.058824f, 0.364706f);
		glNormal3f(0.964141f, -0.019044f, -0.264595f);
		glVertex3f(0.968709f, -0.250327f, -0.718055f);
		glColor3f(0.121569f, 0.054902f, 0.360784f);
		glNormal3f(0.964599f, 0.000183f, -0.263619f);
		glVertex3f(0.968644f, -0.000262f, -0.718121f);
		// Face 179
		glColor3f(0.121569f, 0.054902f, 0.360784f);
		glNormal3f(0.964599f, 0.000183f, -0.263619f);
		glVertex3f(0.968644f, -0.000262f, -0.718121f);
		glColor3f(0.121569f, 0.058824f, 0.364706f);
		glNormal3f(0.964141f, -0.019044f, -0.264595f);
		glVertex3f(0.968709f, -0.250327f, -0.718055f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.706809f, -0.021821f, -0.707022f);
		glVertex3f(0.890201f, -0.250128f, -0.889946f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.707022f, 0.000031f, -0.707175f);
		glVertex3f(0.890176f, -0.000102f, -0.889971f);
		// Face 180
		glColor3f(0.200000f, 0.141176f, 0.415686f);
		glNormal3f(0.999878f, -0.015381f, -0.001160f);
		glVertex3f(1.001161f, -0.251161f, 0.001161f);
		glColor3f(0.207843f, 0.152941f, 0.423529f);
		glNormal3f(0.997711f, -0.067537f, -0.001434f);
		glVertex3f(0.993474f, -0.493474f, 0.001378f);
		glColor3f(0.180392f, 0.121569f, 0.403922f);
		glNormal3f(0.997467f, -0.068270f, -0.018464f);
		glVertex3f(0.993129f, -0.493130f, -0.248966f);
		glColor3f(0.176471f, 0.113725f, 0.396078f);
		glNormal3f(0.999695f, -0.015717f, -0.017548f);
		glVertex3f(1.000871f, -0.250871f, -0.249129f);
		// Face 181
		glColor3f(0.176471f, 0.113725f, 0.396078f);
		glNormal3f(0.999695f, -0.015717f, -0.017548f);
		glVertex3f(1.000871f, -0.250871f, -0.249129f);
		glColor3f(0.180392f, 0.121569f, 0.403922f);
		glNormal3f(0.997467f, -0.068270f, -0.018464f);
		glVertex3f(0.993129f, -0.493130f, -0.248966f);
		glColor3f(0.152941f, 0.090196f, 0.384314f);
		glNormal3f(0.994659f, -0.071932f, -0.073733f);
		glVertex3f(0.984787f, -0.491704f, -0.490300f);
		glColor3f(0.149020f, 0.086275f, 0.380392f);
		glNormal3f(0.997375f, -0.016572f, -0.070040f);
		glVertex3f(0.992685f, -0.250590f, -0.491506f);
		// Face 182
		glColor3f(0.149020f, 0.086275f, 0.380392f);
		glNormal3f(0.997375f, -0.016572f, -0.070040f);
		glVertex3f(0.992685f, -0.250590f, -0.491506f);
		glColor3f(0.152941f, 0.090196f, 0.384314f);
		glNormal3f(0.994659f, -0.071932f, -0.073733f);
		glVertex3f(0.984787f, -0.491704f, -0.490300f);
		glColor3f(0.125490f, 0.058824f, 0.364706f);
		glNormal3f(0.959319f, -0.083163f, -0.269662f);
		glVertex3f(0.960449f, -0.488115f, -0.713611f);
		glColor3f(0.121569f, 0.058824f, 0.364706f);
		glNormal3f(0.964141f, -0.019044f, -0.264595f);
		glVertex3f(0.968709f, -0.250327f, -0.718055f);
		// Face 183
		glColor3f(0.121569f, 0.058824f, 0.364706f);
		glNormal3f(0.964141f, -0.019044f, -0.264595f);
		glVertex3f(0.968709f, -0.250327f, -0.718055f);
		glColor3f(0.125490f, 0.058824f, 0.364706f);
		glNormal3f(0.959319f, -0.083163f, -0.269662f);
		glVertex3f(0.960449f, -0.488115f, -0.713611f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.703726f, -0.095096f, -0.704062f);
		glVertex3f(0.882685f, -0.485695f, -0.882358f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.706809f, -0.021821f, -0.707022f);
		glVertex3f(0.890201f, -0.250128f, -0.889946f);
		// Face 184
		glColor3f(0.207843f, 0.152941f, 0.423529f);
		glNormal3f(0.997711f, -0.067537f, -0.001434f);
		glVertex3f(0.993474f, -0.493474f, 0.001378f);
		glColor3f(0.215686f, 0.160784f, 0.431373f);
		glNormal3f(0.964965f, -0.262276f, -0.001892f);
		glVertex3f(0.969949f, -0.719949f, 0.001567f);
		glColor3f(0.188235f, 0.125490f, 0.407843f);
		glNormal3f(0.964476f, -0.263283f, -0.021119f);
		glVertex3f(0.969557f, -0.719558f, -0.248825f);
		glColor3f(0.180392f, 0.121569f, 0.403922f);
		glNormal3f(0.997467f, -0.068270f, -0.018464f);
		glVertex3f(0.993129f, -0.493130f, -0.248966f);
		// Face 185
		glColor3f(0.180392f, 0.121569f, 0.403922f);
		glNormal3f(0.997467f, -0.068270f, -0.018464f);
		glVertex3f(0.993129f, -0.493130f, -0.248966f);
		glColor3f(0.188235f, 0.125490f, 0.407843f);
		glNormal3f(0.964476f, -0.263283f, -0.021119f);
		glVertex3f(0.969557f, -0.719558f, -0.248825f);
		glColor3f(0.156863f, 0.094118f, 0.388235f);
		glNormal3f(0.959532f, -0.268288f, -0.085147f);
		glVertex3f(0.960857f, -0.714809f, -0.486917f);
		glColor3f(0.152941f, 0.090196f, 0.384314f);
		glNormal3f(0.994659f, -0.071932f, -0.073733f);
		glVertex3f(0.984787f, -0.491704f, -0.490300f);
		// Face 186
		glColor3f(0.152941f, 0.090196f, 0.384314f);
		glNormal3f(0.994659f, -0.071932f, -0.073733f);
		glVertex3f(0.984787f, -0.491704f, -0.490300f);
		glColor3f(0.156863f, 0.094118f, 0.388235f);
		glNormal3f(0.959532f, -0.268288f, -0.085147f);
		glVertex3f(0.960857f, -0.714809f, -0.486917f);
		glColor3f(0.125490f, 0.062745f, 0.368627f);
		glNormal3f(0.914975f, -0.284463f, -0.286050f);
		glVertex3f(0.935539f, -0.701348f, -0.700410f);
		glColor3f(0.125490f, 0.058824f, 0.364706f);
		glNormal3f(0.959319f, -0.083163f, -0.269662f);
		glVertex3f(0.960449f, -0.488115f, -0.713611f);
		// Face 187
		glColor3f(0.125490f, 0.058824f, 0.364706f);
		glNormal3f(0.959319f, -0.083163f, -0.269662f);
		glVertex3f(0.960449f, -0.488115f, -0.713611f);
		glColor3f(0.125490f, 0.062745f, 0.368627f);
		glNormal3f(0.914975f, -0.284463f, -0.286050f);
		glVertex3f(0.935539f, -0.701348f, -0.700410f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.673482f, -0.303232f, -0.674093f);
		glVertex3f(0.860086f, -0.692347f, -0.859647f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.703726f, -0.095096f, -0.704062f);
		glVertex3f(0.882685f, -0.485695f, -0.882358f);
		// Face 188
		glColor3f(0.215686f, 0.160784f, 0.431373f);
		glNormal3f(0.964965f, -0.262276f, -0.001892f);
		glVertex3f(0.969949f, -0.719949f, 0.001567f);
		glColor3f(0.227451f, 0.168627f, 0.439216f);
		glNormal3f(0.707083f, -0.707083f, -0.002258f);
		glVertex3f(0.891727f, -0.891727f, 0.001653f);
		glColor3f(0.192157f, 0.133333f, 0.415686f);
		glNormal3f(0.706900f, -0.706900f, -0.024079f);
		glVertex3f(0.891313f, -0.891314f, -0.248760f);
		glColor3f(0.188235f, 0.125490f, 0.407843f);
		glNormal3f(0.964476f, -0.263283f, -0.021119f);
		glVertex3f(0.969557f, -0.719558f, -0.248825f);
		// Face 189
		glColor3f(0.188235f, 0.125490f, 0.407843f);
		glNormal3f(0.964476f, -0.263283f, -0.021119f);
		glVertex3f(0.969557f, -0.719558f, -0.248825f);
		glColor3f(0.192157f, 0.133333f, 0.415686f);
		glNormal3f(0.706900f, -0.706900f, -0.024079f);
		glVertex3f(0.891313f, -0.891314f, -0.248760f);
		glColor3f(0.160784f, 0.098039f, 0.392157f);
		glNormal3f(0.703726f, -0.703726f, -0.097232f);
		glVertex3f(0.883372f, -0.883372f, -0.484682f);
		glColor3f(0.156863f, 0.094118f, 0.388235f);
		glNormal3f(0.959532f, -0.268288f, -0.085147f);
		glVertex3f(0.960857f, -0.714809f, -0.486917f);
		// Face 190
		glColor3f(0.156863f, 0.094118f, 0.388235f);
		glNormal3f(0.959532f, -0.268288f, -0.085147f);
		glVertex3f(0.960857f, -0.714809f, -0.486917f);
		glColor3f(0.160784f, 0.098039f, 0.392157f);
		glNormal3f(0.703726f, -0.703726f, -0.097232f);
		glVertex3f(0.883372f, -0.883372f, -0.484682f);
		glColor3f(0.129412f, 0.062745f, 0.368627f);
		glNormal3f(0.673421f, -0.673421f, -0.304941f);
		glVertex3f(0.860374f, -0.860374f, -0.691620f);
		glColor3f(0.125490f, 0.062745f, 0.368627f);
		glNormal3f(0.914975f, -0.284463f, -0.286050f);
		glVertex3f(0.935539f, -0.701348f, -0.700410f);
		// Face 191
		glColor3f(0.125490f, 0.062745f, 0.368627f);
		glNormal3f(0.914975f, -0.284463f, -0.286050f);
		glVertex3f(0.935539f, -0.701348f, -0.700410f);
		glColor3f(0.129412f, 0.062745f, 0.368627f);
		glNormal3f(0.673421f, -0.673421f, -0.304941f);
		glVertex3f(0.860374f, -0.860374f, -0.691620f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.577013f, -0.577013f, -0.577990f);
		glVertex3f(0.812596f, -0.812596f, -0.811985f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.673482f, -0.303232f, -0.674093f);
		glVertex3f(0.860086f, -0.692347f, -0.859647f);
		// Face 192
		glColor3f(0.262745f, 0.207843f, 0.466667f);
		glNormal3f(-0.000916f, -0.999969f, -0.000916f);
		glVertex3f(0.000929f, -1.000929f, 0.000929f);
		glColor3f(0.219608f, 0.160784f, 0.435294f);
		glNormal3f(-0.000671f, -0.999847f, -0.017212f);
		glVertex3f(0.000696f, -1.000697f, -0.249303f);
		glColor3f(0.211765f, 0.152941f, 0.431373f);
		glNormal3f(0.015717f, -0.999695f, -0.017548f);
		glVertex3f(0.250871f, -1.000871f, -0.249129f);
		glColor3f(0.250980f, 0.196078f, 0.458824f);
		glNormal3f(0.015381f, -0.999878f, -0.001160f);
		glVertex3f(0.251161f, -1.001161f, 0.001161f);
		// Face 193
		glColor3f(0.250980f, 0.196078f, 0.458824f);
		glNormal3f(0.015381f, -0.999878f, -0.001160f);
		glVertex3f(0.251161f, -1.001161f, 0.001161f);
		glColor3f(0.211765f, 0.152941f, 0.431373f);
		glNormal3f(0.015717f, -0.999695f, -0.017548f);
		glVertex3f(0.250871f, -1.000871f, -0.249129f);
		glColor3f(0.207843f, 0.149020f, 0.427451f);
		glNormal3f(0.068270f, -0.997467f, -0.018464f);
		glVertex3f(0.493129f, -0.993129f, -0.248966f);
		glColor3f(0.243137f, 0.188235f, 0.450980f);
		glNormal3f(0.067537f, -0.997711f, -0.001434f);
		glVertex3f(0.493474f, -0.993474f, 0.001378f);
		// Face 194
		glColor3f(0.243137f, 0.188235f, 0.450980f);
		glNormal3f(0.067537f, -0.997711f, -0.001434f);
		glVertex3f(0.493474f, -0.993474f, 0.001378f);
		glColor3f(0.207843f, 0.149020f, 0.427451f);
		glNormal3f(0.068270f, -0.997467f, -0.018464f);
		glVertex3f(0.493129f, -0.993129f, -0.248966f);
		glColor3f(0.200000f, 0.141176f, 0.419608f);
		glNormal3f(0.263283f, -0.964476f, -0.021119f);
		glVertex3f(0.719557f, -0.969557f, -0.248825f);
		glColor3f(0.235294f, 0.176471f, 0.443137f);
		glNormal3f(0.262276f, -0.964965f, -0.001892f);
		glVertex3f(0.719949f, -0.969949f, 0.001567f);
		// Face 195
		glColor3f(0.235294f, 0.176471f, 0.443137f);
		glNormal3f(0.262276f, -0.964965f, -0.001892f);
		glVertex3f(0.719949f, -0.969949f, 0.001567f);
		glColor3f(0.200000f, 0.141176f, 0.419608f);
		glNormal3f(0.263283f, -0.964476f, -0.021119f);
		glVertex3f(0.719557f, -0.969557f, -0.248825f);
		glColor3f(0.192157f, 0.133333f, 0.415686f);
		glNormal3f(0.706900f, -0.706900f, -0.024079f);
		glVertex3f(0.891313f, -0.891314f, -0.248760f);
		glColor3f(0.227451f, 0.168627f, 0.439216f);
		glNormal3f(0.707083f, -0.707083f, -0.002258f);
		glVertex3f(0.891727f, -0.891727f, 0.001653f);
		// Face 196
		glColor3f(0.219608f, 0.160784f, 0.435294f);
		glNormal3f(-0.000671f, -0.999847f, -0.017212f);
		glVertex3f(0.000696f, -1.000697f, -0.249303f);
		glColor3f(0.180392f, 0.117647f, 0.407843f);
		glNormal3f(-0.000427f, -0.997589f, -0.069308f);
		glVertex3f(0.000472f, -0.992567f, -0.491624f);
		glColor3f(0.172549f, 0.113725f, 0.403922f);
		glNormal3f(0.016572f, -0.997375f, -0.070040f);
		glVertex3f(0.250589f, -0.992685f, -0.491506f);
		glColor3f(0.211765f, 0.152941f, 0.431373f);
		glNormal3f(0.015717f, -0.999695f, -0.017548f);
		glVertex3f(0.250871f, -1.000871f, -0.249129f);
		// Face 197
		glColor3f(0.211765f, 0.152941f, 0.431373f);
		glNormal3f(0.015717f, -0.999695f, -0.017548f);
		glVertex3f(0.250871f, -1.000871f, -0.249129f);
		glColor3f(0.172549f, 0.113725f, 0.403922f);
		glNormal3f(0.016572f, -0.997375f, -0.070040f);
		glVertex3f(0.250589f, -0.992685f, -0.491506f);
		glColor3f(0.168627f, 0.109804f, 0.400000f);
		glNormal3f(0.071932f, -0.994659f, -0.073733f);
		glVertex3f(0.491703f, -0.984787f, -0.490300f);
		glColor3f(0.207843f, 0.149020f, 0.427451f);
		glNormal3f(0.068270f, -0.997467f, -0.018464f);
		glVertex3f(0.493129f, -0.993129f, -0.248966f);
		// Face 198
		glColor3f(0.207843f, 0.149020f, 0.427451f);
		glNormal3f(0.068270f, -0.997467f, -0.018464f);
		glVertex3f(0.493129f, -0.993129f, -0.248966f);
		glColor3f(0.168627f, 0.109804f, 0.400000f);
		glNormal3f(0.071932f, -0.994659f, -0.073733f);
		glVertex3f(0.491703f, -0.984787f, -0.490300f);
		glColor3f(0.164706f, 0.101961f, 0.396078f);
		glNormal3f(0.268288f, -0.959532f, -0.085147f);
		glVertex3f(0.714809f, -0.960857f, -0.486917f);
		glColor3f(0.200000f, 0.141176f, 0.419608f);
		glNormal3f(0.263283f, -0.964476f, -0.021119f);
		glVertex3f(0.719557f, -0.969557f, -0.248825f);
		// Face 199
		glColor3f(0.200000f, 0.141176f, 0.419608f);
		glNormal3f(0.263283f, -0.964476f, -0.021119f);
		glVertex3f(0.719557f, -0.969557f, -0.248825f);
		glColor3f(0.164706f, 0.101961f, 0.396078f);
		glNormal3f(0.268288f, -0.959532f, -0.085147f);
		glVertex3f(0.714809f, -0.960857f, -0.486917f);
		glColor3f(0.160784f, 0.098039f, 0.392157f);
		glNormal3f(0.703726f, -0.703726f, -0.097232f);
		glVertex3f(0.883372f, -0.883372f, -0.484682f);
		glColor3f(0.192157f, 0.133333f, 0.415686f);
		glNormal3f(0.706900f, -0.706900f, -0.024079f);
		glVertex3f(0.891313f, -0.891314f, -0.248760f);
		// Face 200
		glColor3f(0.180392f, 0.117647f, 0.407843f);
		glNormal3f(-0.000427f, -0.997589f, -0.069308f);
		glVertex3f(0.000472f, -0.992567f, -0.491624f);
		glColor3f(0.137255f, 0.074510f, 0.376471f);
		glNormal3f(-0.000183f, -0.964599f, -0.263619f);
		glVertex3f(0.000261f, -0.968644f, -0.718121f);
		glColor3f(0.133333f, 0.070588f, 0.376471f);
		glNormal3f(0.019044f, -0.964141f, -0.264595f);
		glVertex3f(0.250327f, -0.968709f, -0.718055f);
		glColor3f(0.172549f, 0.113725f, 0.403922f);
		glNormal3f(0.016572f, -0.997375f, -0.070040f);
		glVertex3f(0.250589f, -0.992685f, -0.491506f);
		// Face 201
		glColor3f(0.172549f, 0.113725f, 0.403922f);
		glNormal3f(0.016572f, -0.997375f, -0.070040f);
		glVertex3f(0.250589f, -0.992685f, -0.491506f);
		glColor3f(0.133333f, 0.070588f, 0.376471f);
		glNormal3f(0.019044f, -0.964141f, -0.264595f);
		glVertex3f(0.250327f, -0.968709f, -0.718055f);
		glColor3f(0.133333f, 0.070588f, 0.372549f);
		glNormal3f(0.083163f, -0.959319f, -0.269662f);
		glVertex3f(0.488115f, -0.960449f, -0.713611f);
		glColor3f(0.168627f, 0.109804f, 0.400000f);
		glNormal3f(0.071932f, -0.994659f, -0.073733f);
		glVertex3f(0.491703f, -0.984787f, -0.490300f);
		// Face 202
		glColor3f(0.168627f, 0.109804f, 0.400000f);
		glNormal3f(0.071932f, -0.994659f, -0.073733f);
		glVertex3f(0.491703f, -0.984787f, -0.490300f);
		glColor3f(0.133333f, 0.070588f, 0.372549f);
		glNormal3f(0.083163f, -0.959319f, -0.269662f);
		glVertex3f(0.488115f, -0.960449f, -0.713611f);
		glColor3f(0.129412f, 0.066667f, 0.372549f);
		glNormal3f(0.284463f, -0.914975f, -0.286050f);
		glVertex3f(0.701348f, -0.935539f, -0.700410f);
		glColor3f(0.164706f, 0.101961f, 0.396078f);
		glNormal3f(0.268288f, -0.959532f, -0.085147f);
		glVertex3f(0.714809f, -0.960857f, -0.486917f);
		// Face 203
		glColor3f(0.164706f, 0.101961f, 0.396078f);
		glNormal3f(0.268288f, -0.959532f, -0.085147f);
		glVertex3f(0.714809f, -0.960857f, -0.486917f);
		glColor3f(0.129412f, 0.066667f, 0.372549f);
		glNormal3f(0.284463f, -0.914975f, -0.286050f);
		glVertex3f(0.701348f, -0.935539f, -0.700410f);
		glColor3f(0.129412f, 0.062745f, 0.368627f);
		glNormal3f(0.673421f, -0.673421f, -0.304941f);
		glVertex3f(0.860374f, -0.860374f, -0.691620f);
		glColor3f(0.160784f, 0.098039f, 0.392157f);
		glNormal3f(0.703726f, -0.703726f, -0.097232f);
		glVertex3f(0.883372f, -0.883372f, -0.484682f);
		// Face 204
		glColor3f(0.137255f, 0.074510f, 0.376471f);
		glNormal3f(-0.000183f, -0.964599f, -0.263619f);
		glVertex3f(0.000261f, -0.968644f, -0.718121f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.000031f, -0.707022f, -0.707175f);
		glVertex3f(0.000102f, -0.890176f, -0.889971f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.021821f, -0.706809f, -0.707022f);
		glVertex3f(0.250128f, -0.890201f, -0.889946f);
		glColor3f(0.133333f, 0.070588f, 0.376471f);
		glNormal3f(0.019044f, -0.964141f, -0.264595f);
		glVertex3f(0.250327f, -0.968709f, -0.718055f);
		// Face 205
		glColor3f(0.133333f, 0.070588f, 0.376471f);
		glNormal3f(0.019044f, -0.964141f, -0.264595f);
		glVertex3f(0.250327f, -0.968709f, -0.718055f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.021821f, -0.706809f, -0.707022f);
		glVertex3f(0.250128f, -0.890201f, -0.889946f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.095096f, -0.703726f, -0.704062f);
		glVertex3f(0.485695f, -0.882685f, -0.882358f);
		glColor3f(0.133333f, 0.070588f, 0.372549f);
		glNormal3f(0.083163f, -0.959319f, -0.269662f);
		glVertex3f(0.488115f, -0.960449f, -0.713611f);
		// Face 206
		glColor3f(0.133333f, 0.070588f, 0.372549f);
		glNormal3f(0.083163f, -0.959319f, -0.269662f);
		glVertex3f(0.488115f, -0.960449f, -0.713611f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.095096f, -0.703726f, -0.704062f);
		glVertex3f(0.485695f, -0.882685f, -0.882358f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.303232f, -0.673482f, -0.674093f);
		glVertex3f(0.692347f, -0.860086f, -0.859647f);
		glColor3f(0.129412f, 0.066667f, 0.372549f);
		glNormal3f(0.284463f, -0.914975f, -0.286050f);
		glVertex3f(0.701348f, -0.935539f, -0.700410f);
		// Face 207
		glColor3f(0.129412f, 0.066667f, 0.372549f);
		glNormal3f(0.284463f, -0.914975f, -0.286050f);
		glVertex3f(0.701348f, -0.935539f, -0.700410f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.303232f, -0.673482f, -0.674093f);
		glVertex3f(0.692347f, -0.860086f, -0.859647f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.577013f, -0.577013f, -0.577990f);
		glVertex3f(0.812596f, -0.812596f, -0.811985f);
		glColor3f(0.129412f, 0.062745f, 0.368627f);
		glNormal3f(0.673421f, -0.673421f, -0.304941f);
		glVertex3f(0.860374f, -0.860374f, -0.691620f);
		// Face 208
		glColor3f(0.262745f, 0.207843f, 0.466667f);
		glNormal3f(-0.000916f, -0.999969f, -0.000916f);
		glVertex3f(0.000929f, -1.000929f, 0.000929f);
		glColor3f(0.250980f, 0.196078f, 0.458824f);
		glNormal3f(0.015381f, -0.999878f, -0.001160f);
		glVertex3f(0.251161f, -1.001161f, 0.001161f);
		glColor3f(0.290196f, 0.239216f, 0.486275f);
		glNormal3f(0.015229f, -0.999756f, 0.015229f);
		glVertex3f(0.251451f, -1.001451f, 0.251451f);
		glColor3f(0.301961f, 0.250980f, 0.498039f);
		glNormal3f(-0.001160f, -0.999878f, 0.015381f);
		glVertex3f(0.001161f, -1.001161f, 0.251161f);
		// Face 209
		glColor3f(0.301961f, 0.250980f, 0.498039f);
		glNormal3f(-0.001160f, -0.999878f, 0.015381f);
		glVertex3f(0.001161f, -1.001161f, 0.251161f);
		glColor3f(0.290196f, 0.239216f, 0.486275f);
		glNormal3f(0.015229f, -0.999756f, 0.015229f);
		glVertex3f(0.251451f, -1.001451f, 0.251451f);
		glColor3f(0.329412f, 0.278431f, 0.513725f);
		glNormal3f(0.015564f, -0.997559f, 0.067812f);
		glVertex3f(0.251723f, -0.993819f, 0.493819f);
		glColor3f(0.345098f, 0.294118f, 0.525490f);
		glNormal3f(-0.001434f, -0.997711f, 0.067537f);
		glVertex3f(0.001378f, -0.993474f, 0.493474f);
		// Face 210
		glColor3f(0.345098f, 0.294118f, 0.525490f);
		glNormal3f(-0.001434f, -0.997711f, 0.067537f);
		glVertex3f(0.001378f, -0.993474f, 0.493474f);
		glColor3f(0.329412f, 0.278431f, 0.513725f);
		glNormal3f(0.015564f, -0.997559f, 0.067812f);
		glVertex3f(0.251723f, -0.993819f, 0.493819f);
		glColor3f(0.368627f, 0.321569f, 0.545098f);
		glNormal3f(0.017396f, -0.964629f, 0.262917f);
		glVertex3f(0.251958f, -0.970341f, 0.720341f);
		glColor3f(0.384314f, 0.337255f, 0.556863f);
		glNormal3f(-0.001892f, -0.964965f, 0.262276f);
		glVertex3f(0.001566f, -0.969949f, 0.719949f);
		// Face 211
		glColor3f(0.384314f, 0.337255f, 0.556863f);
		glNormal3f(-0.001892f, -0.964965f, 0.262276f);
		glVertex3f(0.001566f, -0.969949f, 0.719949f);
		glColor3f(0.368627f, 0.321569f, 0.545098f);
		glNormal3f(0.017396f, -0.964629f, 0.262917f);
		glVertex3f(0.251958f, -0.970341f, 0.720341f);
		glColor3f(0.407843f, 0.364706f, 0.572549f);
		glNormal3f(0.019623f, -0.706961f, 0.706961f);
		glVertex3f(0.252066f, -0.892140f, 0.892140f);
		glColor3f(0.427451f, 0.384314f, 0.588235f);
		glNormal3f(-0.002258f, -0.707083f, 0.707083f);
		glVertex3f(0.001653f, -0.891727f, 0.891727f);
		// Face 212
		glColor3f(0.250980f, 0.196078f, 0.458824f);
		glNormal3f(0.015381f, -0.999878f, -0.001160f);
		glVertex3f(0.251161f, -1.001161f, 0.001161f);
		glColor3f(0.243137f, 0.188235f, 0.450980f);
		glNormal3f(0.067537f, -0.997711f, -0.001434f);
		glVertex3f(0.493474f, -0.993474f, 0.001378f);
		glColor3f(0.278431f, 0.227451f, 0.478431f);
		glNormal3f(0.067812f, -0.997559f, 0.015564f);
		glVertex3f(0.493818f, -0.993819f, 0.251723f);
		glColor3f(0.290196f, 0.239216f, 0.486275f);
		glNormal3f(0.015229f, -0.999756f, 0.015229f);
		glVertex3f(0.251451f, -1.001451f, 0.251451f);
		// Face 213
		glColor3f(0.290196f, 0.239216f, 0.486275f);
		glNormal3f(0.015229f, -0.999756f, 0.015229f);
		glVertex3f(0.251451f, -1.001451f, 0.251451f);
		glColor3f(0.278431f, 0.227451f, 0.478431f);
		glNormal3f(0.067812f, -0.997559f, 0.015564f);
		glVertex3f(0.493818f, -0.993819f, 0.251723f);
		glColor3f(0.317647f, 0.266667f, 0.505882f);
		glNormal3f(0.070956f, -0.994934f, 0.070956f);
		glVertex3f(0.493043f, -0.986128f, 0.493044f);
		glColor3f(0.329412f, 0.278431f, 0.513725f);
		glNormal3f(0.015564f, -0.997559f, 0.067812f);
		glVertex3f(0.251723f, -0.993819f, 0.493819f);
		// Face 214
		glColor3f(0.329412f, 0.278431f, 0.513725f);
		glNormal3f(0.015564f, -0.997559f, 0.067812f);
		glVertex3f(0.251723f, -0.993819f, 0.493819f);
		glColor3f(0.317647f, 0.266667f, 0.505882f);
		glNormal3f(0.070956f, -0.994934f, 0.070956f);
		glVertex3f(0.493043f, -0.986128f, 0.493044f);
		glColor3f(0.352941f, 0.305882f, 0.529412f);
		glNormal3f(0.081637f, -0.960051f, 0.267617f);
		glVertex3f(0.490029f, -0.962364f, 0.716316f);
		glColor3f(0.368627f, 0.321569f, 0.545098f);
		glNormal3f(0.017396f, -0.964629f, 0.262917f);
		glVertex3f(0.251958f, -0.970341f, 0.720341f);
		// Face 215
		glColor3f(0.368627f, 0.321569f, 0.545098f);
		glNormal3f(0.017396f, -0.964629f, 0.262917f);
		glVertex3f(0.251958f, -0.970341f, 0.720341f);
		glColor3f(0.352941f, 0.305882f, 0.529412f);
		glNormal3f(0.081637f, -0.960051f, 0.267617f);
		glVertex3f(0.490029f, -0.962364f, 0.716316f);
		glColor3f(0.392157f, 0.345098f, 0.556863f);
		glNormal3f(0.093112f, -0.704031f, 0.704031f);
		glVertex3f(0.487962f, -0.884953f, 0.884952f);
		glColor3f(0.407843f, 0.364706f, 0.572549f);
		glNormal3f(0.019623f, -0.706961f, 0.706961f);
		glVertex3f(0.252066f, -0.892140f, 0.892140f);
		// Face 216
		glColor3f(0.243137f, 0.188235f, 0.450980f);
		glNormal3f(0.067537f, -0.997711f, -0.001434f);
		glVertex3f(0.493474f, -0.993474f, 0.001378f);
		glColor3f(0.235294f, 0.176471f, 0.443137f);
		glNormal3f(0.262276f, -0.964965f, -0.001892f);
		glVertex3f(0.719949f, -0.969949f, 0.001567f);
		glColor3f(0.270588f, 0.215686f, 0.470588f);
		glNormal3f(0.262917f, -0.964629f, 0.017396f);
		glVertex3f(0.720340f, -0.970341f, 0.251958f);
		glColor3f(0.278431f, 0.227451f, 0.478431f);
		glNormal3f(0.067812f, -0.997559f, 0.015564f);
		glVertex3f(0.493818f, -0.993819f, 0.251723f);
		// Face 217
		glColor3f(0.278431f, 0.227451f, 0.478431f);
		glNormal3f(0.067812f, -0.997559f, 0.015564f);
		glVertex3f(0.493818f, -0.993819f, 0.251723f);
		glColor3f(0.270588f, 0.215686f, 0.470588f);
		glNormal3f(0.262917f, -0.964629f, 0.017396f);
		glVertex3f(0.720340f, -0.970341f, 0.251958f);
		glColor3f(0.301961f, 0.250980f, 0.494118f);
		glNormal3f(0.267617f, -0.960051f, 0.081637f);
		glVertex3f(0.716316f, -0.962364f, 0.490029f);
		glColor3f(0.317647f, 0.266667f, 0.505882f);
		glNormal3f(0.070956f, -0.994934f, 0.070956f);
		glVertex3f(0.493043f, -0.986128f, 0.493044f);
		// Face 218
		glColor3f(0.317647f, 0.266667f, 0.505882f);
		glNormal3f(0.070956f, -0.994934f, 0.070956f);
		glVertex3f(0.493043f, -0.986128f, 0.493044f);
		glColor3f(0.301961f, 0.250980f, 0.494118f);
		glNormal3f(0.267617f, -0.960051f, 0.081637f);
		glVertex3f(0.716316f, -0.962364f, 0.490029f);
		glColor3f(0.337255f, 0.290196f, 0.517647f);
		glNormal3f(0.283578f, -0.916044f, 0.283578f);
		glVertex3f(0.703459f, -0.937651f, 0.703459f);
		glColor3f(0.352941f, 0.305882f, 0.529412f);
		glNormal3f(0.081637f, -0.960051f, 0.267617f);
		glVertex3f(0.490029f, -0.962364f, 0.716316f);
		// Face 219
		glColor3f(0.352941f, 0.305882f, 0.529412f);
		glNormal3f(0.081637f, -0.960051f, 0.267617f);
		glVertex3f(0.490029f, -0.962364f, 0.716316f);
		glColor3f(0.337255f, 0.290196f, 0.517647f);
		glNormal3f(0.283578f, -0.916044f, 0.283578f);
		glVertex3f(0.703459f, -0.937651f, 0.703459f);
		glColor3f(0.372549f, 0.325490f, 0.541176f);
		glNormal3f(0.302194f, -0.674032f, 0.674032f);
		glVertex3f(0.694822f, -0.862562f, 0.862562f);
		glColor3f(0.392157f, 0.345098f, 0.556863f);
		glNormal3f(0.093112f, -0.704031f, 0.704031f);
		glVertex3f(0.487962f, -0.884953f, 0.884952f);
		// Face 220
		glColor3f(0.235294f, 0.176471f, 0.443137f);
		glNormal3f(0.262276f, -0.964965f, -0.001892f);
		glVertex3f(0.719949f, -0.969949f, 0.001567f);
		glColor3f(0.227451f, 0.168627f, 0.439216f);
		glNormal3f(0.707083f, -0.707083f, -0.002258f);
		glVertex3f(0.891727f, -0.891727f, 0.001653f);
		glColor3f(0.258824f, 0.203922f, 0.458824f);
		glNormal3f(0.706961f, -0.706961f, 0.019623f);
		glVertex3f(0.892140f, -0.892141f, 0.252067f);
		glColor3f(0.270588f, 0.215686f, 0.470588f);
		glNormal3f(0.262917f, -0.964629f, 0.017396f);
		glVertex3f(0.720340f, -0.970341f, 0.251958f);
		// Face 221
		glColor3f(0.270588f, 0.215686f, 0.470588f);
		glNormal3f(0.262917f, -0.964629f, 0.017396f);
		glVertex3f(0.720340f, -0.970341f, 0.251958f);
		glColor3f(0.258824f, 0.203922f, 0.458824f);
		glNormal3f(0.706961f, -0.706961f, 0.019623f);
		glVertex3f(0.892140f, -0.892141f, 0.252067f);
		glColor3f(0.290196f, 0.239216f, 0.482353f);
		glNormal3f(0.704031f, -0.704031f, 0.093112f);
		glVertex3f(0.884952f, -0.884953f, 0.487962f);
		glColor3f(0.301961f, 0.250980f, 0.494118f);
		glNormal3f(0.267617f, -0.960051f, 0.081637f);
		glVertex3f(0.716316f, -0.962364f, 0.490029f);
		// Face 222
		glColor3f(0.301961f, 0.250980f, 0.494118f);
		glNormal3f(0.267617f, -0.960051f, 0.081637f);
		glVertex3f(0.716316f, -0.962364f, 0.490029f);
		glColor3f(0.290196f, 0.239216f, 0.482353f);
		glNormal3f(0.704031f, -0.704031f, 0.093112f);
		glVertex3f(0.884952f, -0.884953f, 0.487962f);
		glColor3f(0.321569f, 0.274510f, 0.505882f);
		glNormal3f(0.674032f, -0.674032f, 0.302194f);
		glVertex3f(0.862562f, -0.862562f, 0.694823f);
		glColor3f(0.337255f, 0.290196f, 0.517647f);
		glNormal3f(0.283578f, -0.916044f, 0.283578f);
		glVertex3f(0.703459f, -0.937651f, 0.703459f);
		// Face 223
		glColor3f(0.337255f, 0.290196f, 0.517647f);
		glNormal3f(0.283578f, -0.916044f, 0.283578f);
		glVertex3f(0.703459f, -0.937651f, 0.703459f);
		glColor3f(0.321569f, 0.274510f, 0.505882f);
		glNormal3f(0.674032f, -0.674032f, 0.302194f);
		glVertex3f(0.862562f, -0.862562f, 0.694823f);
		glColor3f(0.356863f, 0.309804f, 0.529412f);
		glNormal3f(0.577349f, -0.577349f, 0.577349f);
		glVertex3f(0.815024f, -0.815025f, 0.815024f);
		glColor3f(0.372549f, 0.325490f, 0.541176f);
		glNormal3f(0.302194f, -0.674032f, 0.674032f);
		glVertex3f(0.694822f, -0.862562f, 0.862562f);
		// Face 224
		glColor3f(0.262745f, 0.207843f, 0.466667f);
		glNormal3f(-0.000916f, -0.999969f, -0.000916f);
		glVertex3f(0.000929f, -1.000929f, 0.000929f);
		glColor3f(0.301961f, 0.250980f, 0.498039f);
		glNormal3f(-0.001160f, -0.999878f, 0.015381f);
		glVertex3f(0.001161f, -1.001161f, 0.251161f);
		glColor3f(0.313725f, 0.262745f, 0.505882f);
		glNormal3f(-0.017548f, -0.999695f, 0.015717f);
		glVertex3f(-0.249130f, -1.000871f, 0.250871f);
		glColor3f(0.270588f, 0.215686f, 0.474510f);
		glNormal3f(-0.017212f, -0.999847f, -0.000671f);
		glVertex3f(-0.249304f, -1.000696f, 0.000697f);
		// Face 225
		glColor3f(0.270588f, 0.215686f, 0.474510f);
		glNormal3f(-0.017212f, -0.999847f, -0.000671f);
		glVertex3f(-0.249304f, -1.000696f, 0.000697f);
		glColor3f(0.313725f, 0.262745f, 0.505882f);
		glNormal3f(-0.017548f, -0.999695f, 0.015717f);
		glVertex3f(-0.249130f, -1.000871f, 0.250871f);
		glColor3f(0.325490f, 0.274510f, 0.513725f);
		glNormal3f(-0.070040f, -0.997375f, 0.016572f);
		glVertex3f(-0.491506f, -0.992685f, 0.250590f);
		glColor3f(0.278431f, 0.223529f, 0.482353f);
		glNormal3f(-0.069308f, -0.997589f, -0.000427f);
		glVertex3f(-0.491624f, -0.992567f, 0.000472f);
		// Face 226
		glColor3f(0.278431f, 0.223529f, 0.482353f);
		glNormal3f(-0.069308f, -0.997589f, -0.000427f);
		glVertex3f(-0.491624f, -0.992567f, 0.000472f);
		glColor3f(0.325490f, 0.274510f, 0.513725f);
		glNormal3f(-0.070040f, -0.997375f, 0.016572f);
		glVertex3f(-0.491506f, -0.992685f, 0.250590f);
		glColor3f(0.333333f, 0.286275f, 0.525490f);
		glNormal3f(-0.264595f, -0.964141f, 0.019044f);
		glVertex3f(-0.718056f, -0.968709f, 0.250327f);
		glColor3f(0.286275f, 0.235294f, 0.490196f);
		glNormal3f(-0.263619f, -0.964599f, -0.000183f);
		glVertex3f(-0.718121f, -0.968644f, 0.000262f);
		// Face 227
		glColor3f(0.286275f, 0.235294f, 0.490196f);
		glNormal3f(-0.263619f, -0.964599f, -0.000183f);
		glVertex3f(-0.718121f, -0.968644f, 0.000262f);
		glColor3f(0.333333f, 0.286275f, 0.525490f);
		glNormal3f(-0.264595f, -0.964141f, 0.019044f);
		glVertex3f(-0.718056f, -0.968709f, 0.250327f);
		glColor3f(0.345098f, 0.298039f, 0.533333f);
		glNormal3f(-0.707022f, -0.706809f, 0.021821f);
		glVertex3f(-0.889946f, -0.890201f, 0.250128f);
		glColor3f(0.298039f, 0.243137f, 0.498039f);
		glNormal3f(-0.707175f, -0.707022f, -0.000031f);
		glVertex3f(-0.889972f, -0.890175f, 0.000102f);
		// Face 228
		glColor3f(0.301961f, 0.250980f, 0.498039f);
		glNormal3f(-0.001160f, -0.999878f, 0.015381f);
		glVertex3f(0.001161f, -1.001161f, 0.251161f);
		glColor3f(0.345098f, 0.294118f, 0.525490f);
		glNormal3f(-0.001434f, -0.997711f, 0.067537f);
		glVertex3f(0.001378f, -0.993474f, 0.493474f);
		glColor3f(0.356863f, 0.309804f, 0.537255f);
		glNormal3f(-0.018464f, -0.997467f, 0.068270f);
		glVertex3f(-0.248967f, -0.993129f, 0.493129f);
		glColor3f(0.313725f, 0.262745f, 0.505882f);
		glNormal3f(-0.017548f, -0.999695f, 0.015717f);
		glVertex3f(-0.249130f, -1.000871f, 0.250871f);
		// Face 229
		glColor3f(0.313725f, 0.262745f, 0.505882f);
		glNormal3f(-0.017548f, -0.999695f, 0.015717f);
		glVertex3f(-0.249130f, -1.000871f, 0.250871f);
		glColor3f(0.356863f, 0.309804f, 0.537255f);
		glNormal3f(-0.018464f, -0.997467f, 0.068270f);
		glVertex3f(-0.248967f, -0.993129f, 0.493129f);
		glColor3f(0.368627f, 0.321569f, 0.549020f);
		glNormal3f(-0.073733f, -0.994659f, 0.071932f);
		glVertex3f(-0.490300f, -0.984787f, 0.491703f);
		glColor3f(0.325490f, 0.274510f, 0.513725f);
		glNormal3f(-0.070040f, -0.997375f, 0.016572f);
		glVertex3f(-0.491506f, -0.992685f, 0.250590f);
		// Face 230
		glColor3f(0.325490f, 0.274510f, 0.513725f);
		glNormal3f(-0.070040f, -0.997375f, 0.016572f);
		glVertex3f(-0.491506f, -0.992685f, 0.250590f);
		glColor3f(0.368627f, 0.321569f, 0.549020f);
		glNormal3f(-0.073733f, -0.994659f, 0.071932f);
		glVertex3f(-0.490300f, -0.984787f, 0.491703f);
		glColor3f(0.384314f, 0.337255f, 0.560784f);
		glNormal3f(-0.269662f, -0.959319f, 0.083163f);
		glVertex3f(-0.713612f, -0.960449f, 0.488115f);
		glColor3f(0.333333f, 0.286275f, 0.525490f);
		glNormal3f(-0.264595f, -0.964141f, 0.019044f);
		glVertex3f(-0.718056f, -0.968709f, 0.250327f);
		// Face 231
		glColor3f(0.333333f, 0.286275f, 0.525490f);
		glNormal3f(-0.264595f, -0.964141f, 0.019044f);
		glVertex3f(-0.718056f, -0.968709f, 0.250327f);
		glColor3f(0.384314f, 0.337255f, 0.560784f);
		glNormal3f(-0.269662f, -0.959319f, 0.083163f);
		glVertex3f(-0.713612f, -0.960449f, 0.488115f);
		glColor3f(0.396078f, 0.349020f, 0.572549f);
		glNormal3f(-0.704062f, -0.703726f, 0.095096f);
		glVertex3f(-0.882359f, -0.882685f, 0.485695f);
		glColor3f(0.345098f, 0.298039f, 0.533333f);
		glNormal3f(-0.707022f, -0.706809f, 0.021821f);
		glVertex3f(-0.889946f, -0.890201f, 0.250128f);
		// Face 232
		glColor3f(0.345098f, 0.294118f, 0.525490f);
		glNormal3f(-0.001434f, -0.997711f, 0.067537f);
		glVertex3f(0.001378f, -0.993474f, 0.493474f);
		glColor3f(0.384314f, 0.337255f, 0.556863f);
		glNormal3f(-0.001892f, -0.964965f, 0.262276f);
		glVertex3f(0.001566f, -0.969949f, 0.719949f);
		glColor3f(0.400000f, 0.352941f, 0.568627f);
		glNormal3f(-0.021119f, -0.964476f, 0.263283f);
		glVertex3f(-0.248825f, -0.969557f, 0.719557f);
		glColor3f(0.356863f, 0.309804f, 0.537255f);
		glNormal3f(-0.018464f, -0.997467f, 0.068270f);
		glVertex3f(-0.248967f, -0.993129f, 0.493129f);
		// Face 233
		glColor3f(0.356863f, 0.309804f, 0.537255f);
		glNormal3f(-0.018464f, -0.997467f, 0.068270f);
		glVertex3f(-0.248967f, -0.993129f, 0.493129f);
		glColor3f(0.400000f, 0.352941f, 0.568627f);
		glNormal3f(-0.021119f, -0.964476f, 0.263283f);
		glVertex3f(-0.248825f, -0.969557f, 0.719557f);
		glColor3f(0.415686f, 0.372549f, 0.580392f);
		glNormal3f(-0.085147f, -0.959532f, 0.268288f);
		glVertex3f(-0.486917f, -0.960857f, 0.714809f);
		glColor3f(0.368627f, 0.321569f, 0.549020f);
		glNormal3f(-0.073733f, -0.994659f, 0.071932f);
		glVertex3f(-0.490300f, -0.984787f, 0.491703f);
		// Face 234
		glColor3f(0.368627f, 0.321569f, 0.549020f);
		glNormal3f(-0.073733f, -0.994659f, 0.071932f);
		glVertex3f(-0.490300f, -0.984787f, 0.491703f);
		glColor3f(0.415686f, 0.372549f, 0.580392f);
		glNormal3f(-0.085147f, -0.959532f, 0.268288f);
		glVertex3f(-0.486917f, -0.960857f, 0.714809f);
		glColor3f(0.431373f, 0.388235f, 0.596078f);
		glNormal3f(-0.286050f, -0.914975f, 0.284463f);
		glVertex3f(-0.700410f, -0.935539f, 0.701348f);
		glColor3f(0.384314f, 0.337255f, 0.560784f);
		glNormal3f(-0.269662f, -0.959319f, 0.083163f);
		glVertex3f(-0.713612f, -0.960449f, 0.488115f);
		// Face 235
		glColor3f(0.384314f, 0.337255f, 0.560784f);
		glNormal3f(-0.269662f, -0.959319f, 0.083163f);
		glVertex3f(-0.713612f, -0.960449f, 0.488115f);
		glColor3f(0.431373f, 0.388235f, 0.596078f);
		glNormal3f(-0.286050f, -0.914975f, 0.284463f);
		glVertex3f(-0.700410f, -0.935539f, 0.701348f);
		glColor3f(0.447059f, 0.403922f, 0.607843f);
		glNormal3f(-0.674093f, -0.673482f, 0.303232f);
		glVertex3f(-0.859647f, -0.860085f, 0.692347f);
		glColor3f(0.396078f, 0.349020f, 0.572549f);
		glNormal3f(-0.704062f, -0.703726f, 0.095096f);
		glVertex3f(-0.882359f, -0.882685f, 0.485695f);
		// Face 236
		glColor3f(0.384314f, 0.337255f, 0.556863f);
		glNormal3f(-0.001892f, -0.964965f, 0.262276f);
		glVertex3f(0.001566f, -0.969949f, 0.719949f);
		glColor3f(0.427451f, 0.384314f, 0.588235f);
		glNormal3f(-0.002258f, -0.707083f, 0.707083f);
		glVertex3f(0.001653f, -0.891727f, 0.891727f);
		glColor3f(0.443137f, 0.400000f, 0.600000f);
		glNormal3f(-0.024079f, -0.706900f, 0.706900f);
		glVertex3f(-0.248760f, -0.891313f, 0.891313f);
		glColor3f(0.400000f, 0.352941f, 0.568627f);
		glNormal3f(-0.021119f, -0.964476f, 0.263283f);
		glVertex3f(-0.248825f, -0.969557f, 0.719557f);
		// Face 237
		glColor3f(0.400000f, 0.352941f, 0.568627f);
		glNormal3f(-0.021119f, -0.964476f, 0.263283f);
		glVertex3f(-0.248825f, -0.969557f, 0.719557f);
		glColor3f(0.443137f, 0.400000f, 0.600000f);
		glNormal3f(-0.024079f, -0.706900f, 0.706900f);
		glVertex3f(-0.248760f, -0.891313f, 0.891313f);
		glColor3f(0.462745f, 0.419608f, 0.615686f);
		glNormal3f(-0.097232f, -0.703726f, 0.703726f);
		glVertex3f(-0.484682f, -0.883372f, 0.883372f);
		glColor3f(0.415686f, 0.372549f, 0.580392f);
		glNormal3f(-0.085147f, -0.959532f, 0.268288f);
		glVertex3f(-0.486917f, -0.960857f, 0.714809f);
		// Face 238
		glColor3f(0.415686f, 0.372549f, 0.580392f);
		glNormal3f(-0.085147f, -0.959532f, 0.268288f);
		glVertex3f(-0.486917f, -0.960857f, 0.714809f);
		glColor3f(0.462745f, 0.419608f, 0.615686f);
		glNormal3f(-0.097232f, -0.703726f, 0.703726f);
		glVertex3f(-0.484682f, -0.883372f, 0.883372f);
		glColor3f(0.478431f, 0.439216f, 0.631373f);
		glNormal3f(-0.304941f, -0.673421f, 0.673421f);
		glVertex3f(-0.691620f, -0.860373f, 0.860374f);
		glColor3f(0.431373f, 0.388235f, 0.596078f);
		glNormal3f(-0.286050f, -0.914975f, 0.284463f);
		glVertex3f(-0.700410f, -0.935539f, 0.701348f);
		// Face 239
		glColor3f(0.431373f, 0.388235f, 0.596078f);
		glNormal3f(-0.286050f, -0.914975f, 0.284463f);
		glVertex3f(-0.700410f, -0.935539f, 0.701348f);
		glColor3f(0.478431f, 0.439216f, 0.631373f);
		glNormal3f(-0.304941f, -0.673421f, 0.673421f);
		glVertex3f(-0.691620f, -0.860373f, 0.860374f);
		glColor3f(0.498039f, 0.458824f, 0.647059f);
		glNormal3f(-0.577990f, -0.577013f, 0.577013f);
		glVertex3f(-0.811985f, -0.812595f, 0.812596f);
		glColor3f(0.447059f, 0.403922f, 0.607843f);
		glNormal3f(-0.674093f, -0.673482f, 0.303232f);
		glVertex3f(-0.859647f, -0.860085f, 0.692347f);
		// Face 240
		glColor3f(0.262745f, 0.207843f, 0.466667f);
		glNormal3f(-0.000916f, -0.999969f, -0.000916f);
		glVertex3f(0.000929f, -1.000929f, 0.000929f);
		glColor3f(0.270588f, 0.215686f, 0.474510f);
		glNormal3f(-0.017212f, -0.999847f, -0.000671f);
		glVertex3f(-0.249304f, -1.000696f, 0.000697f);
		glColor3f(0.227451f, 0.168627f, 0.443137f);
		glNormal3f(-0.017060f, -0.999695f, -0.017060f);
		glVertex3f(-0.249478f, -1.000522f, -0.249478f);
		glColor3f(0.219608f, 0.160784f, 0.435294f);
		glNormal3f(-0.000671f, -0.999847f, -0.017212f);
		glVertex3f(0.000696f, -1.000697f, -0.249303f);
		// Face 241
		glColor3f(0.219608f, 0.160784f, 0.435294f);
		glNormal3f(-0.000671f, -0.999847f, -0.017212f);
		glVertex3f(0.000696f, -1.000697f, -0.249303f);
		glColor3f(0.227451f, 0.168627f, 0.443137f);
		glNormal3f(-0.017060f, -0.999695f, -0.017060f);
		glVertex3f(-0.249478f, -1.000522f, -0.249478f);
		glColor3f(0.184314f, 0.121569f, 0.411765f);
		glNormal3f(-0.017457f, -0.997406f, -0.069613f);
		glVertex3f(-0.249646f, -0.992449f, -0.491742f);
		glColor3f(0.180392f, 0.117647f, 0.407843f);
		glNormal3f(-0.000427f, -0.997589f, -0.069308f);
		glVertex3f(0.000472f, -0.992567f, -0.491624f);
		// Face 242
		glColor3f(0.180392f, 0.117647f, 0.407843f);
		glNormal3f(-0.000427f, -0.997589f, -0.069308f);
		glVertex3f(0.000472f, -0.992567f, -0.491624f);
		glColor3f(0.184314f, 0.121569f, 0.411765f);
		glNormal3f(-0.017457f, -0.997406f, -0.069613f);
		glVertex3f(-0.249646f, -0.992449f, -0.491742f);
		glColor3f(0.141176f, 0.074510f, 0.380392f);
		glNormal3f(-0.019471f, -0.964232f, -0.264260f);
		glVertex3f(-0.249804f, -0.968578f, -0.718186f);
		glColor3f(0.137255f, 0.074510f, 0.376471f);
		glNormal3f(-0.000183f, -0.964599f, -0.263619f);
		glVertex3f(0.000261f, -0.968644f, -0.718121f);
		// Face 243
		glColor3f(0.137255f, 0.074510f, 0.376471f);
		glNormal3f(-0.000183f, -0.964599f, -0.263619f);
		glVertex3f(0.000261f, -0.968644f, -0.718121f);
		glColor3f(0.141176f, 0.074510f, 0.380392f);
		glNormal3f(-0.019471f, -0.964232f, -0.264260f);
		glVertex3f(-0.249804f, -0.968578f, -0.718186f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.021882f, -0.706870f, -0.706992f);
		glVertex3f(-0.249924f, -0.890150f, -0.889997f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.000031f, -0.707022f, -0.707175f);
		glVertex3f(0.000102f, -0.890176f, -0.889971f);
		// Face 244
		glColor3f(0.270588f, 0.215686f, 0.474510f);
		glNormal3f(-0.017212f, -0.999847f, -0.000671f);
		glVertex3f(-0.249304f, -1.000696f, 0.000697f);
		glColor3f(0.278431f, 0.223529f, 0.482353f);
		glNormal3f(-0.069308f, -0.997589f, -0.000427f);
		glVertex3f(-0.491624f, -0.992567f, 0.000472f);
		glColor3f(0.231373f, 0.176471f, 0.447059f);
		glNormal3f(-0.069613f, -0.997406f, -0.017457f);
		glVertex3f(-0.491742f, -0.992449f, -0.249646f);
		glColor3f(0.227451f, 0.168627f, 0.443137f);
		glNormal3f(-0.017060f, -0.999695f, -0.017060f);
		glVertex3f(-0.249478f, -1.000522f, -0.249478f);
		// Face 245
		glColor3f(0.227451f, 0.168627f, 0.443137f);
		glNormal3f(-0.017060f, -0.999695f, -0.017060f);
		glVertex3f(-0.249478f, -1.000522f, -0.249478f);
		glColor3f(0.231373f, 0.176471f, 0.447059f);
		glNormal3f(-0.069613f, -0.997406f, -0.017457f);
		glVertex3f(-0.491742f, -0.992449f, -0.249646f);
		glColor3f(0.188235f, 0.125490f, 0.415686f);
		glNormal3f(-0.072787f, -0.994659f, -0.072787f);
		glVertex3f(-0.490762f, -0.984325f, -0.490762f);
		glColor3f(0.184314f, 0.121569f, 0.411765f);
		glNormal3f(-0.017457f, -0.997406f, -0.069613f);
		glVertex3f(-0.249646f, -0.992449f, -0.491742f);
		// Face 246
		glColor3f(0.184314f, 0.121569f, 0.411765f);
		glNormal3f(-0.017457f, -0.997406f, -0.069613f);
		glVertex3f(-0.249646f, -0.992449f, -0.491742f);
		glColor3f(0.188235f, 0.125490f, 0.415686f);
		glNormal3f(-0.072787f, -0.994659f, -0.072787f);
		glVertex3f(-0.490762f, -0.984325f, -0.490762f);
		glColor3f(0.141176f, 0.078431f, 0.380392f);
		glNormal3f(-0.083590f, -0.959502f, -0.268990f);
		glVertex3f(-0.487586f, -0.960188f, -0.713873f);
		glColor3f(0.141176f, 0.074510f, 0.380392f);
		glNormal3f(-0.019471f, -0.964232f, -0.264260f);
		glVertex3f(-0.249804f, -0.968578f, -0.718186f);
		// Face 247
		glColor3f(0.141176f, 0.074510f, 0.380392f);
		glNormal3f(-0.019471f, -0.964232f, -0.264260f);
		glVertex3f(-0.249804f, -0.968578f, -0.718186f);
		glColor3f(0.141176f, 0.078431f, 0.380392f);
		glNormal3f(-0.083590f, -0.959502f, -0.268990f);
		glVertex3f(-0.487586f, -0.960188f, -0.713873f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.095157f, -0.703848f, -0.703909f);
		glVertex3f(-0.485479f, -0.882574f, -0.882469f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.021882f, -0.706870f, -0.706992f);
		glVertex3f(-0.249924f, -0.890150f, -0.889997f);
		// Face 248
		glColor3f(0.278431f, 0.223529f, 0.482353f);
		glNormal3f(-0.069308f, -0.997589f, -0.000427f);
		glVertex3f(-0.491624f, -0.992567f, 0.000472f);
		glColor3f(0.286275f, 0.235294f, 0.490196f);
		glNormal3f(-0.263619f, -0.964599f, -0.000183f);
		glVertex3f(-0.718121f, -0.968644f, 0.000262f);
		glColor3f(0.239216f, 0.184314f, 0.454902f);
		glNormal3f(-0.264260f, -0.964232f, -0.019471f);
		glVertex3f(-0.718186f, -0.968578f, -0.249804f);
		glColor3f(0.231373f, 0.176471f, 0.447059f);
		glNormal3f(-0.069613f, -0.997406f, -0.017457f);
		glVertex3f(-0.491742f, -0.992449f, -0.249646f);
		// Face 249
		glColor3f(0.231373f, 0.176471f, 0.447059f);
		glNormal3f(-0.069613f, -0.997406f, -0.017457f);
		glVertex3f(-0.491742f, -0.992449f, -0.249646f);
		glColor3f(0.239216f, 0.184314f, 0.454902f);
		glNormal3f(-0.264260f, -0.964232f, -0.019471f);
		glVertex3f(-0.718186f, -0.968578f, -0.249804f);
		glColor3f(0.192157f, 0.133333f, 0.419608f);
		glNormal3f(-0.268990f, -0.959502f, -0.083590f);
		glVertex3f(-0.713873f, -0.960188f, -0.487586f);
		glColor3f(0.188235f, 0.125490f, 0.415686f);
		glNormal3f(-0.072787f, -0.994659f, -0.072787f);
		glVertex3f(-0.490762f, -0.984325f, -0.490762f);
		// Face 250
		glColor3f(0.188235f, 0.125490f, 0.415686f);
		glNormal3f(-0.072787f, -0.994659f, -0.072787f);
		glVertex3f(-0.490762f, -0.984325f, -0.490762f);
		glColor3f(0.192157f, 0.133333f, 0.419608f);
		glNormal3f(-0.268990f, -0.959502f, -0.083590f);
		glVertex3f(-0.713873f, -0.960188f, -0.487586f);
		glColor3f(0.145098f, 0.082353f, 0.384314f);
		glNormal3f(-0.284890f, -0.915220f, -0.284890f);
		glVertex3f(-0.700803f, -0.935146f, -0.700803f);
		glColor3f(0.141176f, 0.078431f, 0.380392f);
		glNormal3f(-0.083590f, -0.959502f, -0.268990f);
		glVertex3f(-0.487586f, -0.960188f, -0.713873f);
		// Face 251
		glColor3f(0.141176f, 0.078431f, 0.380392f);
		glNormal3f(-0.083590f, -0.959502f, -0.268990f);
		glVertex3f(-0.487586f, -0.960188f, -0.713873f);
		glColor3f(0.145098f, 0.082353f, 0.384314f);
		glNormal3f(-0.284890f, -0.915220f, -0.284890f);
		glVertex3f(-0.700803f, -0.935146f, -0.700803f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.303415f, -0.673757f, -0.673757f);
		glVertex3f(-0.692095f, -0.859898f, -0.859834f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.095157f, -0.703848f, -0.703909f);
		glVertex3f(-0.485479f, -0.882574f, -0.882469f);
		// Face 252
		glColor3f(0.286275f, 0.235294f, 0.490196f);
		glNormal3f(-0.263619f, -0.964599f, -0.000183f);
		glVertex3f(-0.718121f, -0.968644f, 0.000262f);
		glColor3f(0.298039f, 0.243137f, 0.498039f);
		glNormal3f(-0.707175f, -0.707022f, -0.000031f);
		glVertex3f(-0.889972f, -0.890175f, 0.000102f);
		glColor3f(0.247059f, 0.188235f, 0.458824f);
		glNormal3f(-0.706992f, -0.706870f, -0.021882f);
		glVertex3f(-0.889997f, -0.890150f, -0.249923f);
		glColor3f(0.239216f, 0.184314f, 0.454902f);
		glNormal3f(-0.264260f, -0.964232f, -0.019471f);
		glVertex3f(-0.718186f, -0.968578f, -0.249804f);
		// Face 253
		glColor3f(0.239216f, 0.184314f, 0.454902f);
		glNormal3f(-0.264260f, -0.964232f, -0.019471f);
		glVertex3f(-0.718186f, -0.968578f, -0.249804f);
		glColor3f(0.247059f, 0.188235f, 0.458824f);
		glNormal3f(-0.706992f, -0.706870f, -0.021882f);
		glVertex3f(-0.889997f, -0.890150f, -0.249923f);
		glColor3f(0.196078f, 0.137255f, 0.423529f);
		glNormal3f(-0.703909f, -0.703848f, -0.095157f);
		glVertex3f(-0.882469f, -0.882574f, -0.485479f);
		glColor3f(0.192157f, 0.133333f, 0.419608f);
		glNormal3f(-0.268990f, -0.959502f, -0.083590f);
		glVertex3f(-0.713873f, -0.960188f, -0.487586f);
		// Face 254
		glColor3f(0.192157f, 0.133333f, 0.419608f);
		glNormal3f(-0.268990f, -0.959502f, -0.083590f);
		glVertex3f(-0.713873f, -0.960188f, -0.487586f);
		glColor3f(0.196078f, 0.137255f, 0.423529f);
		glNormal3f(-0.703909f, -0.703848f, -0.095157f);
		glVertex3f(-0.882469f, -0.882574f, -0.485479f);
		glColor3f(0.145098f, 0.082353f, 0.384314f);
		glNormal3f(-0.673757f, -0.673757f, -0.303415f);
		glVertex3f(-0.859834f, -0.859898f, -0.692095f);
		glColor3f(0.145098f, 0.082353f, 0.384314f);
		glNormal3f(-0.284890f, -0.915220f, -0.284890f);
		glVertex3f(-0.700803f, -0.935146f, -0.700803f);
		// Face 255
		glColor3f(0.145098f, 0.082353f, 0.384314f);
		glNormal3f(-0.284890f, -0.915220f, -0.284890f);
		glVertex3f(-0.700803f, -0.935146f, -0.700803f);
		glColor3f(0.145098f, 0.082353f, 0.384314f);
		glNormal3f(-0.673757f, -0.673757f, -0.303415f);
		glVertex3f(-0.859834f, -0.859898f, -0.692095f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.577319f, -0.577380f, -0.577319f);
		glVertex3f(-0.812269f, -0.812312f, -0.812268f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.303415f, -0.673757f, -0.673757f);
		glVertex3f(-0.692095f, -0.859898f, -0.859834f);
		// Face 256
		glColor3f(0.250980f, 0.200000f, 0.458824f);
		glNormal3f(-1.000000f, 0.000000f, 0.000000f);
		glVertex3f(-1.000000f, 0.000000f, 0.000000f);
		glColor3f(0.211765f, 0.156863f, 0.431373f);
		glNormal3f(-0.999847f, 0.000000f, -0.016297f);
		glVertex3f(-1.000000f, 0.000000f, -0.250000f);
		glColor3f(0.219608f, 0.164706f, 0.439216f);
		glNormal3f(-0.999725f, -0.016419f, -0.016388f);
		glVertex3f(-1.000000f, -0.250000f, -0.250000f);
		glColor3f(0.262745f, 0.207843f, 0.466667f);
		glNormal3f(-0.999847f, -0.016327f, 0.000000f);
		glVertex3f(-1.000000f, -0.250000f, 0.000000f);
		// Face 257
		glColor3f(0.262745f, 0.207843f, 0.466667f);
		glNormal3f(-0.999847f, -0.016327f, 0.000000f);
		glVertex3f(-1.000000f, -0.250000f, 0.000000f);
		glColor3f(0.219608f, 0.164706f, 0.439216f);
		glNormal3f(-0.999725f, -0.016419f, -0.016388f);
		glVertex3f(-1.000000f, -0.250000f, -0.250000f);
		glColor3f(0.231373f, 0.172549f, 0.443137f);
		glNormal3f(-0.997467f, -0.069002f, -0.017029f);
		glVertex3f(-0.992090f, -0.492101f, -0.249994f);
		glColor3f(0.274510f, 0.219608f, 0.478431f);
		glNormal3f(-0.997620f, -0.068514f, 0.000000f);
		glVertex3f(-0.992088f, -0.492103f, 0.000007f);
		// Face 258
		glColor3f(0.274510f, 0.219608f, 0.478431f);
		glNormal3f(-0.997620f, -0.068514f, 0.000000f);
		glVertex3f(-0.992088f, -0.492103f, 0.000007f);
		glColor3f(0.231373f, 0.172549f, 0.443137f);
		glNormal3f(-0.997467f, -0.069002f, -0.017029f);
		glVertex3f(-0.992090f, -0.492101f, -0.249994f);
		glColor3f(0.239216f, 0.180392f, 0.450980f);
		glNormal3f(-0.964324f, -0.263924f, -0.019227f);
		glVertex3f(-0.968361f, -0.718404f, -0.249978f);
		glColor3f(0.286275f, 0.231373f, 0.486275f);
		glNormal3f(-0.964721f, -0.263161f, 0.000000f);
		glVertex3f(-0.968353f, -0.718411f, 0.000029f);
		// Face 259
		glColor3f(0.286275f, 0.231373f, 0.486275f);
		glNormal3f(-0.964721f, -0.263161f, 0.000000f);
		glVertex3f(-0.968353f, -0.718411f, 0.000029f);
		glColor3f(0.239216f, 0.180392f, 0.450980f);
		glNormal3f(-0.964324f, -0.263924f, -0.019227f);
		glVertex3f(-0.968361f, -0.718404f, -0.249978f);
		glColor3f(0.247059f, 0.188235f, 0.458824f);
		glNormal3f(-0.706992f, -0.706870f, -0.021882f);
		glVertex3f(-0.889997f, -0.890150f, -0.249923f);
		glColor3f(0.298039f, 0.243137f, 0.498039f);
		glNormal3f(-0.707175f, -0.707022f, -0.000031f);
		glVertex3f(-0.889972f, -0.890175f, 0.000102f);
		// Face 260
		glColor3f(0.211765f, 0.156863f, 0.431373f);
		glNormal3f(-0.999847f, 0.000000f, -0.016297f);
		glVertex3f(-1.000000f, 0.000000f, -0.250000f);
		glColor3f(0.172549f, 0.113725f, 0.403922f);
		glNormal3f(-0.997650f, 0.000000f, -0.068453f);
		glVertex3f(-0.992096f, 0.000000f, -0.492096f);
		glColor3f(0.180392f, 0.117647f, 0.407843f);
		glNormal3f(-0.997467f, -0.017029f, -0.068972f);
		glVertex3f(-0.992096f, -0.250000f, -0.492096f);
		glColor3f(0.219608f, 0.164706f, 0.439216f);
		glNormal3f(-0.999725f, -0.016419f, -0.016388f);
		glVertex3f(-1.000000f, -0.250000f, -0.250000f);
		// Face 261
		glColor3f(0.219608f, 0.164706f, 0.439216f);
		glNormal3f(-0.999725f, -0.016419f, -0.016388f);
		glVertex3f(-1.000000f, -0.250000f, -0.250000f);
		glColor3f(0.180392f, 0.117647f, 0.407843f);
		glNormal3f(-0.997467f, -0.017029f, -0.068972f);
		glVertex3f(-0.992096f, -0.250000f, -0.492096f);
		glColor3f(0.184314f, 0.125490f, 0.411765f);
		glNormal3f(-0.994720f, -0.072420f, -0.072390f);
		glVertex3f(-0.984081f, -0.491005f, -0.490998f);
		glColor3f(0.231373f, 0.172549f, 0.443137f);
		glNormal3f(-0.997467f, -0.069002f, -0.017029f);
		glVertex3f(-0.992090f, -0.492101f, -0.249994f);
		// Face 262
		glColor3f(0.231373f, 0.172549f, 0.443137f);
		glNormal3f(-0.997467f, -0.069002f, -0.017029f);
		glVertex3f(-0.992090f, -0.492101f, -0.249994f);
		glColor3f(0.184314f, 0.125490f, 0.411765f);
		glNormal3f(-0.994720f, -0.072420f, -0.072390f);
		glVertex3f(-0.984081f, -0.491005f, -0.490998f);
		glColor3f(0.192157f, 0.129412f, 0.415686f);
		glNormal3f(-0.959563f, -0.268777f, -0.083377f);
		glVertex3f(-0.960039f, -0.714022f, -0.487704f);
		glColor3f(0.239216f, 0.180392f, 0.450980f);
		glNormal3f(-0.964324f, -0.263924f, -0.019227f);
		glVertex3f(-0.968361f, -0.718404f, -0.249978f);
		// Face 263
		glColor3f(0.239216f, 0.180392f, 0.450980f);
		glNormal3f(-0.964324f, -0.263924f, -0.019227f);
		glVertex3f(-0.968361f, -0.718404f, -0.249978f);
		glColor3f(0.192157f, 0.129412f, 0.415686f);
		glNormal3f(-0.959563f, -0.268777f, -0.083377f);
		glVertex3f(-0.960039f, -0.714022f, -0.487704f);
		glColor3f(0.196078f, 0.137255f, 0.423529f);
		glNormal3f(-0.703909f, -0.703848f, -0.095157f);
		glVertex3f(-0.882469f, -0.882574f, -0.485479f);
		glColor3f(0.247059f, 0.188235f, 0.458824f);
		glNormal3f(-0.706992f, -0.706870f, -0.021882f);
		glVertex3f(-0.889997f, -0.890150f, -0.249923f);
		// Face 264
		glColor3f(0.172549f, 0.113725f, 0.403922f);
		glNormal3f(-0.997650f, 0.000000f, -0.068453f);
		glVertex3f(-0.992096f, 0.000000f, -0.492096f);
		glColor3f(0.133333f, 0.070588f, 0.376471f);
		glNormal3f(-0.964782f, 0.000000f, -0.263009f);
		glVertex3f(-0.968382f, 0.000000f, -0.718382f);
		glColor3f(0.137255f, 0.074510f, 0.376471f);
		glNormal3f(-0.964354f, -0.019257f, -0.263833f);
		glVertex3f(-0.968382f, -0.250000f, -0.718382f);
		glColor3f(0.180392f, 0.117647f, 0.407843f);
		glNormal3f(-0.997467f, -0.017029f, -0.068972f);
		glVertex3f(-0.992096f, -0.250000f, -0.492096f);
		// Face 265
		glColor3f(0.180392f, 0.117647f, 0.407843f);
		glNormal3f(-0.997467f, -0.017029f, -0.068972f);
		glVertex3f(-0.992096f, -0.250000f, -0.492096f);
		glColor3f(0.137255f, 0.074510f, 0.376471f);
		glNormal3f(-0.964354f, -0.019257f, -0.263833f);
		glVertex3f(-0.968382f, -0.250000f, -0.718382f);
		glColor3f(0.141176f, 0.078431f, 0.380392f);
		glNormal3f(-0.959593f, -0.083438f, -0.268685f);
		glVertex3f(-0.960052f, -0.487722f, -0.714004f);
		glColor3f(0.184314f, 0.125490f, 0.411765f);
		glNormal3f(-0.994720f, -0.072420f, -0.072390f);
		glVertex3f(-0.984081f, -0.491005f, -0.490998f);
		// Face 266
		glColor3f(0.184314f, 0.125490f, 0.411765f);
		glNormal3f(-0.994720f, -0.072420f, -0.072390f);
		glVertex3f(-0.984081f, -0.491005f, -0.490998f);
		glColor3f(0.141176f, 0.078431f, 0.380392f);
		glNormal3f(-0.959593f, -0.083438f, -0.268685f);
		glVertex3f(-0.960052f, -0.487722f, -0.714004f);
		glColor3f(0.145098f, 0.078431f, 0.380392f);
		glNormal3f(-0.915281f, -0.284860f, -0.284768f);
		glVertex3f(-0.935060f, -0.700889f, -0.700868f);
		glColor3f(0.192157f, 0.129412f, 0.415686f);
		glNormal3f(-0.959563f, -0.268777f, -0.083377f);
		glVertex3f(-0.960039f, -0.714022f, -0.487704f);
		// Face 267
		glColor3f(0.192157f, 0.129412f, 0.415686f);
		glNormal3f(-0.959563f, -0.268777f, -0.083377f);
		glVertex3f(-0.960039f, -0.714022f, -0.487704f);
		glColor3f(0.145098f, 0.078431f, 0.380392f);
		glNormal3f(-0.915281f, -0.284860f, -0.284768f);
		glVertex3f(-0.935060f, -0.700889f, -0.700868f);
		glColor3f(0.145098f, 0.082353f, 0.384314f);
		glNormal3f(-0.673757f, -0.673757f, -0.303415f);
		glVertex3f(-0.859834f, -0.859898f, -0.692095f);
		glColor3f(0.196078f, 0.137255f, 0.423529f);
		glNormal3f(-0.703909f, -0.703848f, -0.095157f);
		glVertex3f(-0.882469f, -0.882574f, -0.485479f);
		// Face 268
		glColor3f(0.133333f, 0.070588f, 0.376471f);
		glNormal3f(-0.964782f, 0.000000f, -0.263009f);
		glVertex3f(-0.968382f, 0.000000f, -0.718382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.707083f, 0.000000f, -0.707083f);
		glVertex3f(-0.890073f, 0.000000f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.706931f, -0.021851f, -0.706931f);
		glVertex3f(-0.890073f, -0.250000f, -0.890074f);
		glColor3f(0.137255f, 0.074510f, 0.376471f);
		glNormal3f(-0.964354f, -0.019257f, -0.263833f);
		glVertex3f(-0.968382f, -0.250000f, -0.718382f);
		// Face 269
		glColor3f(0.137255f, 0.074510f, 0.376471f);
		glNormal3f(-0.964354f, -0.019257f, -0.263833f);
		glVertex3f(-0.968382f, -0.250000f, -0.718382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.706931f, -0.021851f, -0.706931f);
		glVertex3f(-0.890073f, -0.250000f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.703879f, -0.095187f, -0.703879f);
		glVertex3f(-0.882520f, -0.485534f, -0.882520f);
		glColor3f(0.141176f, 0.078431f, 0.380392f);
		glNormal3f(-0.959593f, -0.083438f, -0.268685f);
		glVertex3f(-0.960052f, -0.487722f, -0.714004f);
		// Face 270
		glColor3f(0.141176f, 0.078431f, 0.380392f);
		glNormal3f(-0.959593f, -0.083438f, -0.268685f);
		glVertex3f(-0.960052f, -0.487722f, -0.714004f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.703879f, -0.095187f, -0.703879f);
		glVertex3f(-0.882520f, -0.485534f, -0.882520f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.673727f, -0.303476f, -0.673727f);
		glVertex3f(-0.859858f, -0.692136f, -0.859858f);
		glColor3f(0.145098f, 0.078431f, 0.380392f);
		glNormal3f(-0.915281f, -0.284860f, -0.284768f);
		glVertex3f(-0.935060f, -0.700889f, -0.700868f);
		// Face 271
		glColor3f(0.145098f, 0.078431f, 0.380392f);
		glNormal3f(-0.915281f, -0.284860f, -0.284768f);
		glVertex3f(-0.935060f, -0.700889f, -0.700868f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.673727f, -0.303476f, -0.673727f);
		glVertex3f(-0.859858f, -0.692136f, -0.859858f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.577319f, -0.577380f, -0.577319f);
		glVertex3f(-0.812269f, -0.812312f, -0.812268f);
		glColor3f(0.145098f, 0.082353f, 0.384314f);
		glNormal3f(-0.673757f, -0.673757f, -0.303415f);
		glVertex3f(-0.859834f, -0.859898f, -0.692095f);
		// Face 272
		glColor3f(0.250980f, 0.200000f, 0.458824f);
		glNormal3f(-1.000000f, 0.000000f, 0.000000f);
		glVertex3f(-1.000000f, 0.000000f, 0.000000f);
		glColor3f(0.262745f, 0.207843f, 0.466667f);
		glNormal3f(-0.999847f, -0.016327f, 0.000000f);
		glVertex3f(-1.000000f, -0.250000f, 0.000000f);
		glColor3f(0.305882f, 0.254902f, 0.498039f);
		glNormal3f(-0.999725f, -0.016419f, 0.016419f);
		glVertex3f(-1.000000f, -0.250000f, 0.250000f);
		glColor3f(0.290196f, 0.239216f, 0.486275f);
		glNormal3f(-0.999847f, 0.000000f, 0.016327f);
		glVertex3f(-1.000000f, 0.000000f, 0.250000f);
		// Face 273
		glColor3f(0.290196f, 0.239216f, 0.486275f);
		glNormal3f(-0.999847f, 0.000000f, 0.016327f);
		glVertex3f(-1.000000f, 0.000000f, 0.250000f);
		glColor3f(0.305882f, 0.254902f, 0.498039f);
		glNormal3f(-0.999725f, -0.016419f, 0.016419f);
		glVertex3f(-1.000000f, -0.250000f, 0.250000f);
		glColor3f(0.345098f, 0.298039f, 0.529412f);
		glNormal3f(-0.997467f, -0.017060f, 0.069033f);
		glVertex3f(-0.992087f, -0.250009f, 0.492105f);
		glColor3f(0.329412f, 0.282353f, 0.513725f);
		glNormal3f(-0.997620f, 0.000000f, 0.068514f);
		glVertex3f(-0.992088f, -0.000007f, 0.492103f);
		// Face 274
		glColor3f(0.329412f, 0.282353f, 0.513725f);
		glNormal3f(-0.997620f, 0.000000f, 0.068514f);
		glVertex3f(-0.992088f, -0.000007f, 0.492103f);
		glColor3f(0.345098f, 0.298039f, 0.529412f);
		glNormal3f(-0.997467f, -0.017060f, 0.069033f);
		glVertex3f(-0.992087f, -0.250009f, 0.492105f);
		glColor3f(0.388235f, 0.345098f, 0.556863f);
		glNormal3f(-0.964324f, -0.019318f, 0.263985f);
		glVertex3f(-0.968346f, -0.250036f, 0.718419f);
		glColor3f(0.368627f, 0.325490f, 0.541176f);
		glNormal3f(-0.964721f, 0.000000f, 0.263161f);
		glVertex3f(-0.968353f, -0.000029f, 0.718412f);
		// Face 275
		glColor3f(0.368627f, 0.325490f, 0.541176f);
		glNormal3f(-0.964721f, 0.000000f, 0.263161f);
		glVertex3f(-0.968353f, -0.000029f, 0.718412f);
		glColor3f(0.388235f, 0.345098f, 0.556863f);
		glNormal3f(-0.964324f, -0.019318f, 0.263985f);
		glVertex3f(-0.968346f, -0.250036f, 0.718419f);
		glColor3f(0.431373f, 0.388235f, 0.588235f);
		glNormal3f(-0.707022f, -0.021821f, 0.706809f);
		glVertex3f(-0.889946f, -0.250127f, 0.890201f);
		glColor3f(0.407843f, 0.368627f, 0.568627f);
		glNormal3f(-0.707175f, 0.000031f, 0.707022f);
		glVertex3f(-0.889971f, -0.000102f, 0.890176f);
		// Face 276
		glColor3f(0.262745f, 0.207843f, 0.466667f);
		glNormal3f(-0.999847f, -0.016327f, 0.000000f);
		glVertex3f(-1.000000f, -0.250000f, 0.000000f);
		glColor3f(0.274510f, 0.219608f, 0.478431f);
		glNormal3f(-0.997620f, -0.068514f, 0.000000f);
		glVertex3f(-0.992088f, -0.492103f, 0.000007f);
		glColor3f(0.317647f, 0.266667f, 0.509804f);
		glNormal3f(-0.997467f, -0.069033f, 0.017060f);
		glVertex3f(-0.992087f, -0.492105f, 0.250009f);
		glColor3f(0.305882f, 0.254902f, 0.498039f);
		glNormal3f(-0.999725f, -0.016419f, 0.016419f);
		glVertex3f(-1.000000f, -0.250000f, 0.250000f);
		// Face 277
		glColor3f(0.305882f, 0.254902f, 0.498039f);
		glNormal3f(-0.999725f, -0.016419f, 0.016419f);
		glVertex3f(-1.000000f, -0.250000f, 0.250000f);
		glColor3f(0.317647f, 0.266667f, 0.509804f);
		glNormal3f(-0.997467f, -0.069033f, 0.017060f);
		glVertex3f(-0.992087f, -0.492105f, 0.250009f);
		glColor3f(0.364706f, 0.317647f, 0.541176f);
		glNormal3f(-0.994720f, -0.072481f, 0.072481f);
		glVertex3f(-0.984064f, -0.491023f, 0.491023f);
		glColor3f(0.345098f, 0.298039f, 0.529412f);
		glNormal3f(-0.997467f, -0.017060f, 0.069033f);
		glVertex3f(-0.992087f, -0.250009f, 0.492105f);
		// Face 278
		glColor3f(0.345098f, 0.298039f, 0.529412f);
		glNormal3f(-0.997467f, -0.017060f, 0.069033f);
		glVertex3f(-0.992087f, -0.250009f, 0.492105f);
		glColor3f(0.364706f, 0.317647f, 0.541176f);
		glNormal3f(-0.994720f, -0.072481f, 0.072481f);
		glVertex3f(-0.984064f, -0.491023f, 0.491023f);
		glColor3f(0.407843f, 0.364706f, 0.572549f);
		glNormal3f(-0.959532f, -0.083499f, 0.268868f);
		glVertex3f(-0.959998f, -0.487776f, 0.714063f);
		glColor3f(0.388235f, 0.345098f, 0.556863f);
		glNormal3f(-0.964324f, -0.019318f, 0.263985f);
		glVertex3f(-0.968346f, -0.250036f, 0.718419f);
		// Face 279
		glColor3f(0.388235f, 0.345098f, 0.556863f);
		glNormal3f(-0.964324f, -0.019318f, 0.263985f);
		glVertex3f(-0.968346f, -0.250036f, 0.718419f);
		glColor3f(0.407843f, 0.364706f, 0.572549f);
		glNormal3f(-0.959532f, -0.083499f, 0.268868f);
		glVertex3f(-0.959998f, -0.487776f, 0.714063f);
		glColor3f(0.450980f, 0.411765f, 0.607843f);
		glNormal3f(-0.704062f, -0.095096f, 0.703726f);
		glVertex3f(-0.882359f, -0.485695f, 0.882685f);
		glColor3f(0.431373f, 0.388235f, 0.588235f);
		glNormal3f(-0.707022f, -0.021821f, 0.706809f);
		glVertex3f(-0.889946f, -0.250127f, 0.890201f);
		// Face 280
		glColor3f(0.274510f, 0.219608f, 0.478431f);
		glNormal3f(-0.997620f, -0.068514f, 0.000000f);
		glVertex3f(-0.992088f, -0.492103f, 0.000007f);
		glColor3f(0.286275f, 0.231373f, 0.486275f);
		glNormal3f(-0.964721f, -0.263161f, 0.000000f);
		glVertex3f(-0.968353f, -0.718411f, 0.000029f);
		glColor3f(0.333333f, 0.282353f, 0.521569f);
		glNormal3f(-0.964324f, -0.263985f, 0.019318f);
		glVertex3f(-0.968346f, -0.718419f, 0.250037f);
		glColor3f(0.317647f, 0.266667f, 0.509804f);
		glNormal3f(-0.997467f, -0.069033f, 0.017060f);
		glVertex3f(-0.992087f, -0.492105f, 0.250009f);
		// Face 281
		glColor3f(0.317647f, 0.266667f, 0.509804f);
		glNormal3f(-0.997467f, -0.069033f, 0.017060f);
		glVertex3f(-0.992087f, -0.492105f, 0.250009f);
		glColor3f(0.333333f, 0.282353f, 0.521569f);
		glNormal3f(-0.964324f, -0.263985f, 0.019318f);
		glVertex3f(-0.968346f, -0.718419f, 0.250037f);
		glColor3f(0.380392f, 0.333333f, 0.556863f);
		glNormal3f(-0.959532f, -0.268868f, 0.083499f);
		glVertex3f(-0.959998f, -0.714062f, 0.487776f);
		glColor3f(0.364706f, 0.317647f, 0.541176f);
		glNormal3f(-0.994720f, -0.072481f, 0.072481f);
		glVertex3f(-0.984064f, -0.491023f, 0.491023f);
		// Face 282
		glColor3f(0.364706f, 0.317647f, 0.541176f);
		glNormal3f(-0.994720f, -0.072481f, 0.072481f);
		glVertex3f(-0.984064f, -0.491023f, 0.491023f);
		glColor3f(0.380392f, 0.333333f, 0.556863f);
		glNormal3f(-0.959532f, -0.268868f, 0.083499f);
		glVertex3f(-0.959998f, -0.714062f, 0.487776f);
		glColor3f(0.427451f, 0.384314f, 0.592157f);
		glNormal3f(-0.915220f, -0.284860f, 0.284860f);
		glVertex3f(-0.934971f, -0.700978f, 0.700978f);
		glColor3f(0.407843f, 0.364706f, 0.572549f);
		glNormal3f(-0.959532f, -0.083499f, 0.268868f);
		glVertex3f(-0.959998f, -0.487776f, 0.714063f);
		// Face 283
		glColor3f(0.407843f, 0.364706f, 0.572549f);
		glNormal3f(-0.959532f, -0.083499f, 0.268868f);
		glVertex3f(-0.959998f, -0.487776f, 0.714063f);
		glColor3f(0.427451f, 0.384314f, 0.592157f);
		glNormal3f(-0.915220f, -0.284860f, 0.284860f);
		glVertex3f(-0.934971f, -0.700978f, 0.700978f);
		glColor3f(0.474510f, 0.435294f, 0.627451f);
		glNormal3f(-0.674093f, -0.303232f, 0.673482f);
		glVertex3f(-0.859647f, -0.692347f, 0.860086f);
		glColor3f(0.450980f, 0.411765f, 0.607843f);
		glNormal3f(-0.704062f, -0.095096f, 0.703726f);
		glVertex3f(-0.882359f, -0.485695f, 0.882685f);
		// Face 284
		glColor3f(0.286275f, 0.231373f, 0.486275f);
		glNormal3f(-0.964721f, -0.263161f, 0.000000f);
		glVertex3f(-0.968353f, -0.718411f, 0.000029f);
		glColor3f(0.298039f, 0.243137f, 0.498039f);
		glNormal3f(-0.707175f, -0.707022f, -0.000031f);
		glVertex3f(-0.889972f, -0.890175f, 0.000102f);
		glColor3f(0.345098f, 0.298039f, 0.533333f);
		glNormal3f(-0.707022f, -0.706809f, 0.021821f);
		glVertex3f(-0.889946f, -0.890201f, 0.250128f);
		glColor3f(0.333333f, 0.282353f, 0.521569f);
		glNormal3f(-0.964324f, -0.263985f, 0.019318f);
		glVertex3f(-0.968346f, -0.718419f, 0.250037f);
		// Face 285
		glColor3f(0.333333f, 0.282353f, 0.521569f);
		glNormal3f(-0.964324f, -0.263985f, 0.019318f);
		glVertex3f(-0.968346f, -0.718419f, 0.250037f);
		glColor3f(0.345098f, 0.298039f, 0.533333f);
		glNormal3f(-0.707022f, -0.706809f, 0.021821f);
		glVertex3f(-0.889946f, -0.890201f, 0.250128f);
		glColor3f(0.396078f, 0.349020f, 0.572549f);
		glNormal3f(-0.704062f, -0.703726f, 0.095096f);
		glVertex3f(-0.882359f, -0.882685f, 0.485695f);
		glColor3f(0.380392f, 0.333333f, 0.556863f);
		glNormal3f(-0.959532f, -0.268868f, 0.083499f);
		glVertex3f(-0.959998f, -0.714062f, 0.487776f);
		// Face 286
		glColor3f(0.380392f, 0.333333f, 0.556863f);
		glNormal3f(-0.959532f, -0.268868f, 0.083499f);
		glVertex3f(-0.959998f, -0.714062f, 0.487776f);
		glColor3f(0.396078f, 0.349020f, 0.572549f);
		glNormal3f(-0.704062f, -0.703726f, 0.095096f);
		glVertex3f(-0.882359f, -0.882685f, 0.485695f);
		glColor3f(0.447059f, 0.403922f, 0.607843f);
		glNormal3f(-0.674093f, -0.673482f, 0.303232f);
		glVertex3f(-0.859647f, -0.860085f, 0.692347f);
		glColor3f(0.427451f, 0.384314f, 0.592157f);
		glNormal3f(-0.915220f, -0.284860f, 0.284860f);
		glVertex3f(-0.934971f, -0.700978f, 0.700978f);
		// Face 287
		glColor3f(0.427451f, 0.384314f, 0.592157f);
		glNormal3f(-0.915220f, -0.284860f, 0.284860f);
		glVertex3f(-0.934971f, -0.700978f, 0.700978f);
		glColor3f(0.447059f, 0.403922f, 0.607843f);
		glNormal3f(-0.674093f, -0.673482f, 0.303232f);
		glVertex3f(-0.859647f, -0.860085f, 0.692347f);
		glColor3f(0.498039f, 0.458824f, 0.647059f);
		glNormal3f(-0.577990f, -0.577013f, 0.577013f);
		glVertex3f(-0.811985f, -0.812595f, 0.812596f);
		glColor3f(0.474510f, 0.435294f, 0.627451f);
		glNormal3f(-0.674093f, -0.303232f, 0.673482f);
		glVertex3f(-0.859647f, -0.692347f, 0.860086f);
		// Face 288
		glColor3f(0.250980f, 0.200000f, 0.458824f);
		glNormal3f(-1.000000f, 0.000000f, 0.000000f);
		glVertex3f(-1.000000f, 0.000000f, 0.000000f);
		glColor3f(0.290196f, 0.239216f, 0.486275f);
		glNormal3f(-0.999847f, 0.000000f, 0.016327f);
		glVertex3f(-1.000000f, 0.000000f, 0.250000f);
		glColor3f(0.278431f, 0.227451f, 0.474510f);
		glNormal3f(-0.999725f, 0.016388f, 0.016419f);
		glVertex3f(-1.000000f, 0.250000f, 0.250000f);
		glColor3f(0.239216f, 0.188235f, 0.447059f);
		glNormal3f(-0.999847f, 0.016297f, 0.000000f);
		glVertex3f(-1.000000f, 0.250000f, 0.000000f);
		// Face 289
		glColor3f(0.239216f, 0.188235f, 0.447059f);
		glNormal3f(-0.999847f, 0.016297f, 0.000000f);
		glVertex3f(-1.000000f, 0.250000f, 0.000000f);
		glColor3f(0.278431f, 0.227451f, 0.474510f);
		glNormal3f(-0.999725f, 0.016388f, 0.016419f);
		glVertex3f(-1.000000f, 0.250000f, 0.250000f);
		glColor3f(0.262745f, 0.211765f, 0.462745f);
		glNormal3f(-0.997467f, 0.068972f, 0.017029f);
		glVertex3f(-0.992096f, 0.492096f, 0.250000f);
		glColor3f(0.231373f, 0.176471f, 0.439216f);
		glNormal3f(-0.997650f, 0.068453f, 0.000000f);
		glVertex3f(-0.992096f, 0.492096f, 0.000000f);
		// Face 290
		glColor3f(0.231373f, 0.176471f, 0.439216f);
		glNormal3f(-0.997650f, 0.068453f, 0.000000f);
		glVertex3f(-0.992096f, 0.492096f, 0.000000f);
		glColor3f(0.262745f, 0.211765f, 0.462745f);
		glNormal3f(-0.997467f, 0.068972f, 0.017029f);
		glVertex3f(-0.992096f, 0.492096f, 0.250000f);
		glColor3f(0.250980f, 0.196078f, 0.450980f);
		glNormal3f(-0.964354f, 0.263833f, 0.019257f);
		glVertex3f(-0.968382f, 0.718383f, 0.250000f);
		glColor3f(0.219608f, 0.164706f, 0.427451f);
		glNormal3f(-0.964782f, 0.263009f, 0.000000f);
		glVertex3f(-0.968382f, 0.718383f, 0.000000f);
		// Face 291
		glColor3f(0.219608f, 0.164706f, 0.427451f);
		glNormal3f(-0.964782f, 0.263009f, 0.000000f);
		glVertex3f(-0.968382f, 0.718383f, 0.000000f);
		glColor3f(0.250980f, 0.196078f, 0.450980f);
		glNormal3f(-0.964354f, 0.263833f, 0.019257f);
		glVertex3f(-0.968382f, 0.718383f, 0.250000f);
		glColor3f(0.235294f, 0.184314f, 0.439216f);
		glNormal3f(-0.706931f, 0.706931f, 0.021851f);
		glVertex3f(-0.890073f, 0.890074f, 0.250000f);
		glColor3f(0.207843f, 0.152941f, 0.419608f);
		glNormal3f(-0.707083f, 0.707083f, 0.000000f);
		glVertex3f(-0.890073f, 0.890074f, 0.000000f);
		// Face 292
		glColor3f(0.290196f, 0.239216f, 0.486275f);
		glNormal3f(-0.999847f, 0.000000f, 0.016327f);
		glVertex3f(-1.000000f, 0.000000f, 0.250000f);
		glColor3f(0.329412f, 0.282353f, 0.513725f);
		glNormal3f(-0.997620f, 0.000000f, 0.068514f);
		glVertex3f(-0.992088f, -0.000007f, 0.492103f);
		glColor3f(0.313725f, 0.266667f, 0.498039f);
		glNormal3f(-0.997467f, 0.017029f, 0.069002f);
		glVertex3f(-0.992090f, 0.249995f, 0.492101f);
		glColor3f(0.278431f, 0.227451f, 0.474510f);
		glNormal3f(-0.999725f, 0.016388f, 0.016419f);
		glVertex3f(-1.000000f, 0.250000f, 0.250000f);
		// Face 293
		glColor3f(0.278431f, 0.227451f, 0.474510f);
		glNormal3f(-0.999725f, 0.016388f, 0.016419f);
		glVertex3f(-1.000000f, 0.250000f, 0.250000f);
		glColor3f(0.313725f, 0.266667f, 0.498039f);
		glNormal3f(-0.997467f, 0.017029f, 0.069002f);
		glVertex3f(-0.992090f, 0.249995f, 0.492101f);
		glColor3f(0.298039f, 0.247059f, 0.486275f);
		glNormal3f(-0.994720f, 0.072390f, 0.072420f);
		glVertex3f(-0.984081f, 0.490998f, 0.491006f);
		glColor3f(0.262745f, 0.211765f, 0.462745f);
		glNormal3f(-0.997467f, 0.068972f, 0.017029f);
		glVertex3f(-0.992096f, 0.492096f, 0.250000f);
		// Face 294
		glColor3f(0.262745f, 0.211765f, 0.462745f);
		glNormal3f(-0.997467f, 0.068972f, 0.017029f);
		glVertex3f(-0.992096f, 0.492096f, 0.250000f);
		glColor3f(0.298039f, 0.247059f, 0.486275f);
		glNormal3f(-0.994720f, 0.072390f, 0.072420f);
		glVertex3f(-0.984081f, 0.490998f, 0.491006f);
		glColor3f(0.278431f, 0.231373f, 0.470588f);
		glNormal3f(-0.959593f, 0.268685f, 0.083438f);
		glVertex3f(-0.960052f, 0.714004f, 0.487722f);
		glColor3f(0.250980f, 0.196078f, 0.450980f);
		glNormal3f(-0.964354f, 0.263833f, 0.019257f);
		glVertex3f(-0.968382f, 0.718383f, 0.250000f);
		// Face 295
		glColor3f(0.250980f, 0.196078f, 0.450980f);
		glNormal3f(-0.964354f, 0.263833f, 0.019257f);
		glVertex3f(-0.968382f, 0.718383f, 0.250000f);
		glColor3f(0.278431f, 0.231373f, 0.470588f);
		glNormal3f(-0.959593f, 0.268685f, 0.083438f);
		glVertex3f(-0.960052f, 0.714004f, 0.487722f);
		glColor3f(0.262745f, 0.215686f, 0.454902f);
		glNormal3f(-0.703879f, 0.703879f, 0.095187f);
		glVertex3f(-0.882519f, 0.882520f, 0.485534f);
		glColor3f(0.235294f, 0.184314f, 0.439216f);
		glNormal3f(-0.706931f, 0.706931f, 0.021851f);
		glVertex3f(-0.890073f, 0.890074f, 0.250000f);
		// Face 296
		glColor3f(0.329412f, 0.282353f, 0.513725f);
		glNormal3f(-0.997620f, 0.000000f, 0.068514f);
		glVertex3f(-0.992088f, -0.000007f, 0.492103f);
		glColor3f(0.368627f, 0.325490f, 0.541176f);
		glNormal3f(-0.964721f, 0.000000f, 0.263161f);
		glVertex3f(-0.968353f, -0.000029f, 0.718412f);
		glColor3f(0.349020f, 0.305882f, 0.525490f);
		glNormal3f(-0.964324f, 0.019227f, 0.263924f);
		glVertex3f(-0.968360f, 0.249978f, 0.718404f);
		glColor3f(0.313725f, 0.266667f, 0.498039f);
		glNormal3f(-0.997467f, 0.017029f, 0.069002f);
		glVertex3f(-0.992090f, 0.249995f, 0.492101f);
		// Face 297
		glColor3f(0.313725f, 0.266667f, 0.498039f);
		glNormal3f(-0.997467f, 0.017029f, 0.069002f);
		glVertex3f(-0.992090f, 0.249995f, 0.492101f);
		glColor3f(0.349020f, 0.305882f, 0.525490f);
		glNormal3f(-0.964324f, 0.019227f, 0.263924f);
		glVertex3f(-0.968360f, 0.249978f, 0.718404f);
		glColor3f(0.329412f, 0.286275f, 0.505882f);
		glNormal3f(-0.959563f, 0.083377f, 0.268777f);
		glVertex3f(-0.960039f, 0.487704f, 0.714022f);
		glColor3f(0.298039f, 0.247059f, 0.486275f);
		glNormal3f(-0.994720f, 0.072390f, 0.072420f);
		glVertex3f(-0.984081f, 0.490998f, 0.491006f);
		// Face 298
		glColor3f(0.298039f, 0.247059f, 0.486275f);
		glNormal3f(-0.994720f, 0.072390f, 0.072420f);
		glVertex3f(-0.984081f, 0.490998f, 0.491006f);
		glColor3f(0.329412f, 0.286275f, 0.505882f);
		glNormal3f(-0.959563f, 0.083377f, 0.268777f);
		glVertex3f(-0.960039f, 0.487704f, 0.714022f);
		glColor3f(0.309804f, 0.266667f, 0.490196f);
		glNormal3f(-0.915281f, 0.284768f, 0.284860f);
		glVertex3f(-0.935060f, 0.700868f, 0.700890f);
		glColor3f(0.278431f, 0.231373f, 0.470588f);
		glNormal3f(-0.959593f, 0.268685f, 0.083438f);
		glVertex3f(-0.960052f, 0.714004f, 0.487722f);
		// Face 299
		glColor3f(0.278431f, 0.231373f, 0.470588f);
		glNormal3f(-0.959593f, 0.268685f, 0.083438f);
		glVertex3f(-0.960052f, 0.714004f, 0.487722f);
		glColor3f(0.309804f, 0.266667f, 0.490196f);
		glNormal3f(-0.915281f, 0.284768f, 0.284860f);
		glVertex3f(-0.935060f, 0.700868f, 0.700890f);
		glColor3f(0.290196f, 0.247059f, 0.474510f);
		glNormal3f(-0.673727f, 0.673727f, 0.303476f);
		glVertex3f(-0.859858f, 0.859858f, 0.692136f);
		glColor3f(0.262745f, 0.215686f, 0.454902f);
		glNormal3f(-0.703879f, 0.703879f, 0.095187f);
		glVertex3f(-0.882519f, 0.882520f, 0.485534f);
		// Face 300
		glColor3f(0.368627f, 0.325490f, 0.541176f);
		glNormal3f(-0.964721f, 0.000000f, 0.263161f);
		glVertex3f(-0.968353f, -0.000029f, 0.718412f);
		glColor3f(0.407843f, 0.368627f, 0.568627f);
		glNormal3f(-0.707175f, 0.000031f, 0.707022f);
		glVertex3f(-0.889971f, -0.000102f, 0.890176f);
		glColor3f(0.384314f, 0.345098f, 0.549020f);
		glNormal3f(-0.706992f, 0.021882f, 0.706870f);
		glVertex3f(-0.889997f, 0.249924f, 0.890150f);
		glColor3f(0.349020f, 0.305882f, 0.525490f);
		glNormal3f(-0.964324f, 0.019227f, 0.263924f);
		glVertex3f(-0.968360f, 0.249978f, 0.718404f);
		// Face 301
		glColor3f(0.349020f, 0.305882f, 0.525490f);
		glNormal3f(-0.964324f, 0.019227f, 0.263924f);
		glVertex3f(-0.968360f, 0.249978f, 0.718404f);
		glColor3f(0.384314f, 0.345098f, 0.549020f);
		glNormal3f(-0.706992f, 0.021882f, 0.706870f);
		glVertex3f(-0.889997f, 0.249924f, 0.890150f);
		glColor3f(0.364706f, 0.321569f, 0.529412f);
		glNormal3f(-0.703909f, 0.095157f, 0.703848f);
		glVertex3f(-0.882469f, 0.485479f, 0.882574f);
		glColor3f(0.329412f, 0.286275f, 0.505882f);
		glNormal3f(-0.959563f, 0.083377f, 0.268777f);
		glVertex3f(-0.960039f, 0.487704f, 0.714022f);
		// Face 302
		glColor3f(0.329412f, 0.286275f, 0.505882f);
		glNormal3f(-0.959563f, 0.083377f, 0.268777f);
		glVertex3f(-0.960039f, 0.487704f, 0.714022f);
		glColor3f(0.364706f, 0.321569f, 0.529412f);
		glNormal3f(-0.703909f, 0.095157f, 0.703848f);
		glVertex3f(-0.882469f, 0.485479f, 0.882574f);
		glColor3f(0.341176f, 0.298039f, 0.509804f);
		glNormal3f(-0.673757f, 0.303415f, 0.673757f);
		glVertex3f(-0.859834f, 0.692095f, 0.859899f);
		glColor3f(0.309804f, 0.266667f, 0.490196f);
		glNormal3f(-0.915281f, 0.284768f, 0.284860f);
		glVertex3f(-0.935060f, 0.700868f, 0.700890f);
		// Face 303
		glColor3f(0.309804f, 0.266667f, 0.490196f);
		glNormal3f(-0.915281f, 0.284768f, 0.284860f);
		glVertex3f(-0.935060f, 0.700868f, 0.700890f);
		glColor3f(0.341176f, 0.298039f, 0.509804f);
		glNormal3f(-0.673757f, 0.303415f, 0.673757f);
		glVertex3f(-0.859834f, 0.692095f, 0.859899f);
		glColor3f(0.321569f, 0.278431f, 0.494118f);
		glNormal3f(-0.577319f, 0.577319f, 0.577380f);
		glVertex3f(-0.812268f, 0.812268f, 0.812312f);
		glColor3f(0.290196f, 0.247059f, 0.474510f);
		glNormal3f(-0.673727f, 0.673727f, 0.303476f);
		glVertex3f(-0.859858f, 0.859858f, 0.692136f);
		// Face 304
		glColor3f(0.250980f, 0.200000f, 0.458824f);
		glNormal3f(-1.000000f, 0.000000f, 0.000000f);
		glVertex3f(-1.000000f, 0.000000f, 0.000000f);
		glColor3f(0.239216f, 0.188235f, 0.447059f);
		glNormal3f(-0.999847f, 0.016297f, 0.000000f);
		glVertex3f(-1.000000f, 0.250000f, 0.000000f);
		glColor3f(0.203922f, 0.149020f, 0.423529f);
		glNormal3f(-0.999725f, 0.016388f, -0.016388f);
		glVertex3f(-1.000000f, 0.250000f, -0.250000f);
		glColor3f(0.211765f, 0.156863f, 0.431373f);
		glNormal3f(-0.999847f, 0.000000f, -0.016297f);
		glVertex3f(-1.000000f, 0.000000f, -0.250000f);
		// Face 305
		glColor3f(0.211765f, 0.156863f, 0.431373f);
		glNormal3f(-0.999847f, 0.000000f, -0.016297f);
		glVertex3f(-1.000000f, 0.000000f, -0.250000f);
		glColor3f(0.203922f, 0.149020f, 0.423529f);
		glNormal3f(-0.999725f, 0.016388f, -0.016388f);
		glVertex3f(-1.000000f, 0.250000f, -0.250000f);
		glColor3f(0.168627f, 0.109804f, 0.396078f);
		glNormal3f(-0.997467f, 0.017029f, -0.068972f);
		glVertex3f(-0.992095f, 0.250000f, -0.492096f);
		glColor3f(0.172549f, 0.113725f, 0.403922f);
		glNormal3f(-0.997650f, 0.000000f, -0.068453f);
		glVertex3f(-0.992096f, 0.000000f, -0.492096f);
		// Face 306
		glColor3f(0.172549f, 0.113725f, 0.403922f);
		glNormal3f(-0.997650f, 0.000000f, -0.068453f);
		glVertex3f(-0.992096f, 0.000000f, -0.492096f);
		glColor3f(0.168627f, 0.109804f, 0.396078f);
		glNormal3f(-0.997467f, 0.017029f, -0.068972f);
		glVertex3f(-0.992095f, 0.250000f, -0.492096f);
		glColor3f(0.133333f, 0.070588f, 0.372549f);
		glNormal3f(-0.964354f, 0.019257f, -0.263833f);
		glVertex3f(-0.968382f, 0.250000f, -0.718382f);
		glColor3f(0.133333f, 0.070588f, 0.376471f);
		glNormal3f(-0.964782f, 0.000000f, -0.263009f);
		glVertex3f(-0.968382f, 0.000000f, -0.718382f);
		// Face 307
		glColor3f(0.133333f, 0.070588f, 0.376471f);
		glNormal3f(-0.964782f, 0.000000f, -0.263009f);
		glVertex3f(-0.968382f, 0.000000f, -0.718382f);
		glColor3f(0.133333f, 0.070588f, 0.372549f);
		glNormal3f(-0.964354f, 0.019257f, -0.263833f);
		glVertex3f(-0.968382f, 0.250000f, -0.718382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.706931f, 0.021851f, -0.706931f);
		glVertex3f(-0.890073f, 0.250000f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.707083f, 0.000000f, -0.707083f);
		glVertex3f(-0.890073f, 0.000000f, -0.890074f);
		// Face 308
		glColor3f(0.239216f, 0.188235f, 0.447059f);
		glNormal3f(-0.999847f, 0.016297f, 0.000000f);
		glVertex3f(-1.000000f, 0.250000f, 0.000000f);
		glColor3f(0.231373f, 0.176471f, 0.439216f);
		glNormal3f(-0.997650f, 0.068453f, 0.000000f);
		glVertex3f(-0.992096f, 0.492096f, 0.000000f);
		glColor3f(0.196078f, 0.137255f, 0.415686f);
		glNormal3f(-0.997467f, 0.068972f, -0.017029f);
		glVertex3f(-0.992095f, 0.492096f, -0.250000f);
		glColor3f(0.203922f, 0.149020f, 0.423529f);
		glNormal3f(-0.999725f, 0.016388f, -0.016388f);
		glVertex3f(-1.000000f, 0.250000f, -0.250000f);
		// Face 309
		glColor3f(0.203922f, 0.149020f, 0.423529f);
		glNormal3f(-0.999725f, 0.016388f, -0.016388f);
		glVertex3f(-1.000000f, 0.250000f, -0.250000f);
		glColor3f(0.196078f, 0.137255f, 0.415686f);
		glNormal3f(-0.997467f, 0.068972f, -0.017029f);
		glVertex3f(-0.992095f, 0.492096f, -0.250000f);
		glColor3f(0.164706f, 0.101961f, 0.392157f);
		glNormal3f(-0.994720f, 0.072390f, -0.072390f);
		glVertex3f(-0.984085f, 0.491002f, -0.491002f);
		glColor3f(0.168627f, 0.109804f, 0.396078f);
		glNormal3f(-0.997467f, 0.017029f, -0.068972f);
		glVertex3f(-0.992095f, 0.250000f, -0.492096f);
		// Face 310
		glColor3f(0.168627f, 0.109804f, 0.396078f);
		glNormal3f(-0.997467f, 0.017029f, -0.068972f);
		glVertex3f(-0.992095f, 0.250000f, -0.492096f);
		glColor3f(0.164706f, 0.101961f, 0.392157f);
		glNormal3f(-0.994720f, 0.072390f, -0.072390f);
		glVertex3f(-0.984085f, 0.491002f, -0.491002f);
		glColor3f(0.129412f, 0.066667f, 0.368627f);
		glNormal3f(-0.959593f, 0.083407f, -0.268715f);
		glVertex3f(-0.960054f, 0.487720f, -0.714007f);
		glColor3f(0.133333f, 0.070588f, 0.372549f);
		glNormal3f(-0.964354f, 0.019257f, -0.263833f);
		glVertex3f(-0.968382f, 0.250000f, -0.718382f);
		// Face 311
		glColor3f(0.133333f, 0.070588f, 0.372549f);
		glNormal3f(-0.964354f, 0.019257f, -0.263833f);
		glVertex3f(-0.968382f, 0.250000f, -0.718382f);
		glColor3f(0.129412f, 0.066667f, 0.368627f);
		glNormal3f(-0.959593f, 0.083407f, -0.268715f);
		glVertex3f(-0.960054f, 0.487720f, -0.714007f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.703879f, 0.095157f, -0.703879f);
		glVertex3f(-0.882522f, 0.485532f, -0.882522f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.706931f, 0.021851f, -0.706931f);
		glVertex3f(-0.890073f, 0.250000f, -0.890074f);
		// Face 312
		glColor3f(0.231373f, 0.176471f, 0.439216f);
		glNormal3f(-0.997650f, 0.068453f, 0.000000f);
		glVertex3f(-0.992096f, 0.492096f, 0.000000f);
		glColor3f(0.219608f, 0.164706f, 0.427451f);
		glNormal3f(-0.964782f, 0.263009f, 0.000000f);
		glVertex3f(-0.968382f, 0.718383f, 0.000000f);
		glColor3f(0.188235f, 0.129412f, 0.407843f);
		glNormal3f(-0.964354f, 0.263833f, -0.019257f);
		glVertex3f(-0.968382f, 0.718383f, -0.250000f);
		glColor3f(0.196078f, 0.137255f, 0.415686f);
		glNormal3f(-0.997467f, 0.068972f, -0.017029f);
		glVertex3f(-0.992095f, 0.492096f, -0.250000f);
		// Face 313
		glColor3f(0.196078f, 0.137255f, 0.415686f);
		glNormal3f(-0.997467f, 0.068972f, -0.017029f);
		glVertex3f(-0.992095f, 0.492096f, -0.250000f);
		glColor3f(0.188235f, 0.129412f, 0.407843f);
		glNormal3f(-0.964354f, 0.263833f, -0.019257f);
		glVertex3f(-0.968382f, 0.718383f, -0.250000f);
		glColor3f(0.156863f, 0.098039f, 0.388235f);
		glNormal3f(-0.959593f, 0.268715f, -0.083407f);
		glVertex3f(-0.960054f, 0.714007f, -0.487720f);
		glColor3f(0.164706f, 0.101961f, 0.392157f);
		glNormal3f(-0.994720f, 0.072390f, -0.072390f);
		glVertex3f(-0.984085f, 0.491002f, -0.491002f);
		// Face 314
		glColor3f(0.164706f, 0.101961f, 0.392157f);
		glNormal3f(-0.994720f, 0.072390f, -0.072390f);
		glVertex3f(-0.984085f, 0.491002f, -0.491002f);
		glColor3f(0.156863f, 0.098039f, 0.388235f);
		glNormal3f(-0.959593f, 0.268715f, -0.083407f);
		glVertex3f(-0.960054f, 0.714007f, -0.487720f);
		glColor3f(0.125490f, 0.062745f, 0.368627f);
		glNormal3f(-0.915281f, 0.284799f, -0.284799f);
		glVertex3f(-0.935070f, 0.700879f, -0.700879f);
		glColor3f(0.129412f, 0.066667f, 0.368627f);
		glNormal3f(-0.959593f, 0.083407f, -0.268715f);
		glVertex3f(-0.960054f, 0.487720f, -0.714007f);
		// Face 315
		glColor3f(0.129412f, 0.066667f, 0.368627f);
		glNormal3f(-0.959593f, 0.083407f, -0.268715f);
		glVertex3f(-0.960054f, 0.487720f, -0.714007f);
		glColor3f(0.125490f, 0.062745f, 0.368627f);
		glNormal3f(-0.915281f, 0.284799f, -0.284799f);
		glVertex3f(-0.935070f, 0.700879f, -0.700879f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.673757f, 0.303415f, -0.673757f);
		glVertex3f(-0.859866f, 0.692127f, -0.859866f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.703879f, 0.095157f, -0.703879f);
		glVertex3f(-0.882522f, 0.485532f, -0.882522f);
		// Face 316
		glColor3f(0.219608f, 0.164706f, 0.427451f);
		glNormal3f(-0.964782f, 0.263009f, 0.000000f);
		glVertex3f(-0.968382f, 0.718383f, 0.000000f);
		glColor3f(0.207843f, 0.152941f, 0.419608f);
		glNormal3f(-0.707083f, 0.707083f, 0.000000f);
		glVertex3f(-0.890073f, 0.890074f, 0.000000f);
		glColor3f(0.180392f, 0.121569f, 0.400000f);
		glNormal3f(-0.706931f, 0.706931f, -0.021851f);
		glVertex3f(-0.890073f, 0.890074f, -0.250000f);
		glColor3f(0.188235f, 0.129412f, 0.407843f);
		glNormal3f(-0.964354f, 0.263833f, -0.019257f);
		glVertex3f(-0.968382f, 0.718383f, -0.250000f);
		// Face 317
		glColor3f(0.188235f, 0.129412f, 0.407843f);
		glNormal3f(-0.964354f, 0.263833f, -0.019257f);
		glVertex3f(-0.968382f, 0.718383f, -0.250000f);
		glColor3f(0.180392f, 0.121569f, 0.400000f);
		glNormal3f(-0.706931f, 0.706931f, -0.021851f);
		glVertex3f(-0.890073f, 0.890074f, -0.250000f);
		glColor3f(0.152941f, 0.090196f, 0.384314f);
		glNormal3f(-0.703879f, 0.703879f, -0.095157f);
		glVertex3f(-0.882522f, 0.882522f, -0.485532f);
		glColor3f(0.156863f, 0.098039f, 0.388235f);
		glNormal3f(-0.959593f, 0.268715f, -0.083407f);
		glVertex3f(-0.960054f, 0.714007f, -0.487720f);
		// Face 318
		glColor3f(0.156863f, 0.098039f, 0.388235f);
		glNormal3f(-0.959593f, 0.268715f, -0.083407f);
		glVertex3f(-0.960054f, 0.714007f, -0.487720f);
		glColor3f(0.152941f, 0.090196f, 0.384314f);
		glNormal3f(-0.703879f, 0.703879f, -0.095157f);
		glVertex3f(-0.882522f, 0.882522f, -0.485532f);
		glColor3f(0.125490f, 0.058824f, 0.364706f);
		glNormal3f(-0.673757f, 0.673757f, -0.303415f);
		glVertex3f(-0.859866f, 0.859866f, -0.692127f);
		glColor3f(0.125490f, 0.062745f, 0.368627f);
		glNormal3f(-0.915281f, 0.284799f, -0.284799f);
		glVertex3f(-0.935070f, 0.700879f, -0.700879f);
		// Face 319
		glColor3f(0.125490f, 0.062745f, 0.368627f);
		glNormal3f(-0.915281f, 0.284799f, -0.284799f);
		glVertex3f(-0.935070f, 0.700879f, -0.700879f);
		glColor3f(0.125490f, 0.058824f, 0.364706f);
		glNormal3f(-0.673757f, 0.673757f, -0.303415f);
		glVertex3f(-0.859866f, 0.859866f, -0.692127f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.577349f, 0.577349f, -0.577349f);
		glVertex3f(-0.812290f, 0.812290f, -0.812290f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.673757f, 0.303415f, -0.673757f);
		glVertex3f(-0.859866f, 0.692127f, -0.859866f);
		// Face 320
		glColor3f(0.184314f, 0.125490f, 0.396078f);
		glNormal3f(0.000000f, 1.000000f, 0.000000f);
		glVertex3f(0.000000f, 1.000000f, 0.000000f);
		glColor3f(0.207843f, 0.149020f, 0.407843f);
		glNormal3f(0.000000f, 0.999847f, 0.016327f);
		glVertex3f(0.000000f, 1.000000f, 0.250000f);
		glColor3f(0.200000f, 0.141176f, 0.403922f);
		glNormal3f(0.016419f, 0.999725f, 0.016419f);
		glVertex3f(0.250000f, 1.000000f, 0.250000f);
		glColor3f(0.180392f, 0.121569f, 0.392157f);
		glNormal3f(0.016327f, 0.999847f, 0.000000f);
		glVertex3f(0.250000f, 1.000000f, 0.000000f);
		// Face 321
		glColor3f(0.180392f, 0.121569f, 0.392157f);
		glNormal3f(0.016327f, 0.999847f, 0.000000f);
		glVertex3f(0.250000f, 1.000000f, 0.000000f);
		glColor3f(0.200000f, 0.141176f, 0.403922f);
		glNormal3f(0.016419f, 0.999725f, 0.016419f);
		glVertex3f(0.250000f, 1.000000f, 0.250000f);
		glColor3f(0.192157f, 0.133333f, 0.396078f);
		glNormal3f(0.069033f, 0.997467f, 0.017060f);
		glVertex3f(0.492105f, 0.992086f, 0.250009f);
		glColor3f(0.172549f, 0.113725f, 0.384314f);
		glNormal3f(0.068514f, 0.997620f, 0.000000f);
		glVertex3f(0.492103f, 0.992088f, 0.000007f);
		// Face 322
		glColor3f(0.172549f, 0.113725f, 0.384314f);
		glNormal3f(0.068514f, 0.997620f, 0.000000f);
		glVertex3f(0.492103f, 0.992088f, 0.000007f);
		glColor3f(0.192157f, 0.133333f, 0.396078f);
		glNormal3f(0.069033f, 0.997467f, 0.017060f);
		glVertex3f(0.492105f, 0.992086f, 0.250009f);
		glColor3f(0.184314f, 0.125490f, 0.388235f);
		glNormal3f(0.263985f, 0.964324f, 0.019318f);
		glVertex3f(0.718419f, 0.968345f, 0.250037f);
		glColor3f(0.168627f, 0.105882f, 0.380392f);
		glNormal3f(0.263161f, 0.964721f, 0.000000f);
		glVertex3f(0.718412f, 0.968353f, 0.000029f);
		// Face 323
		glColor3f(0.168627f, 0.105882f, 0.380392f);
		glNormal3f(0.263161f, 0.964721f, 0.000000f);
		glVertex3f(0.718412f, 0.968353f, 0.000029f);
		glColor3f(0.184314f, 0.125490f, 0.388235f);
		glNormal3f(0.263985f, 0.964324f, 0.019318f);
		glVertex3f(0.718419f, 0.968345f, 0.250037f);
		glColor3f(0.176471f, 0.117647f, 0.380392f);
		glNormal3f(0.706809f, 0.707022f, 0.021821f);
		glVertex3f(0.890201f, 0.889946f, 0.250128f);
		glColor3f(0.160784f, 0.101961f, 0.376471f);
		glNormal3f(0.707022f, 0.707175f, -0.000031f);
		glVertex3f(0.890176f, 0.889971f, 0.000102f);
		// Face 324
		glColor3f(0.207843f, 0.149020f, 0.407843f);
		glNormal3f(0.000000f, 0.999847f, 0.016327f);
		glVertex3f(0.000000f, 1.000000f, 0.250000f);
		glColor3f(0.227451f, 0.176471f, 0.423529f);
		glNormal3f(0.000000f, 0.997620f, 0.068514f);
		glVertex3f(0.000008f, 0.992088f, 0.492103f);
		glColor3f(0.219608f, 0.164706f, 0.411765f);
		glNormal3f(0.017060f, 0.997467f, 0.069033f);
		glVertex3f(0.250009f, 0.992086f, 0.492105f);
		glColor3f(0.200000f, 0.141176f, 0.403922f);
		glNormal3f(0.016419f, 0.999725f, 0.016419f);
		glVertex3f(0.250000f, 1.000000f, 0.250000f);
		// Face 325
		glColor3f(0.200000f, 0.141176f, 0.403922f);
		glNormal3f(0.016419f, 0.999725f, 0.016419f);
		glVertex3f(0.250000f, 1.000000f, 0.250000f);
		glColor3f(0.219608f, 0.164706f, 0.411765f);
		glNormal3f(0.017060f, 0.997467f, 0.069033f);
		glVertex3f(0.250009f, 0.992086f, 0.492105f);
		glColor3f(0.211765f, 0.156863f, 0.403922f);
		glNormal3f(0.072481f, 0.994720f, 0.072481f);
		glVertex3f(0.491024f, 0.984063f, 0.491023f);
		glColor3f(0.192157f, 0.133333f, 0.396078f);
		glNormal3f(0.069033f, 0.997467f, 0.017060f);
		glVertex3f(0.492105f, 0.992086f, 0.250009f);
		// Face 326
		glColor3f(0.192157f, 0.133333f, 0.396078f);
		glNormal3f(0.069033f, 0.997467f, 0.017060f);
		glVertex3f(0.492105f, 0.992086f, 0.250009f);
		glColor3f(0.211765f, 0.156863f, 0.403922f);
		glNormal3f(0.072481f, 0.994720f, 0.072481f);
		glVertex3f(0.491024f, 0.984063f, 0.491023f);
		glColor3f(0.203922f, 0.145098f, 0.396078f);
		glNormal3f(0.268868f, 0.959532f, 0.083499f);
		glVertex3f(0.714063f, 0.959998f, 0.487776f);
		glColor3f(0.184314f, 0.125490f, 0.388235f);
		glNormal3f(0.263985f, 0.964324f, 0.019318f);
		glVertex3f(0.718419f, 0.968345f, 0.250037f);
		// Face 327
		glColor3f(0.184314f, 0.125490f, 0.388235f);
		glNormal3f(0.263985f, 0.964324f, 0.019318f);
		glVertex3f(0.718419f, 0.968345f, 0.250037f);
		glColor3f(0.203922f, 0.145098f, 0.396078f);
		glNormal3f(0.268868f, 0.959532f, 0.083499f);
		glVertex3f(0.714063f, 0.959998f, 0.487776f);
		glColor3f(0.192157f, 0.137255f, 0.388235f);
		glNormal3f(0.703726f, 0.704062f, 0.095096f);
		glVertex3f(0.882685f, 0.882358f, 0.485695f);
		glColor3f(0.176471f, 0.117647f, 0.380392f);
		glNormal3f(0.706809f, 0.707022f, 0.021821f);
		glVertex3f(0.890201f, 0.889946f, 0.250128f);
		// Face 328
		glColor3f(0.227451f, 0.176471f, 0.423529f);
		glNormal3f(0.000000f, 0.997620f, 0.068514f);
		glVertex3f(0.000008f, 0.992088f, 0.492103f);
		glColor3f(0.250980f, 0.200000f, 0.435294f);
		glNormal3f(0.000000f, 0.964721f, 0.263161f);
		glVertex3f(0.000030f, 0.968353f, 0.718412f);
		glColor3f(0.239216f, 0.188235f, 0.423529f);
		glNormal3f(0.019318f, 0.964324f, 0.263985f);
		glVertex3f(0.250037f, 0.968345f, 0.718419f);
		glColor3f(0.219608f, 0.164706f, 0.411765f);
		glNormal3f(0.017060f, 0.997467f, 0.069033f);
		glVertex3f(0.250009f, 0.992086f, 0.492105f);
		// Face 329
		glColor3f(0.219608f, 0.164706f, 0.411765f);
		glNormal3f(0.017060f, 0.997467f, 0.069033f);
		glVertex3f(0.250009f, 0.992086f, 0.492105f);
		glColor3f(0.239216f, 0.188235f, 0.423529f);
		glNormal3f(0.019318f, 0.964324f, 0.263985f);
		glVertex3f(0.250037f, 0.968345f, 0.718419f);
		glColor3f(0.231373f, 0.176471f, 0.415686f);
		glNormal3f(0.083499f, 0.959532f, 0.268868f);
		glVertex3f(0.487776f, 0.959998f, 0.714063f);
		glColor3f(0.211765f, 0.156863f, 0.403922f);
		glNormal3f(0.072481f, 0.994720f, 0.072481f);
		glVertex3f(0.491024f, 0.984063f, 0.491023f);
		// Face 330
		glColor3f(0.211765f, 0.156863f, 0.403922f);
		glNormal3f(0.072481f, 0.994720f, 0.072481f);
		glVertex3f(0.491024f, 0.984063f, 0.491023f);
		glColor3f(0.231373f, 0.176471f, 0.415686f);
		glNormal3f(0.083499f, 0.959532f, 0.268868f);
		glVertex3f(0.487776f, 0.959998f, 0.714063f);
		glColor3f(0.219608f, 0.164706f, 0.403922f);
		glNormal3f(0.284860f, 0.915220f, 0.284860f);
		glVertex3f(0.700979f, 0.934970f, 0.700978f);
		glColor3f(0.203922f, 0.145098f, 0.396078f);
		glNormal3f(0.268868f, 0.959532f, 0.083499f);
		glVertex3f(0.714063f, 0.959998f, 0.487776f);
		// Face 331
		glColor3f(0.203922f, 0.145098f, 0.396078f);
		glNormal3f(0.268868f, 0.959532f, 0.083499f);
		glVertex3f(0.714063f, 0.959998f, 0.487776f);
		glColor3f(0.219608f, 0.164706f, 0.403922f);
		glNormal3f(0.284860f, 0.915220f, 0.284860f);
		glVertex3f(0.700979f, 0.934970f, 0.700978f);
		glColor3f(0.207843f, 0.152941f, 0.396078f);
		glNormal3f(0.673482f, 0.674093f, 0.303232f);
		glVertex3f(0.860086f, 0.859646f, 0.692347f);
		glColor3f(0.192157f, 0.137255f, 0.388235f);
		glNormal3f(0.703726f, 0.704062f, 0.095096f);
		glVertex3f(0.882685f, 0.882358f, 0.485695f);
		// Face 332
		glColor3f(0.250980f, 0.200000f, 0.435294f);
		glNormal3f(0.000000f, 0.964721f, 0.263161f);
		glVertex3f(0.000030f, 0.968353f, 0.718412f);
		glColor3f(0.274510f, 0.223529f, 0.447059f);
		glNormal3f(-0.000031f, 0.707175f, 0.707022f);
		glVertex3f(0.000102f, 0.889971f, 0.890176f);
		glColor3f(0.262745f, 0.211765f, 0.435294f);
		glNormal3f(0.021821f, 0.707022f, 0.706809f);
		glVertex3f(0.250128f, 0.889946f, 0.890201f);
		glColor3f(0.239216f, 0.188235f, 0.423529f);
		glNormal3f(0.019318f, 0.964324f, 0.263985f);
		glVertex3f(0.250037f, 0.968345f, 0.718419f);
		// Face 333
		glColor3f(0.239216f, 0.188235f, 0.423529f);
		glNormal3f(0.019318f, 0.964324f, 0.263985f);
		glVertex3f(0.250037f, 0.968345f, 0.718419f);
		glColor3f(0.262745f, 0.211765f, 0.435294f);
		glNormal3f(0.021821f, 0.707022f, 0.706809f);
		glVertex3f(0.250128f, 0.889946f, 0.890201f);
		glColor3f(0.250980f, 0.196078f, 0.423529f);
		glNormal3f(0.095096f, 0.704062f, 0.703726f);
		glVertex3f(0.485695f, 0.882358f, 0.882685f);
		glColor3f(0.231373f, 0.176471f, 0.415686f);
		glNormal3f(0.083499f, 0.959532f, 0.268868f);
		glVertex3f(0.487776f, 0.959998f, 0.714063f);
		// Face 334
		glColor3f(0.231373f, 0.176471f, 0.415686f);
		glNormal3f(0.083499f, 0.959532f, 0.268868f);
		glVertex3f(0.487776f, 0.959998f, 0.714063f);
		glColor3f(0.250980f, 0.196078f, 0.423529f);
		glNormal3f(0.095096f, 0.704062f, 0.703726f);
		glVertex3f(0.485695f, 0.882358f, 0.882685f);
		glColor3f(0.239216f, 0.184314f, 0.411765f);
		glNormal3f(0.303232f, 0.674093f, 0.673482f);
		glVertex3f(0.692347f, 0.859646f, 0.860086f);
		glColor3f(0.219608f, 0.164706f, 0.403922f);
		glNormal3f(0.284860f, 0.915220f, 0.284860f);
		glVertex3f(0.700979f, 0.934970f, 0.700978f);
		// Face 335
		glColor3f(0.219608f, 0.164706f, 0.403922f);
		glNormal3f(0.284860f, 0.915220f, 0.284860f);
		glVertex3f(0.700979f, 0.934970f, 0.700978f);
		glColor3f(0.239216f, 0.184314f, 0.411765f);
		glNormal3f(0.303232f, 0.674093f, 0.673482f);
		glVertex3f(0.692347f, 0.859646f, 0.860086f);
		glColor3f(0.227451f, 0.172549f, 0.403922f);
		glNormal3f(0.577013f, 0.577990f, 0.577013f);
		glVertex3f(0.812596f, 0.811984f, 0.812596f);
		glColor3f(0.207843f, 0.152941f, 0.396078f);
		glNormal3f(0.673482f, 0.674093f, 0.303232f);
		glVertex3f(0.860086f, 0.859646f, 0.692347f);
		// Face 336
		glColor3f(0.184314f, 0.125490f, 0.396078f);
		glNormal3f(0.000000f, 1.000000f, 0.000000f);
		glVertex3f(0.000000f, 1.000000f, 0.000000f);
		glColor3f(0.180392f, 0.121569f, 0.392157f);
		glNormal3f(0.016327f, 0.999847f, 0.000000f);
		glVertex3f(0.250000f, 1.000000f, 0.000000f);
		glColor3f(0.156863f, 0.098039f, 0.380392f);
		glNormal3f(0.016419f, 0.999725f, -0.016388f);
		glVertex3f(0.250000f, 1.000000f, -0.250000f);
		glColor3f(0.160784f, 0.101961f, 0.384314f);
		glNormal3f(0.000000f, 0.999847f, -0.016297f);
		glVertex3f(0.000000f, 1.000000f, -0.250000f);
		// Face 337
		glColor3f(0.160784f, 0.101961f, 0.384314f);
		glNormal3f(0.000000f, 0.999847f, -0.016297f);
		glVertex3f(0.000000f, 1.000000f, -0.250000f);
		glColor3f(0.156863f, 0.098039f, 0.380392f);
		glNormal3f(0.016419f, 0.999725f, -0.016388f);
		glVertex3f(0.250000f, 1.000000f, -0.250000f);
		glColor3f(0.137255f, 0.074510f, 0.368627f);
		glNormal3f(0.017029f, 0.997467f, -0.068972f);
		glVertex3f(0.250000f, 0.992096f, -0.492096f);
		glColor3f(0.141176f, 0.078431f, 0.372549f);
		glNormal3f(0.000000f, 0.997650f, -0.068453f);
		glVertex3f(0.000000f, 0.992096f, -0.492096f);
		// Face 338
		glColor3f(0.141176f, 0.078431f, 0.372549f);
		glNormal3f(0.000000f, 0.997650f, -0.068453f);
		glVertex3f(0.000000f, 0.992096f, -0.492096f);
		glColor3f(0.137255f, 0.074510f, 0.368627f);
		glNormal3f(0.017029f, 0.997467f, -0.068972f);
		glVertex3f(0.250000f, 0.992096f, -0.492096f);
		glColor3f(0.117647f, 0.050980f, 0.356863f);
		glNormal3f(0.019257f, 0.964354f, -0.263833f);
		glVertex3f(0.250000f, 0.968382f, -0.718382f);
		glColor3f(0.117647f, 0.054902f, 0.360784f);
		glNormal3f(0.000000f, 0.964782f, -0.263009f);
		glVertex3f(0.000000f, 0.968382f, -0.718382f);
		// Face 339
		glColor3f(0.117647f, 0.054902f, 0.360784f);
		glNormal3f(0.000000f, 0.964782f, -0.263009f);
		glVertex3f(0.000000f, 0.968382f, -0.718382f);
		glColor3f(0.117647f, 0.050980f, 0.356863f);
		glNormal3f(0.019257f, 0.964354f, -0.263833f);
		glVertex3f(0.250000f, 0.968382f, -0.718382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.021851f, 0.706931f, -0.706931f);
		glVertex3f(0.250000f, 0.890074f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.707083f, -0.707083f);
		glVertex3f(0.000000f, 0.890074f, -0.890074f);
		// Face 340
		glColor3f(0.180392f, 0.121569f, 0.392157f);
		glNormal3f(0.016327f, 0.999847f, 0.000000f);
		glVertex3f(0.250000f, 1.000000f, 0.000000f);
		glColor3f(0.172549f, 0.113725f, 0.384314f);
		glNormal3f(0.068514f, 0.997620f, 0.000000f);
		glVertex3f(0.492103f, 0.992088f, 0.000007f);
		glColor3f(0.152941f, 0.094118f, 0.376471f);
		glNormal3f(0.069002f, 0.997467f, -0.017029f);
		glVertex3f(0.492101f, 0.992090f, -0.249995f);
		glColor3f(0.156863f, 0.098039f, 0.380392f);
		glNormal3f(0.016419f, 0.999725f, -0.016388f);
		glVertex3f(0.250000f, 1.000000f, -0.250000f);
		// Face 341
		glColor3f(0.156863f, 0.098039f, 0.380392f);
		glNormal3f(0.016419f, 0.999725f, -0.016388f);
		glVertex3f(0.250000f, 1.000000f, -0.250000f);
		glColor3f(0.152941f, 0.094118f, 0.376471f);
		glNormal3f(0.069002f, 0.997467f, -0.017029f);
		glVertex3f(0.492101f, 0.992090f, -0.249995f);
		glColor3f(0.133333f, 0.070588f, 0.364706f);
		glNormal3f(0.072420f, 0.994720f, -0.072390f);
		glVertex3f(0.491006f, 0.984081f, -0.490998f);
		glColor3f(0.137255f, 0.074510f, 0.368627f);
		glNormal3f(0.017029f, 0.997467f, -0.068972f);
		glVertex3f(0.250000f, 0.992096f, -0.492096f);
		// Face 342
		glColor3f(0.137255f, 0.074510f, 0.368627f);
		glNormal3f(0.017029f, 0.997467f, -0.068972f);
		glVertex3f(0.250000f, 0.992096f, -0.492096f);
		glColor3f(0.133333f, 0.070588f, 0.364706f);
		glNormal3f(0.072420f, 0.994720f, -0.072390f);
		glVertex3f(0.491006f, 0.984081f, -0.490998f);
		glColor3f(0.113725f, 0.050980f, 0.356863f);
		glNormal3f(0.083438f, 0.959593f, -0.268685f);
		glVertex3f(0.487723f, 0.960052f, -0.714004f);
		glColor3f(0.117647f, 0.050980f, 0.356863f);
		glNormal3f(0.019257f, 0.964354f, -0.263833f);
		glVertex3f(0.250000f, 0.968382f, -0.718382f);
		// Face 343
		glColor3f(0.117647f, 0.050980f, 0.356863f);
		glNormal3f(0.019257f, 0.964354f, -0.263833f);
		glVertex3f(0.250000f, 0.968382f, -0.718382f);
		glColor3f(0.113725f, 0.050980f, 0.356863f);
		glNormal3f(0.083438f, 0.959593f, -0.268685f);
		glVertex3f(0.487723f, 0.960052f, -0.714004f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.095187f, 0.703879f, -0.703879f);
		glVertex3f(0.485534f, 0.882520f, -0.882520f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.021851f, 0.706931f, -0.706931f);
		glVertex3f(0.250000f, 0.890074f, -0.890074f);
		// Face 344
		glColor3f(0.172549f, 0.113725f, 0.384314f);
		glNormal3f(0.068514f, 0.997620f, 0.000000f);
		glVertex3f(0.492103f, 0.992088f, 0.000007f);
		glColor3f(0.168627f, 0.105882f, 0.380392f);
		glNormal3f(0.263161f, 0.964721f, 0.000000f);
		glVertex3f(0.718412f, 0.968353f, 0.000029f);
		glColor3f(0.149020f, 0.086275f, 0.372549f);
		glNormal3f(0.263924f, 0.964324f, -0.019227f);
		glVertex3f(0.718405f, 0.968360f, -0.249978f);
		glColor3f(0.152941f, 0.094118f, 0.376471f);
		glNormal3f(0.069002f, 0.997467f, -0.017029f);
		glVertex3f(0.492101f, 0.992090f, -0.249995f);
		// Face 345
		glColor3f(0.152941f, 0.094118f, 0.376471f);
		glNormal3f(0.069002f, 0.997467f, -0.017029f);
		glVertex3f(0.492101f, 0.992090f, -0.249995f);
		glColor3f(0.149020f, 0.086275f, 0.372549f);
		glNormal3f(0.263924f, 0.964324f, -0.019227f);
		glVertex3f(0.718405f, 0.968360f, -0.249978f);
		glColor3f(0.133333f, 0.066667f, 0.364706f);
		glNormal3f(0.268777f, 0.959563f, -0.083377f);
		glVertex3f(0.714022f, 0.960039f, -0.487704f);
		glColor3f(0.133333f, 0.070588f, 0.364706f);
		glNormal3f(0.072420f, 0.994720f, -0.072390f);
		glVertex3f(0.491006f, 0.984081f, -0.490998f);
		// Face 346
		glColor3f(0.133333f, 0.070588f, 0.364706f);
		glNormal3f(0.072420f, 0.994720f, -0.072390f);
		glVertex3f(0.491006f, 0.984081f, -0.490998f);
		glColor3f(0.133333f, 0.066667f, 0.364706f);
		glNormal3f(0.268777f, 0.959563f, -0.083377f);
		glVertex3f(0.714022f, 0.960039f, -0.487704f);
		glColor3f(0.113725f, 0.047059f, 0.356863f);
		glNormal3f(0.284860f, 0.915281f, -0.284768f);
		glVertex3f(0.700890f, 0.935059f, -0.700868f);
		glColor3f(0.113725f, 0.050980f, 0.356863f);
		glNormal3f(0.083438f, 0.959593f, -0.268685f);
		glVertex3f(0.487723f, 0.960052f, -0.714004f);
		// Face 347
		glColor3f(0.113725f, 0.050980f, 0.356863f);
		glNormal3f(0.083438f, 0.959593f, -0.268685f);
		glVertex3f(0.487723f, 0.960052f, -0.714004f);
		glColor3f(0.113725f, 0.047059f, 0.356863f);
		glNormal3f(0.284860f, 0.915281f, -0.284768f);
		glVertex3f(0.700890f, 0.935059f, -0.700868f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.303476f, 0.673727f, -0.673727f);
		glVertex3f(0.692136f, 0.859858f, -0.859858f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.095187f, 0.703879f, -0.703879f);
		glVertex3f(0.485534f, 0.882520f, -0.882520f);
		// Face 348
		glColor3f(0.168627f, 0.105882f, 0.380392f);
		glNormal3f(0.263161f, 0.964721f, 0.000000f);
		glVertex3f(0.718412f, 0.968353f, 0.000029f);
		glColor3f(0.160784f, 0.101961f, 0.376471f);
		glNormal3f(0.707022f, 0.707175f, -0.000031f);
		glVertex3f(0.890176f, 0.889971f, 0.000102f);
		glColor3f(0.145098f, 0.082353f, 0.368627f);
		glNormal3f(0.706870f, 0.706992f, -0.021882f);
		glVertex3f(0.890150f, 0.889997f, -0.249923f);
		glColor3f(0.149020f, 0.086275f, 0.372549f);
		glNormal3f(0.263924f, 0.964324f, -0.019227f);
		glVertex3f(0.718405f, 0.968360f, -0.249978f);
		// Face 349
		glColor3f(0.149020f, 0.086275f, 0.372549f);
		glNormal3f(0.263924f, 0.964324f, -0.019227f);
		glVertex3f(0.718405f, 0.968360f, -0.249978f);
		glColor3f(0.145098f, 0.082353f, 0.368627f);
		glNormal3f(0.706870f, 0.706992f, -0.021882f);
		glVertex3f(0.890150f, 0.889997f, -0.249923f);
		glColor3f(0.129412f, 0.066667f, 0.360784f);
		glNormal3f(0.703848f, 0.703909f, -0.095157f);
		glVertex3f(0.882575f, 0.882469f, -0.485479f);
		glColor3f(0.133333f, 0.066667f, 0.364706f);
		glNormal3f(0.268777f, 0.959563f, -0.083377f);
		glVertex3f(0.714022f, 0.960039f, -0.487704f);
		// Face 350
		glColor3f(0.133333f, 0.066667f, 0.364706f);
		glNormal3f(0.268777f, 0.959563f, -0.083377f);
		glVertex3f(0.714022f, 0.960039f, -0.487704f);
		glColor3f(0.129412f, 0.066667f, 0.360784f);
		glNormal3f(0.703848f, 0.703909f, -0.095157f);
		glVertex3f(0.882575f, 0.882469f, -0.485479f);
		glColor3f(0.113725f, 0.047059f, 0.352941f);
		glNormal3f(0.673757f, 0.673757f, -0.303415f);
		glVertex3f(0.859899f, 0.859834f, -0.692095f);
		glColor3f(0.113725f, 0.047059f, 0.356863f);
		glNormal3f(0.284860f, 0.915281f, -0.284768f);
		glVertex3f(0.700890f, 0.935059f, -0.700868f);
		// Face 351
		glColor3f(0.113725f, 0.047059f, 0.356863f);
		glNormal3f(0.284860f, 0.915281f, -0.284768f);
		glVertex3f(0.700890f, 0.935059f, -0.700868f);
		glColor3f(0.113725f, 0.047059f, 0.352941f);
		glNormal3f(0.673757f, 0.673757f, -0.303415f);
		glVertex3f(0.859899f, 0.859834f, -0.692095f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.577380f, 0.577319f, -0.577319f);
		glVertex3f(0.812312f, 0.812268f, -0.812268f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.303476f, 0.673727f, -0.673727f);
		glVertex3f(0.692136f, 0.859858f, -0.859858f);
		// Face 352
		glColor3f(0.184314f, 0.125490f, 0.396078f);
		glNormal3f(0.000000f, 1.000000f, 0.000000f);
		glVertex3f(0.000000f, 1.000000f, 0.000000f);
		glColor3f(0.160784f, 0.101961f, 0.384314f);
		glNormal3f(0.000000f, 0.999847f, -0.016297f);
		glVertex3f(0.000000f, 1.000000f, -0.250000f);
		glColor3f(0.168627f, 0.105882f, 0.388235f);
		glNormal3f(-0.016388f, 0.999725f, -0.016388f);
		glVertex3f(-0.250000f, 1.000000f, -0.250000f);
		glColor3f(0.192157f, 0.133333f, 0.403922f);
		glNormal3f(-0.016297f, 0.999847f, 0.000000f);
		glVertex3f(-0.250000f, 1.000000f, 0.000000f);
		// Face 353
		glColor3f(0.192157f, 0.133333f, 0.403922f);
		glNormal3f(-0.016297f, 0.999847f, 0.000000f);
		glVertex3f(-0.250000f, 1.000000f, 0.000000f);
		glColor3f(0.168627f, 0.105882f, 0.388235f);
		glNormal3f(-0.016388f, 0.999725f, -0.016388f);
		glVertex3f(-0.250000f, 1.000000f, -0.250000f);
		glColor3f(0.172549f, 0.113725f, 0.392157f);
		glNormal3f(-0.068972f, 0.997467f, -0.017029f);
		glVertex3f(-0.492095f, 0.992096f, -0.250000f);
		glColor3f(0.196078f, 0.141176f, 0.407843f);
		glNormal3f(-0.068453f, 0.997650f, 0.000000f);
		glVertex3f(-0.492095f, 0.992096f, 0.000000f);
		// Face 354
		glColor3f(0.196078f, 0.141176f, 0.407843f);
		glNormal3f(-0.068453f, 0.997650f, 0.000000f);
		glVertex3f(-0.492095f, 0.992096f, 0.000000f);
		glColor3f(0.172549f, 0.113725f, 0.392157f);
		glNormal3f(-0.068972f, 0.997467f, -0.017029f);
		glVertex3f(-0.492095f, 0.992096f, -0.250000f);
		glColor3f(0.176471f, 0.117647f, 0.396078f);
		glNormal3f(-0.263833f, 0.964354f, -0.019257f);
		glVertex3f(-0.718382f, 0.968382f, -0.250000f);
		glColor3f(0.203922f, 0.145098f, 0.415686f);
		glNormal3f(-0.263009f, 0.964782f, 0.000000f);
		glVertex3f(-0.718382f, 0.968382f, 0.000000f);
		// Face 355
		glColor3f(0.203922f, 0.145098f, 0.415686f);
		glNormal3f(-0.263009f, 0.964782f, 0.000000f);
		glVertex3f(-0.718382f, 0.968382f, 0.000000f);
		glColor3f(0.176471f, 0.117647f, 0.396078f);
		glNormal3f(-0.263833f, 0.964354f, -0.019257f);
		glVertex3f(-0.718382f, 0.968382f, -0.250000f);
		glColor3f(0.180392f, 0.121569f, 0.400000f);
		glNormal3f(-0.706931f, 0.706931f, -0.021851f);
		glVertex3f(-0.890073f, 0.890074f, -0.250000f);
		glColor3f(0.207843f, 0.152941f, 0.419608f);
		glNormal3f(-0.707083f, 0.707083f, 0.000000f);
		glVertex3f(-0.890073f, 0.890074f, 0.000000f);
		// Face 356
		glColor3f(0.160784f, 0.101961f, 0.384314f);
		glNormal3f(0.000000f, 0.999847f, -0.016297f);
		glVertex3f(0.000000f, 1.000000f, -0.250000f);
		glColor3f(0.141176f, 0.078431f, 0.372549f);
		glNormal3f(0.000000f, 0.997650f, -0.068453f);
		glVertex3f(0.000000f, 0.992096f, -0.492096f);
		glColor3f(0.145098f, 0.082353f, 0.376471f);
		glNormal3f(-0.017029f, 0.997467f, -0.068972f);
		glVertex3f(-0.250000f, 0.992096f, -0.492096f);
		glColor3f(0.168627f, 0.105882f, 0.388235f);
		glNormal3f(-0.016388f, 0.999725f, -0.016388f);
		glVertex3f(-0.250000f, 1.000000f, -0.250000f);
		// Face 357
		glColor3f(0.168627f, 0.105882f, 0.388235f);
		glNormal3f(-0.016388f, 0.999725f, -0.016388f);
		glVertex3f(-0.250000f, 1.000000f, -0.250000f);
		glColor3f(0.145098f, 0.082353f, 0.376471f);
		glNormal3f(-0.017029f, 0.997467f, -0.068972f);
		glVertex3f(-0.250000f, 0.992096f, -0.492096f);
		glColor3f(0.145098f, 0.086275f, 0.376471f);
		glNormal3f(-0.072390f, 0.994720f, -0.072390f);
		glVertex3f(-0.491001f, 0.984085f, -0.491002f);
		glColor3f(0.172549f, 0.113725f, 0.392157f);
		glNormal3f(-0.068972f, 0.997467f, -0.017029f);
		glVertex3f(-0.492095f, 0.992096f, -0.250000f);
		// Face 358
		glColor3f(0.172549f, 0.113725f, 0.392157f);
		glNormal3f(-0.068972f, 0.997467f, -0.017029f);
		glVertex3f(-0.492095f, 0.992096f, -0.250000f);
		glColor3f(0.145098f, 0.086275f, 0.376471f);
		glNormal3f(-0.072390f, 0.994720f, -0.072390f);
		glVertex3f(-0.491001f, 0.984085f, -0.491002f);
		glColor3f(0.149020f, 0.086275f, 0.380392f);
		glNormal3f(-0.268715f, 0.959593f, -0.083407f);
		glVertex3f(-0.714006f, 0.960055f, -0.487720f);
		glColor3f(0.176471f, 0.117647f, 0.396078f);
		glNormal3f(-0.263833f, 0.964354f, -0.019257f);
		glVertex3f(-0.718382f, 0.968382f, -0.250000f);
		// Face 359
		glColor3f(0.176471f, 0.117647f, 0.396078f);
		glNormal3f(-0.263833f, 0.964354f, -0.019257f);
		glVertex3f(-0.718382f, 0.968382f, -0.250000f);
		glColor3f(0.149020f, 0.086275f, 0.380392f);
		glNormal3f(-0.268715f, 0.959593f, -0.083407f);
		glVertex3f(-0.714006f, 0.960055f, -0.487720f);
		glColor3f(0.152941f, 0.090196f, 0.384314f);
		glNormal3f(-0.703879f, 0.703879f, -0.095157f);
		glVertex3f(-0.882522f, 0.882522f, -0.485532f);
		glColor3f(0.180392f, 0.121569f, 0.400000f);
		glNormal3f(-0.706931f, 0.706931f, -0.021851f);
		glVertex3f(-0.890073f, 0.890074f, -0.250000f);
		// Face 360
		glColor3f(0.141176f, 0.078431f, 0.372549f);
		glNormal3f(0.000000f, 0.997650f, -0.068453f);
		glVertex3f(0.000000f, 0.992096f, -0.492096f);
		glColor3f(0.117647f, 0.054902f, 0.360784f);
		glNormal3f(0.000000f, 0.964782f, -0.263009f);
		glVertex3f(0.000000f, 0.968382f, -0.718382f);
		glColor3f(0.121569f, 0.054902f, 0.360784f);
		glNormal3f(-0.019257f, 0.964354f, -0.263833f);
		glVertex3f(-0.250000f, 0.968382f, -0.718382f);
		glColor3f(0.145098f, 0.082353f, 0.376471f);
		glNormal3f(-0.017029f, 0.997467f, -0.068972f);
		glVertex3f(-0.250000f, 0.992096f, -0.492096f);
		// Face 361
		glColor3f(0.145098f, 0.082353f, 0.376471f);
		glNormal3f(-0.017029f, 0.997467f, -0.068972f);
		glVertex3f(-0.250000f, 0.992096f, -0.492096f);
		glColor3f(0.121569f, 0.054902f, 0.360784f);
		glNormal3f(-0.019257f, 0.964354f, -0.263833f);
		glVertex3f(-0.250000f, 0.968382f, -0.718382f);
		glColor3f(0.121569f, 0.058824f, 0.360784f);
		glNormal3f(-0.083407f, 0.959593f, -0.268715f);
		glVertex3f(-0.487720f, 0.960055f, -0.714007f);
		glColor3f(0.145098f, 0.086275f, 0.376471f);
		glNormal3f(-0.072390f, 0.994720f, -0.072390f);
		glVertex3f(-0.491001f, 0.984085f, -0.491002f);
		// Face 362
		glColor3f(0.145098f, 0.086275f, 0.376471f);
		glNormal3f(-0.072390f, 0.994720f, -0.072390f);
		glVertex3f(-0.491001f, 0.984085f, -0.491002f);
		glColor3f(0.121569f, 0.058824f, 0.360784f);
		glNormal3f(-0.083407f, 0.959593f, -0.268715f);
		glVertex3f(-0.487720f, 0.960055f, -0.714007f);
		glColor3f(0.121569f, 0.058824f, 0.364706f);
		glNormal3f(-0.284799f, 0.915281f, -0.284799f);
		glVertex3f(-0.700879f, 0.935070f, -0.700879f);
		glColor3f(0.149020f, 0.086275f, 0.380392f);
		glNormal3f(-0.268715f, 0.959593f, -0.083407f);
		glVertex3f(-0.714006f, 0.960055f, -0.487720f);
		// Face 363
		glColor3f(0.149020f, 0.086275f, 0.380392f);
		glNormal3f(-0.268715f, 0.959593f, -0.083407f);
		glVertex3f(-0.714006f, 0.960055f, -0.487720f);
		glColor3f(0.121569f, 0.058824f, 0.364706f);
		glNormal3f(-0.284799f, 0.915281f, -0.284799f);
		glVertex3f(-0.700879f, 0.935070f, -0.700879f);
		glColor3f(0.125490f, 0.058824f, 0.364706f);
		glNormal3f(-0.673757f, 0.673757f, -0.303415f);
		glVertex3f(-0.859866f, 0.859866f, -0.692127f);
		glColor3f(0.152941f, 0.090196f, 0.384314f);
		glNormal3f(-0.703879f, 0.703879f, -0.095157f);
		glVertex3f(-0.882522f, 0.882522f, -0.485532f);
		// Face 364
		glColor3f(0.117647f, 0.054902f, 0.360784f);
		glNormal3f(0.000000f, 0.964782f, -0.263009f);
		glVertex3f(0.000000f, 0.968382f, -0.718382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(0.000000f, 0.707083f, -0.707083f);
		glVertex3f(0.000000f, 0.890074f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.021851f, 0.706931f, -0.706931f);
		glVertex3f(-0.250000f, 0.890074f, -0.890074f);
		glColor3f(0.121569f, 0.054902f, 0.360784f);
		glNormal3f(-0.019257f, 0.964354f, -0.263833f);
		glVertex3f(-0.250000f, 0.968382f, -0.718382f);
		// Face 365
		glColor3f(0.121569f, 0.054902f, 0.360784f);
		glNormal3f(-0.019257f, 0.964354f, -0.263833f);
		glVertex3f(-0.250000f, 0.968382f, -0.718382f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.021851f, 0.706931f, -0.706931f);
		glVertex3f(-0.250000f, 0.890074f, -0.890074f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.095157f, 0.703879f, -0.703879f);
		glVertex3f(-0.485532f, 0.882522f, -0.882522f);
		glColor3f(0.121569f, 0.058824f, 0.360784f);
		glNormal3f(-0.083407f, 0.959593f, -0.268715f);
		glVertex3f(-0.487720f, 0.960055f, -0.714007f);
		// Face 366
		glColor3f(0.121569f, 0.058824f, 0.360784f);
		glNormal3f(-0.083407f, 0.959593f, -0.268715f);
		glVertex3f(-0.487720f, 0.960055f, -0.714007f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.095157f, 0.703879f, -0.703879f);
		glVertex3f(-0.485532f, 0.882522f, -0.882522f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.303415f, 0.673757f, -0.673757f);
		glVertex3f(-0.692127f, 0.859866f, -0.859866f);
		glColor3f(0.121569f, 0.058824f, 0.364706f);
		glNormal3f(-0.284799f, 0.915281f, -0.284799f);
		glVertex3f(-0.700879f, 0.935070f, -0.700879f);
		// Face 367
		glColor3f(0.121569f, 0.058824f, 0.364706f);
		glNormal3f(-0.284799f, 0.915281f, -0.284799f);
		glVertex3f(-0.700879f, 0.935070f, -0.700879f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.303415f, 0.673757f, -0.673757f);
		glVertex3f(-0.692127f, 0.859866f, -0.859866f);
		glColor3f(0.098039f, 0.031373f, 0.349020f);
		glNormal3f(-0.577349f, 0.577349f, -0.577349f);
		glVertex3f(-0.812290f, 0.812290f, -0.812290f);
		glColor3f(0.125490f, 0.058824f, 0.364706f);
		glNormal3f(-0.673757f, 0.673757f, -0.303415f);
		glVertex3f(-0.859866f, 0.859866f, -0.692127f);
		// Face 368
		glColor3f(0.184314f, 0.125490f, 0.396078f);
		glNormal3f(0.000000f, 1.000000f, 0.000000f);
		glVertex3f(0.000000f, 1.000000f, 0.000000f);
		glColor3f(0.192157f, 0.133333f, 0.403922f);
		glNormal3f(-0.016297f, 0.999847f, 0.000000f);
		glVertex3f(-0.250000f, 1.000000f, 0.000000f);
		glColor3f(0.215686f, 0.160784f, 0.415686f);
		glNormal3f(-0.016388f, 0.999725f, 0.016419f);
		glVertex3f(-0.250000f, 1.000000f, 0.250000f);
		glColor3f(0.207843f, 0.149020f, 0.407843f);
		glNormal3f(0.000000f, 0.999847f, 0.016327f);
		glVertex3f(0.000000f, 1.000000f, 0.250000f);
		// Face 369
		glColor3f(0.207843f, 0.149020f, 0.407843f);
		glNormal3f(0.000000f, 0.999847f, 0.016327f);
		glVertex3f(0.000000f, 1.000000f, 0.250000f);
		glColor3f(0.215686f, 0.160784f, 0.415686f);
		glNormal3f(-0.016388f, 0.999725f, 0.016419f);
		glVertex3f(-0.250000f, 1.000000f, 0.250000f);
		glColor3f(0.239216f, 0.184314f, 0.431373f);
		glNormal3f(-0.017029f, 0.997467f, 0.069002f);
		glVertex3f(-0.249994f, 0.992090f, 0.492101f);
		glColor3f(0.227451f, 0.176471f, 0.423529f);
		glNormal3f(0.000000f, 0.997620f, 0.068514f);
		glVertex3f(0.000008f, 0.992088f, 0.492103f);
		// Face 370
		glColor3f(0.227451f, 0.176471f, 0.423529f);
		glNormal3f(0.000000f, 0.997620f, 0.068514f);
		glVertex3f(0.000008f, 0.992088f, 0.492103f);
		glColor3f(0.239216f, 0.184314f, 0.431373f);
		glNormal3f(-0.017029f, 0.997467f, 0.069002f);
		glVertex3f(-0.249994f, 0.992090f, 0.492101f);
		glColor3f(0.262745f, 0.211765f, 0.443137f);
		glNormal3f(-0.019227f, 0.964324f, 0.263924f);
		glVertex3f(-0.249978f, 0.968360f, 0.718404f);
		glColor3f(0.250980f, 0.200000f, 0.435294f);
		glNormal3f(0.000000f, 0.964721f, 0.263161f);
		glVertex3f(0.000030f, 0.968353f, 0.718412f);
		// Face 371
		glColor3f(0.250980f, 0.200000f, 0.435294f);
		glNormal3f(0.000000f, 0.964721f, 0.263161f);
		glVertex3f(0.000030f, 0.968353f, 0.718412f);
		glColor3f(0.262745f, 0.211765f, 0.443137f);
		glNormal3f(-0.019227f, 0.964324f, 0.263924f);
		glVertex3f(-0.249978f, 0.968360f, 0.718404f);
		glColor3f(0.286275f, 0.235294f, 0.458824f);
		glNormal3f(-0.021882f, 0.706992f, 0.706870f);
		glVertex3f(-0.249923f, 0.889997f, 0.890150f);
		glColor3f(0.274510f, 0.223529f, 0.447059f);
		glNormal3f(-0.000031f, 0.707175f, 0.707022f);
		glVertex3f(0.000102f, 0.889971f, 0.890176f);
		// Face 372
		glColor3f(0.192157f, 0.133333f, 0.403922f);
		glNormal3f(-0.016297f, 0.999847f, 0.000000f);
		glVertex3f(-0.250000f, 1.000000f, 0.000000f);
		glColor3f(0.196078f, 0.141176f, 0.407843f);
		glNormal3f(-0.068453f, 0.997650f, 0.000000f);
		glVertex3f(-0.492095f, 0.992096f, 0.000000f);
		glColor3f(0.219608f, 0.168627f, 0.423529f);
		glNormal3f(-0.068972f, 0.997467f, 0.017029f);
		glVertex3f(-0.492095f, 0.992096f, 0.250000f);
		glColor3f(0.215686f, 0.160784f, 0.415686f);
		glNormal3f(-0.016388f, 0.999725f, 0.016419f);
		glVertex3f(-0.250000f, 1.000000f, 0.250000f);
		// Face 373
		glColor3f(0.215686f, 0.160784f, 0.415686f);
		glNormal3f(-0.016388f, 0.999725f, 0.016419f);
		glVertex3f(-0.250000f, 1.000000f, 0.250000f);
		glColor3f(0.219608f, 0.168627f, 0.423529f);
		glNormal3f(-0.068972f, 0.997467f, 0.017029f);
		glVertex3f(-0.492095f, 0.992096f, 0.250000f);
		glColor3f(0.247059f, 0.196078f, 0.439216f);
		glNormal3f(-0.072390f, 0.994720f, 0.072420f);
		glVertex3f(-0.490998f, 0.984081f, 0.491006f);
		glColor3f(0.239216f, 0.184314f, 0.431373f);
		glNormal3f(-0.017029f, 0.997467f, 0.069002f);
		glVertex3f(-0.249994f, 0.992090f, 0.492101f);
		// Face 374
		glColor3f(0.239216f, 0.184314f, 0.431373f);
		glNormal3f(-0.017029f, 0.997467f, 0.069002f);
		glVertex3f(-0.249994f, 0.992090f, 0.492101f);
		glColor3f(0.247059f, 0.196078f, 0.439216f);
		glNormal3f(-0.072390f, 0.994720f, 0.072420f);
		glVertex3f(-0.490998f, 0.984081f, 0.491006f);
		glColor3f(0.270588f, 0.223529f, 0.454902f);
		glNormal3f(-0.083377f, 0.959563f, 0.268777f);
		glVertex3f(-0.487704f, 0.960039f, 0.714022f);
		glColor3f(0.262745f, 0.211765f, 0.443137f);
		glNormal3f(-0.019227f, 0.964324f, 0.263924f);
		glVertex3f(-0.249978f, 0.968360f, 0.718404f);
		// Face 375
		glColor3f(0.262745f, 0.211765f, 0.443137f);
		glNormal3f(-0.019227f, 0.964324f, 0.263924f);
		glVertex3f(-0.249978f, 0.968360f, 0.718404f);
		glColor3f(0.270588f, 0.223529f, 0.454902f);
		glNormal3f(-0.083377f, 0.959563f, 0.268777f);
		glVertex3f(-0.487704f, 0.960039f, 0.714022f);
		glColor3f(0.298039f, 0.250980f, 0.470588f);
		glNormal3f(-0.095157f, 0.703909f, 0.703848f);
		glVertex3f(-0.485479f, 0.882469f, 0.882574f);
		glColor3f(0.286275f, 0.235294f, 0.458824f);
		glNormal3f(-0.021882f, 0.706992f, 0.706870f);
		glVertex3f(-0.249923f, 0.889997f, 0.890150f);
		// Face 376
		glColor3f(0.196078f, 0.141176f, 0.407843f);
		glNormal3f(-0.068453f, 0.997650f, 0.000000f);
		glVertex3f(-0.492095f, 0.992096f, 0.000000f);
		glColor3f(0.203922f, 0.145098f, 0.415686f);
		glNormal3f(-0.263009f, 0.964782f, 0.000000f);
		glVertex3f(-0.718382f, 0.968382f, 0.000000f);
		glColor3f(0.227451f, 0.176471f, 0.431373f);
		glNormal3f(-0.263833f, 0.964354f, 0.019257f);
		glVertex3f(-0.718382f, 0.968382f, 0.250000f);
		glColor3f(0.219608f, 0.168627f, 0.423529f);
		glNormal3f(-0.068972f, 0.997467f, 0.017029f);
		glVertex3f(-0.492095f, 0.992096f, 0.250000f);
		// Face 377
		glColor3f(0.219608f, 0.168627f, 0.423529f);
		glNormal3f(-0.068972f, 0.997467f, 0.017029f);
		glVertex3f(-0.492095f, 0.992096f, 0.250000f);
		glColor3f(0.227451f, 0.176471f, 0.431373f);
		glNormal3f(-0.263833f, 0.964354f, 0.019257f);
		glVertex3f(-0.718382f, 0.968382f, 0.250000f);
		glColor3f(0.254902f, 0.203922f, 0.447059f);
		glNormal3f(-0.268685f, 0.959593f, 0.083438f);
		glVertex3f(-0.714004f, 0.960052f, 0.487722f);
		glColor3f(0.247059f, 0.196078f, 0.439216f);
		glNormal3f(-0.072390f, 0.994720f, 0.072420f);
		glVertex3f(-0.490998f, 0.984081f, 0.491006f);
		// Face 378
		glColor3f(0.247059f, 0.196078f, 0.439216f);
		glNormal3f(-0.072390f, 0.994720f, 0.072420f);
		glVertex3f(-0.490998f, 0.984081f, 0.491006f);
		glColor3f(0.254902f, 0.203922f, 0.447059f);
		glNormal3f(-0.268685f, 0.959593f, 0.083438f);
		glVertex3f(-0.714004f, 0.960052f, 0.487722f);
		glColor3f(0.282353f, 0.235294f, 0.462745f);
		glNormal3f(-0.284768f, 0.915281f, 0.284860f);
		glVertex3f(-0.700868f, 0.935060f, 0.700890f);
		glColor3f(0.270588f, 0.223529f, 0.454902f);
		glNormal3f(-0.083377f, 0.959563f, 0.268777f);
		glVertex3f(-0.487704f, 0.960039f, 0.714022f);
		// Face 379
		glColor3f(0.270588f, 0.223529f, 0.454902f);
		glNormal3f(-0.083377f, 0.959563f, 0.268777f);
		glVertex3f(-0.487704f, 0.960039f, 0.714022f);
		glColor3f(0.282353f, 0.235294f, 0.462745f);
		glNormal3f(-0.284768f, 0.915281f, 0.284860f);
		glVertex3f(-0.700868f, 0.935060f, 0.700890f);
		glColor3f(0.309804f, 0.262745f, 0.482353f);
		glNormal3f(-0.303415f, 0.673757f, 0.673757f);
		glVertex3f(-0.692095f, 0.859834f, 0.859899f);
		glColor3f(0.298039f, 0.250980f, 0.470588f);
		glNormal3f(-0.095157f, 0.703909f, 0.703848f);
		glVertex3f(-0.485479f, 0.882469f, 0.882574f);
		// Face 380
		glColor3f(0.203922f, 0.145098f, 0.415686f);
		glNormal3f(-0.263009f, 0.964782f, 0.000000f);
		glVertex3f(-0.718382f, 0.968382f, 0.000000f);
		glColor3f(0.207843f, 0.152941f, 0.419608f);
		glNormal3f(-0.707083f, 0.707083f, 0.000000f);
		glVertex3f(-0.890073f, 0.890074f, 0.000000f);
		glColor3f(0.235294f, 0.184314f, 0.439216f);
		glNormal3f(-0.706931f, 0.706931f, 0.021851f);
		glVertex3f(-0.890073f, 0.890074f, 0.250000f);
		glColor3f(0.227451f, 0.176471f, 0.431373f);
		glNormal3f(-0.263833f, 0.964354f, 0.019257f);
		glVertex3f(-0.718382f, 0.968382f, 0.250000f);
		// Face 381
		glColor3f(0.227451f, 0.176471f, 0.431373f);
		glNormal3f(-0.263833f, 0.964354f, 0.019257f);
		glVertex3f(-0.718382f, 0.968382f, 0.250000f);
		glColor3f(0.235294f, 0.184314f, 0.439216f);
		glNormal3f(-0.706931f, 0.706931f, 0.021851f);
		glVertex3f(-0.890073f, 0.890074f, 0.250000f);
		glColor3f(0.262745f, 0.215686f, 0.454902f);
		glNormal3f(-0.703879f, 0.703879f, 0.095187f);
		glVertex3f(-0.882519f, 0.882520f, 0.485534f);
		glColor3f(0.254902f, 0.203922f, 0.447059f);
		glNormal3f(-0.268685f, 0.959593f, 0.083438f);
		glVertex3f(-0.714004f, 0.960052f, 0.487722f);
		// Face 382
		glColor3f(0.254902f, 0.203922f, 0.447059f);
		glNormal3f(-0.268685f, 0.959593f, 0.083438f);
		glVertex3f(-0.714004f, 0.960052f, 0.487722f);
		glColor3f(0.262745f, 0.215686f, 0.454902f);
		glNormal3f(-0.703879f, 0.703879f, 0.095187f);
		glVertex3f(-0.882519f, 0.882520f, 0.485534f);
		glColor3f(0.290196f, 0.247059f, 0.474510f);
		glNormal3f(-0.673727f, 0.673727f, 0.303476f);
		glVertex3f(-0.859858f, 0.859858f, 0.692136f);
		glColor3f(0.282353f, 0.235294f, 0.462745f);
		glNormal3f(-0.284768f, 0.915281f, 0.284860f);
		glVertex3f(-0.700868f, 0.935060f, 0.700890f);
		// Face 383
		glColor3f(0.282353f, 0.235294f, 0.462745f);
		glNormal3f(-0.284768f, 0.915281f, 0.284860f);
		glVertex3f(-0.700868f, 0.935060f, 0.700890f);
		glColor3f(0.290196f, 0.247059f, 0.474510f);
		glNormal3f(-0.673727f, 0.673727f, 0.303476f);
		glVertex3f(-0.859858f, 0.859858f, 0.692136f);
		glColor3f(0.321569f, 0.278431f, 0.494118f);
		glNormal3f(-0.577319f, 0.577319f, 0.577380f);
		glVertex3f(-0.812268f, 0.812268f, 0.812312f);
		glColor3f(0.309804f, 0.262745f, 0.482353f);
		glNormal3f(-0.303415f, 0.673757f, 0.673757f);
		glVertex3f(-0.692095f, 0.859834f, 0.859899f);
	glEnd();

}
